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==Games credited== | ==Games credited== | ||
*''League of Legends'' (2009) - Riot Games | |||
*''[[Assassin's Creed II]]'' (2009) - Ubisoft | |||
*''Divinity II: Ego Draconis'' (2009) - Larian Studios | *''Divinity II: Ego Draconis'' (2009) - Larian Studios | ||
*''Divinity II: Flames of Vengeance'' (2010) - Larian Studios | *''Divinity II: Flames of Vengeance'' (2010) - Larian Studios | ||
*''Assassin's Creed: Brotherhood'' (2010) - Ubisoft | *''Assassin's Creed: Brotherhood'' (2010) - Ubisoft | ||
*''Dishonored'' (2012) - Arkane Studios | |||
*''[[Assassin's Creed III]]'' (pre-production only) (2012) - Ubisoft | *''[[Assassin's Creed III]]'' (pre-production only) (2012) - Ubisoft | ||
*'' | *''Uncharted 4: A Thief's End'' (2016) - Naughty Dog | ||
==Trivia== | ==Trivia== | ||
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==Gallery== | ==Gallery== | ||
===''Assassin's Creed II''=== | ===''Assassin's Creed II''=== | ||
<gallery captionalign="center" position="center | <gallery captionalign="center" position="center" widths="180"> | ||
ACB La Volpe Model.jpg | ACB La Volpe Model.jpg | ||
AC2 Ezio Auditore Model.jpg | AC2 Ezio Auditore Model.jpg | ||
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===''Assassin's Creed: Brotherhood''=== | ===''Assassin's Creed: Brotherhood''=== | ||
<gallery captionalign="center" position="center | <gallery captionalign="center" position="center" widths="180"> | ||
ACB Brute Model.jpg | ACB Brute Model.jpg | ||
enemy_agile.jpg | enemy_agile.jpg | ||
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===''Assassin's Creed III''=== | ===''Assassin's Creed III''=== | ||
<gallery captionalign="center" position="center | <gallery captionalign="center" position="center" widths="180"> | ||
AC3 - Pre-Production Connor by Nicolas Collings 3.jpg|Pre-production design of [[Ratonhnhaké:ton]] from the left | AC3 - Pre-Production Connor by Nicolas Collings 3.jpg|Pre-production design of [[Ratonhnhaké:ton]] from the left | ||
AC3 - Pre-Production Connor by Nicolas Collings 2.jpg|Pre-production design of Ratonhnhaké:ton from behind | AC3 - Pre-Production Connor by Nicolas Collings 2.jpg|Pre-production design of Ratonhnhaké:ton from behind | ||
Latest revision as of 02:07, 25 May 2026

Nicolas Collings (born 1983) is currently a Senior Character Modeler and Texture Painter at Blur Studio. Previously, he worked in a similar role at Ubisoft Montreal, where he was responsible for the creation of many main characters of Assassin's Creed: Brotherhood, including Cesare and Juan Borgia.
Games credited[edit | edit source]
- League of Legends (2009) - Riot Games
- Assassin's Creed II (2009) - Ubisoft
- Divinity II: Ego Draconis (2009) - Larian Studios
- Divinity II: Flames of Vengeance (2010) - Larian Studios
- Assassin's Creed: Brotherhood (2010) - Ubisoft
- Dishonored (2012) - Arkane Studios
- Assassin's Creed III (pre-production only) (2012) - Ubisoft
- Uncharted 4: A Thief's End (2016) - Naughty Dog
Trivia[edit | edit source]
- Collings is known to have a thorough understanding of human anatomy.
Gallery[edit | edit source]
Assassin's Creed II[edit | edit source]
Assassin's Creed: Brotherhood[edit | edit source]
Assassin's Creed III[edit | edit source]
-
Pre-production design of Ratonhnhaké:ton from the left
-
Pre-production design of Ratonhnhaké:ton from behind
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Pre-production design of Ratonhnhaké:ton from the right
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Pre-production design of Ratonhnhaké:ton from the front
External links[edit | edit source]
- Nicolas Collings' official website.
- Nicolas Collings' professional profile on LinkedIn.
Nicolas Collings's ArtStation profile