Welcome to Assassin's Creed Wiki! Log in and join the community.
Nicolas Collings: Difference between revisions
Jump to navigation
Jump to search
imported>Rikerslade mNo edit summary |
m Text replacement - "<gallery captionalign="center" position="center" spacing="small" widths="180">" to "<gallery captionalign="center" position="center" widths="180">" |
||
| (10 intermediate revisions by 4 users not shown) | |||
| Line 1: | Line 1: | ||
{{Era|RW}} | {{Era|RW}} | ||
[[File:Nicolas_Collings.jpg|thumb|Nicolas Collings]] | [[File:Nicolas_Collings.jpg|thumb|Nicolas Collings]] | ||
'''Nicolas Collings''' (born 1983) is currently a Senior Character Modeler and Texture Painter at Blur Studio. Previously, he worked in a similar role at [[Ubisoft]] | '''Nicolas Collings''' (born 1983) is currently a Senior Character Modeler and Texture Painter at Blur Studio. Previously, he worked in a similar role at [[Ubisoft|Ubisoft Montreal]], where he was responsible for the creation of many main characters of ''[[Assassin's Creed: Brotherhood]]'', including [[Cesare Borgia|Cesare]] and [[Juan Borgia the Elder|Juan Borgia]]. | ||
==Games credited== | ==Games credited== | ||
*'' | *''League of Legends'' (2009) - Riot Games | ||
*''[[Assassin's Creed II]]'' (2009) - Ubisoft | *''[[Assassin's Creed II]]'' (2009) - Ubisoft | ||
*''Divinity II: Flames of Vengeance'' (2010) - | *''Divinity II: Ego Draconis'' (2009) - Larian Studios | ||
*''Divinity II: Flames of Vengeance'' (2010) - Larian Studios | |||
*''Assassin's Creed: Brotherhood'' (2010) - Ubisoft | *''Assassin's Creed: Brotherhood'' (2010) - Ubisoft | ||
*''Dishonored'' (2012) - Arkane Studios | |||
*''[[Assassin's Creed III]]'' (pre-production only) (2012) - Ubisoft | *''[[Assassin's Creed III]]'' (pre-production only) (2012) - Ubisoft | ||
*'' | *''Uncharted 4: A Thief's End'' (2016) - Naughty Dog | ||
==Trivia== | ==Trivia== | ||
| Line 16: | Line 18: | ||
==Gallery== | ==Gallery== | ||
===''Assassin's Creed II''=== | ===''Assassin's Creed II''=== | ||
<gallery captionalign="center" position="center | <gallery captionalign="center" position="center" widths="180"> | ||
ACB La Volpe Model.jpg | |||
AC2 Ezio Auditore Model.jpg | |||
AC2 Architect Model.jpg | |||
AC2 Rodrigo Borgia Model.jpg | |||
AC2 Courtesan Model.jpg | |||
AC2 Duccio de Luca Model.jpg | |||
AC2 Doctor Model.jpg | |||
AC2 Federico Auditore Model.jpg | |||
AC2 Thieves Model.jpg | |||
AC2 Leonardo Model.jpg | |||
AC2 Statue Model.jpg | |||
AC2 Guard Model.jpg | |||
AC2 Alternate female civilian Concept renders by Nicolas Collings.jpg | AC2 Alternate female civilian Concept renders by Nicolas Collings.jpg | ||
AC2 Minerva Model.jpg | |||
AC2 Checco Orsi Model.jpg | |||
AC2 Ludovico Orsi Model.jpg | |||
ACII Guard Armor render by Nicolas Colling.jpg | ACII Guard Armor render by Nicolas Colling.jpg | ||
ACII Guards by Nicolas Colling.jpg | ACII Guards by Nicolas Colling.jpg | ||
| Line 41: | Line 47: | ||
===''Assassin's Creed: Brotherhood''=== | ===''Assassin's Creed: Brotherhood''=== | ||
<gallery captionalign="center" position="center | <gallery captionalign="center" position="center" widths="180"> | ||
ACB Brute Model.jpg | |||
enemy_agile.jpg | enemy_agile.jpg | ||
enemy_crossbowman.jpg | enemy_crossbowman.jpg | ||
MilitiaArt.jpg | MilitiaArt.jpg | ||
PapalArt.jpg | PapalArt.jpg | ||
CesareArt.jpg | CesareArt.jpg | ||
JuanArt.jpg | JuanArt.jpg | ||
| Line 53: | Line 58: | ||
===''Assassin's Creed III''=== | ===''Assassin's Creed III''=== | ||
<gallery captionalign="center" position="center | <gallery captionalign="center" position="center" widths="180"> | ||
AC3 - Pre-Production Connor by Nicolas Collings 3.jpg|Pre-production design of [[Ratonhnhaké:ton]] from the left | AC3 - Pre-Production Connor by Nicolas Collings 3.jpg|Pre-production design of [[Ratonhnhaké:ton]] from the left | ||
AC3 - Pre-Production Connor by Nicolas Collings 2.jpg|Pre-production design of Ratonhnhaké:ton from behind | AC3 - Pre-Production Connor by Nicolas Collings 2.jpg|Pre-production design of Ratonhnhaké:ton from behind | ||
| Line 60: | Line 65: | ||
</gallery> | </gallery> | ||
== | ==External links== | ||
*[http://nicolascollings.com/ Nicolas Collings]' official website. | *[http://nicolascollings.com/ Nicolas Collings]' official website. | ||
*[http://www.linkedin.com/in/nicolascollings Nicolas Collings]' professional profile on LinkedIn. | *[http://www.linkedin.com/in/nicolascollings Nicolas Collings]' professional profile on LinkedIn. | ||
* | *{{ArtStation|||collings|Nicolas Collings}} | ||
{{DEFAULTSORT:Collings, Nicolas}} | {{DEFAULTSORT:Collings, Nicolas}} | ||
[[Category:Development team]] | [[Category:Development team]] | ||
Latest revision as of 02:07, 25 May 2026

Nicolas Collings (born 1983) is currently a Senior Character Modeler and Texture Painter at Blur Studio. Previously, he worked in a similar role at Ubisoft Montreal, where he was responsible for the creation of many main characters of Assassin's Creed: Brotherhood, including Cesare and Juan Borgia.
Games credited[edit | edit source]
- League of Legends (2009) - Riot Games
- Assassin's Creed II (2009) - Ubisoft
- Divinity II: Ego Draconis (2009) - Larian Studios
- Divinity II: Flames of Vengeance (2010) - Larian Studios
- Assassin's Creed: Brotherhood (2010) - Ubisoft
- Dishonored (2012) - Arkane Studios
- Assassin's Creed III (pre-production only) (2012) - Ubisoft
- Uncharted 4: A Thief's End (2016) - Naughty Dog
Trivia[edit | edit source]
- Collings is known to have a thorough understanding of human anatomy.
Gallery[edit | edit source]
Assassin's Creed II[edit | edit source]
Assassin's Creed: Brotherhood[edit | edit source]
Assassin's Creed III[edit | edit source]
-
Pre-production design of Ratonhnhaké:ton from the left
-
Pre-production design of Ratonhnhaké:ton from behind
-
Pre-production design of Ratonhnhaké:ton from the right
-
Pre-production design of Ratonhnhaké:ton from the front
External links[edit | edit source]
- Nicolas Collings' official website.
- Nicolas Collings' professional profile on LinkedIn.
Nicolas Collings's ArtStation profile