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{{Era|Realworld}}
{{Era|RW}}
<span style="font-size:9.0pt;line-height:115%;font-family: "Arial","sans-serif"">{{Apprentice Revamp|Amnestyyy|Elchzard}}</span>
[[File:Nicolas_Collings.jpg|thumb|Nicolas Collings]]
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'''Nicolas Collings''' (born 1983) is currently a Senior Character Modeler and Texture Painter at Blur Studio. Previously, he worked in a similar role at [[Ubisoft|Ubisoft Montreal]], where he was responsible for the creation of many main characters of ''[[Assassin's Creed: Brotherhood]]'', including [[Cesare Borgia|Cesare]] and [[Juan Borgia the Elder|Juan Borgia]].
{{Imageneed}}
[[File:Nicolas_Collings.jpg|thumb]]
'''Nicolas Collings''' (born 1983) is currently a senior character modeler and texture painter at Blur Studio. However, he used to have the very same job at Ubisoft Montreal, where he was responsible for responsible for the creation of many main characters of [[Assassin's Creed: Brotherhood]], such as [[Cesare Borgia|Cesare]] and [[Juan Borgia the Elder|Juan Borgia]].


==Games Credited==
==Games credited==
*''Assassin's Creed: Brotherhood'' (2011), Ubisoft
*''League of Legends'' (2009) - Riot Games
*''Divinity II: Flames of Vengeance'' (2010), dtp entertainment
*''[[Assassin's Creed II]]'' (2009) - Ubisoft
*''[[Assassin's Creed II]]'' (2009), Ubisoft
*''Divinity II: Ego Draconis'' (2009) - Larian Studios
*''Divinity II: Ego Draconis'' (2009), dtp entertainment
*''Divinity II: Flames of Vengeance'' (2010) - Larian Studios
*''Assassin's Creed: Brotherhood'' (2010) - Ubisoft
*''Dishonored'' (2012) - Arkane Studios
*''[[Assassin's Creed III]]'' (pre-production only) (2012) - Ubisoft
*''Uncharted 4: A Thief's End'' (2016) - Naughty Dog
 
==Trivia==
*Collings is known to have a thorough understanding of human anatomy.
 
==Gallery==
===''Assassin's Creed II''===
<gallery captionalign="center" position="center" widths="180">
ACB La Volpe Model.jpg
AC2 Ezio Auditore Model.jpg
AC2 Architect Model.jpg
AC2 Rodrigo Borgia Model.jpg
AC2 Courtesan Model.jpg
AC2 Duccio de Luca Model.jpg
AC2 Doctor Model.jpg
AC2 Federico Auditore Model.jpg
AC2 Thieves Model.jpg
AC2 Leonardo Model.jpg
AC2 Statue Model.jpg
AC2 Guard Model.jpg
AC2 Alternate female civilian Concept renders by Nicolas Collings.jpg
AC2 Minerva Model.jpg
AC2 Checco Orsi Model.jpg
AC2 Ludovico Orsi Model.jpg
ACII Guard Armor render by Nicolas Colling.jpg
ACII Guards by Nicolas Colling.jpg
Dante Moro concept render.jpg
Maria Thorpe Concept renders by Nicolas Collings.jpg
AC2 female civilian Concept renders by Nicolas Collings.jpg
Ezio models by Nicolas Collings.jpg
La Volpe Models by Nicolas Collings.jpg
Rodrigo models by Nicolas Collings.jpg
Nicolas Colling face models ACII.jpg
</gallery>
 
===''Assassin's Creed: Brotherhood''===
<gallery captionalign="center" position="center" widths="180">
ACB Brute Model.jpg
enemy_agile.jpg
enemy_crossbowman.jpg
MilitiaArt.jpg
PapalArt.jpg
CesareArt.jpg
JuanArt.jpg
</gallery>
 
===''Assassin's Creed III''===
<gallery captionalign="center" position="center" widths="180">
AC3 - Pre-Production Connor by Nicolas Collings 3.jpg|Pre-production design of [[Ratonhnhaké:ton]] from the left
AC3 - Pre-Production Connor by Nicolas Collings 2.jpg|Pre-production design of Ratonhnhaké:ton from behind
AC3 - Pre-Production Connor by Nicolas Collings 4.jpg|Pre-production design of Ratonhnhaké:ton from the right
AC3 - Pre-Production Connor by Nicolas Collings.jpg|Pre-production design of Ratonhnhaké:ton from the front
</gallery>


==External links==
==External links==
*[http://www.linkedin.com/profile/view?id=11019767&authType=NAME_SEARCH&authToken=O-8i&locale=en_US&srchid=6adfd17a-c3b8-4d66-a4b7-56cbfc5ef40b-0&srchindex=1&srchtotal=1&goback=.fps_PBCK_Nicolas+Collings_*1_*1_*1_*1_*1_*1_*2_*1_Y_*1_*1_*1_false_1_R_true_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2&pvs=ps&trk=pp_profile_name_link Nicolas Collings at LinkedIn]
*[http://nicolascollings.com/ Nicolas Collings]' official website.
*[http://collings.cghub.com/ Nicolas Collings at Cghub]
*[http://www.linkedin.com/in/nicolascollings Nicolas Collings]' professional profile on LinkedIn.
[[Category:Development Team]]
*{{ArtStation|||collings|Nicolas Collings}}
{{DEFAULTSORT:Collings, Nicolas}}
[[Category:Development team]]
[[Category:Assassin's Creed II development team]]
[[Category:Assassin's Creed: Brotherhood development team]]
[[Category:Assassin's Creed III development team]]

Latest revision as of 02:07, 25 May 2026

Nicolas Collings

Nicolas Collings (born 1983) is currently a Senior Character Modeler and Texture Painter at Blur Studio. Previously, he worked in a similar role at Ubisoft Montreal, where he was responsible for the creation of many main characters of Assassin's Creed: Brotherhood, including Cesare and Juan Borgia.

Games credited[edit | edit source]

  • League of Legends (2009) - Riot Games
  • Assassin's Creed II (2009) - Ubisoft
  • Divinity II: Ego Draconis (2009) - Larian Studios
  • Divinity II: Flames of Vengeance (2010) - Larian Studios
  • Assassin's Creed: Brotherhood (2010) - Ubisoft
  • Dishonored (2012) - Arkane Studios
  • Assassin's Creed III (pre-production only) (2012) - Ubisoft
  • Uncharted 4: A Thief's End (2016) - Naughty Dog

Trivia[edit | edit source]

  • Collings is known to have a thorough understanding of human anatomy.

Gallery[edit | edit source]

Assassin's Creed II[edit | edit source]

Assassin's Creed: Brotherhood[edit | edit source]

Assassin's Creed III[edit | edit source]

External links[edit | edit source]