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<span id="quote_display_content_0">Did you ever hear the tragedy of Darth Plagueis The Wise? I thought not. It’s not a story the Jedi would tell you. It’s a Sith legend. Darth Plagueis was a Dark Lord of the Sith, so powerful and so wise he could use the Force to influence the midichlorians to create life… He had such a knowledge of the dark side that he could even keep the ones he cared about from dying. The dark side of the Force is a pathway to many abilities some consider to be unnatural. He became so powerful… the only thing he was afraid of was losing his power, which eventually, of course, he did. Unfortunately, he taught his apprentice everything he knew, then his apprentice killed him in his sleep. Ironic. He could save others from death, but not himself.</span>
{{Era|RW}}
[[File:Khai Nguyen.png|thumb|185px|Khai Nguyen]]
'''Khai Nguyen '''is an animation director and artist working with [[Ubisoft|Ubisoft Montreal]].
 
He has worked on numerous projects for Ubisoft, with some of his notable work being done on the [[Assassin's Creed (series)|''Assassin's Creed'' series]], where his specialization lies in animation, conceptual art, and environment concepts.
 
==Games credited==
*''Prince of Persia: The Sands of Time'' (2003) - Ubisoft
*''Prince of Persia: Warrior Within'' (2004) - Ubisoft
*''Myst IV: Revelation'' (2004) - Ubisoft
*''Prince of Persia: The Two Thrones'' (2005) - Ubisoft
*''Tom Clancy's Splinter Cell: Double Agent'' (2006) - Ubisoft
*''Naruto: Rise of a Ninja'' (2007) - Ubisoft
*''[[Assassin's Creed]]'' (2007) - Ubisoft
*''Assassin's Creed (Director's Cut Edition)'' (2008) - Ubisoft
*''James Cameron's Avatar: The Game'' (2009) - Ubisoft
*''[[Assassin's Creed III]]'' (2012) - Ubisoft
 
==Gallery==
The following gallery contains artwork created by Nguyen for the ''Assassin's Creed'' series.
 
===''Assassin's Creed''===
<gallery position="center" captionalign="center">
File:Khai Nguyen - Early Altair.png
File:Assassins-Creed-Early-Concept-Art-High Profile.jpg
File:Assassins-Creed-Early-Concept-Art-Assassin.jpg
File:Assassins-Creed-Early-Concept-Art-Jumping-Attack.jpg
File:Assassins-Creed-Early-Concept-Art-Fortress.jpg
File:Assassins-Creed-Early-Concept-Art-Female-Protagonist.jpg
File:Assassins-Creed-Early-Concept-Art-Combat.jpg
File:Assassins-Creed-Early-Concept-Art-Hidden-Blade.jpg
File:Assassins-Creed-Early-Concept-Art-Fleeing-Guards.jpg
File:Assassins-Creed-Early-Concept-Art-Horse Battle.jpg
File:Assassins-Creed-Early-Concept-Art-Horse Assassination.jpg
File:Assassins-Creed-Early-Concept-Art-Horse combat.jpg
File:Assassins-Creed-Early-Concept-Art-Hidden-Tomb.jpg
File:Assassins-Creed-Early-Concept-Art-Horse-Traveling.jpg
File:Assassins-Creed-Early-Concept-Art-Prince-of-Persia.jpg
File:Assassins-Creed-Early-Concept-Art-Street Environment.jpg
File:Assassins-Creed-Early-Concept-Art-Wall-Climbing.jpg
</gallery>
 
===''Assassin's Creed III''===
<gallery position="center" captionalign="center">
Tri-Nguyen-Winter-Roofs.jpg|Artwork of the [[Boston]] rooftops during the winter season
Tri-Nguyen-Battle-at-Sea-2.jpg|Artwork of a naval battle
Tri-Nguyen-Battle-at-Sea-1.jpg|Alternate artwork of a naval battle
SEA ENGAGEMENT by Tri Nguyen.jpg|SEA ENGAGEMENT by Tri Nguyen
Dawn Watch by Tri Nguyen.jpg|Dawn Watch by Tri Nguyen
Cold Ambush by Tri Nguyen.jpg|Cold Ambush by Tri Nguyen
Frontier Horizon by Tri Nguyen.jpg|Frontier Horizon concept art
</gallery>
 
==References==
*[http://ca.linkedin.com/pub/khai-nguyen/1/556/92 Khai Nguyen]'s professional profile on LinkedIn.
*[http://www.mobygames.com/developer/sheet/view/by_genre/developerId,115172/ Khai Nguyen]'s profile on MobyGames.
*[http://www.youtube.com/watch?v=xMMy59cH2hM An interview] featuring Khai Nguyen.
*[http://www.insidegamingdaily.com/2012/05/03/ubisoft-releases-assassins-creed-concept-art/ An article] featuring Khai Nguyen's ''Assassin's Creed'' work.
{{DEFAULTSORT:Nguyen, Khai}}
[[Category:Development team]]
[[Category:Development team]]
[[Category:Assassin's Creed development team]]
[[Category:Assassin's Creed development team]]
[[Category:Assassin's Creed III development team]]
[[Category:Assassin's Creed III development team]]

Latest revision as of 16:56, 7 October 2025

Khai Nguyen

Khai Nguyen is an animation director and artist working with Ubisoft Montreal.

He has worked on numerous projects for Ubisoft, with some of his notable work being done on the Assassin's Creed series, where his specialization lies in animation, conceptual art, and environment concepts.

Games credited[edit | edit source]

  • Prince of Persia: The Sands of Time (2003) - Ubisoft
  • Prince of Persia: Warrior Within (2004) - Ubisoft
  • Myst IV: Revelation (2004) - Ubisoft
  • Prince of Persia: The Two Thrones (2005) - Ubisoft
  • Tom Clancy's Splinter Cell: Double Agent (2006) - Ubisoft
  • Naruto: Rise of a Ninja (2007) - Ubisoft
  • Assassin's Creed (2007) - Ubisoft
  • Assassin's Creed (Director's Cut Edition) (2008) - Ubisoft
  • James Cameron's Avatar: The Game (2009) - Ubisoft
  • Assassin's Creed III (2012) - Ubisoft

Gallery[edit | edit source]

The following gallery contains artwork created by Nguyen for the Assassin's Creed series.

Assassin's Creed[edit | edit source]

Assassin's Creed III[edit | edit source]

References[edit | edit source]