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Created page with "{{Era|Realworld}} thumb|right|Jill Murray '''Jill Murray''' is a {{wiki|Canada|Canadian}} author, born in {{wiki|Toronto}} and raised in {{wiki|Montre..."
 
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{{Era|Realworld}}
{{Era|RW}}
[[File:Jill Murray.png|thumb|right|Jill Murray]]
[[File:Jill Murray.png|thumb|250px|Jill Murray]]
'''Jill Murray''' is a {{wiki|Canada|Canadian}} author, born in {{wiki|Toronto}} and raised in {{wiki|Montreal}}. She has written contemporary urban novels such as ''[http://www.jillmurray.com/books/break-on-through/ Break On Through (2008)]'', and [http://www.jillmurray.com/books/rhythm-and-blues/ Rhythm and Blues (2010)]''.  
'''Jill Murray''' is a [[Canada|Canadian]] author, born in [[Toronto]] and raised in [[Montreal]]. She has written contemporary urban novels such as ''[http://www.jillmurray.com/books/break-on-through/ Break On Through]'' (2008), and ''[http://www.jillmurray.com/books/rhythm-and-blues/ Rhythm and Blues]'' (2010). She is also the Director of Narrative Design at [[Ubisoft|Ubisoft Quebec]] and a scriptwriter.


Jill co-wrote the story of ''[[Assassin's Creed III: Liberation]]'', along with [[Richard Farrese]].
Murray was the scriptwriter for ''[[Assassin's Creed III: Liberation]]'', which she co-wrote with [[Richard Farrese]]. For ''[[Assassin's Creed IV: Black Flag]]'' she contributed in various ways, writing the backstories of the game's multiplayer characters,<ref>[https://twitter.com/DarbyMcDevitt/status/375648287627677696 Twitter - Darby McDevitt describing Murray's multiplayer contribution]</ref> as well as the storylines for the [[Aveline (DLC)|downloadable]] [[Freedom Cry|content]], which centered around [[Aveline de Grandpré]] and [[Adéwalé]].<ref>[http://www.theaveragegamer.com/2013/09/30/assassins-creed-iv-game-radio-play-tells-history-abstergo/ The Average Gamer: ''Assassin's Creed IV: In-Game Radio Play Tells the History of Abstergo'']</ref>


==External Links==
==Trivia==
*[http://www.jillmurray.com Offical website of Jill Murray]
*''Assassin's Creed III: Liberation'' earned Murray and Farrese the ''Writers Guild Award for Outstanding Video Game Writing'', which Murray accepted for the both of them as Farrese was unable to attend.
[[Category:Development Team]]
*An employee known as "JM" makes notes in several Abstergo Entertainment database entries.
[[Category:Assassin's Creed III: Liberation Development Team]]
 
==References==
{{Reflist}}
 
==External link==
*[http://www.jillmurray.com Jill Murray]'s official website.
{{DEFAULTSORT:Murray, Jill}}
[[Category:Development team]]
[[Category:Assassin's Creed: Brotherhood development team]]
[[Category:Assassin's Creed: Revelations development team]]
[[Category:Assassin's Creed III: Liberation development team]]
[[Category:Assassin's Creed IV: Black Flag development team]]
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Latest revision as of 02:39, 14 May 2026

Jill Murray

Jill Murray is a Canadian author, born in Toronto and raised in Montreal. She has written contemporary urban novels such as Break On Through (2008), and Rhythm and Blues (2010). She is also the Director of Narrative Design at Ubisoft Quebec and a scriptwriter.

Murray was the scriptwriter for Assassin's Creed III: Liberation, which she co-wrote with Richard Farrese. For Assassin's Creed IV: Black Flag she contributed in various ways, writing the backstories of the game's multiplayer characters,[1] as well as the storylines for the downloadable content, which centered around Aveline de Grandpré and Adéwalé.[2]

Trivia[edit | edit source]

  • Assassin's Creed III: Liberation earned Murray and Farrese the Writers Guild Award for Outstanding Video Game Writing, which Murray accepted for the both of them as Farrese was unable to attend.
  • An employee known as "JM" makes notes in several Abstergo Entertainment database entries.

References[edit | edit source]

External link[edit | edit source]