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{{Era|RW}}
{{Era|RW}}
[[File:Nicolas_Collings.jpg|thumb|Nicolas Collings]]
[[File:Nicolas_Collings.jpg|thumb|Nicolas Collings]]
'''Nicolas Collings''' (born 1983) is currently a Senior Character Modeler and Texture Painter at Blur Studio. Previously, he worked in a similar role at [[Ubisoft]] {{Wiki|Montreal}}, where he was responsible for the creation of many main characters of ''[[Assassin's Creed: Brotherhood]]'', including [[Cesare Borgia|Cesare]] and [[Juan Borgia the Elder|Juan Borgia]].
'''Nicolas Collings''' (born 1983) is currently a Senior Character Modeler and Texture Painter at Blur Studio. Previously, he worked in a similar role at [[Ubisoft|Ubisoft Montreal]], where he was responsible for the creation of many main characters of ''[[Assassin's Creed: Brotherhood]]'', including [[Cesare Borgia|Cesare]] and [[Juan Borgia the Elder|Juan Borgia]].


==Games credited==
==Games credited==
*''Divinity II: Ego Draconis'' (2009) - dtp entertainment
*''League of Legends'' (2009) - Riot Games
*''[[Assassin's Creed II]]'' (2009) - Ubisoft
*''[[Assassin's Creed II]]'' (2009) - Ubisoft
*''Divinity II: Flames of Vengeance'' (2010) - dtp entertainment
*''Divinity II: Ego Draconis'' (2009) - Larian Studios
*''Divinity II: Flames of Vengeance'' (2010) - Larian Studios
*''Assassin's Creed: Brotherhood'' (2010) - Ubisoft
*''Assassin's Creed: Brotherhood'' (2010) - Ubisoft
*''Dishonored'' (2012) - Arkane Studios
*''[[Assassin's Creed III]]'' (pre-production only) (2012) - Ubisoft
*''[[Assassin's Creed III]]'' (pre-production only) (2012) - Ubisoft
*''Dishonored'' (2012) - Arkane Studios
*''Uncharted 4: A Thief's End'' (2016) - Naughty Dog


==Trivia==
==Trivia==
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==Gallery==
==Gallery==
===''Assassin's Creed II''===
===''Assassin's Creed II''===
<gallery captionalign="center" position="center" spacing="small" widths="180">
<gallery captionalign="center" position="center" widths="180">
ACB La Volpe Model.jpg
ACB La Volpe Model.jpg
AC2 Ezio Auditore Model.jpg
AC2 Ezio Auditore Model.jpg
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AC2 Guard Model.jpg
AC2 Guard Model.jpg
AC2 Alternate female civilian Concept renders by Nicolas Collings.jpg
AC2 Alternate female civilian Concept renders by Nicolas Collings.jpg
AC2 Minerva Model.jpg
AC2 Checco Orsi Model.jpg
AC2 Ludovico Orsi Model.jpg
ACII Guard Armor render by Nicolas Colling.jpg
ACII Guard Armor render by Nicolas Colling.jpg
ACII Guards by Nicolas Colling.jpg
ACII Guards by Nicolas Colling.jpg
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===''Assassin's Creed: Brotherhood''===
===''Assassin's Creed: Brotherhood''===
<gallery captionalign="center" position="center" spacing="small" widths="180">
<gallery captionalign="center" position="center" widths="180">
BruteArt.jpg
ACB Brute Model.jpg
enemy_agile.jpg
enemy_agile.jpg
enemy_crossbowman.jpg
enemy_crossbowman.jpg
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===''Assassin's Creed III''===
===''Assassin's Creed III''===
<gallery captionalign="center" position="center" spacing="small" widths="180">
<gallery captionalign="center" position="center" widths="180">
AC3 - Pre-Production Connor by Nicolas Collings 3.jpg|Pre-production design of [[Ratonhnhaké:ton]] from the left
AC3 - Pre-Production Connor by Nicolas Collings 3.jpg|Pre-production design of [[Ratonhnhaké:ton]] from the left
AC3 - Pre-Production Connor by Nicolas Collings 2.jpg|Pre-production design of Ratonhnhaké:ton from behind
AC3 - Pre-Production Connor by Nicolas Collings 2.jpg|Pre-production design of Ratonhnhaké:ton from behind
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</gallery>
</gallery>


==References==
==External links==
*[http://nicolascollings.com/ Nicolas Collings]' official website.
*[http://nicolascollings.com/ Nicolas Collings]' official website.
*[http://www.linkedin.com/in/nicolascollings Nicolas Collings]' professional profile on LinkedIn.
*[http://www.linkedin.com/in/nicolascollings Nicolas Collings]' professional profile on LinkedIn.
*[http://collings.cghub.com/ Nicolas Collings]' work on CGhub.
*{{ArtStation|||collings|Nicolas Collings}}
{{DEFAULTSORT:Collings, Nicolas}}
{{DEFAULTSORT:Collings, Nicolas}}
[[Category:Development team]]
[[Category:Development team]]

Latest revision as of 02:07, 25 May 2026

Nicolas Collings

Nicolas Collings (born 1983) is currently a Senior Character Modeler and Texture Painter at Blur Studio. Previously, he worked in a similar role at Ubisoft Montreal, where he was responsible for the creation of many main characters of Assassin's Creed: Brotherhood, including Cesare and Juan Borgia.

Games credited[edit | edit source]

  • League of Legends (2009) - Riot Games
  • Assassin's Creed II (2009) - Ubisoft
  • Divinity II: Ego Draconis (2009) - Larian Studios
  • Divinity II: Flames of Vengeance (2010) - Larian Studios
  • Assassin's Creed: Brotherhood (2010) - Ubisoft
  • Dishonored (2012) - Arkane Studios
  • Assassin's Creed III (pre-production only) (2012) - Ubisoft
  • Uncharted 4: A Thief's End (2016) - Naughty Dog

Trivia[edit | edit source]

  • Collings is known to have a thorough understanding of human anatomy.

Gallery[edit | edit source]

Assassin's Creed II[edit | edit source]

Assassin's Creed: Brotherhood[edit | edit source]

Assassin's Creed III[edit | edit source]

External links[edit | edit source]