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{{Era|Realworld}}
{{Era|RW}}
[[File:Nicolas_Collings.jpg|thumb|Nicolas Collings.]]
[[File:Nicolas_Collings.jpg|thumb|Nicolas Collings]]
'''Nicolas Collings''' (born 1983) is currently a senior character modeler and texture painter at Blur Studio. Previously, he worked in a similar role at [[Ubisoft]] Montreal, where he was responsible for the creation of many main characters of ''[[Assassin's Creed: Brotherhood]]'', including [[Cesare Borgia|Cesare]] and [[Juan Borgia the Elder|Juan Borgia]].
'''Nicolas Collings''' (born 1983) is currently a Senior Character Modeler and Texture Painter at Blur Studio. Previously, he worked in a similar role at [[Ubisoft|Ubisoft Montreal]], where he was responsible for the creation of many main characters of ''[[Assassin's Creed: Brotherhood]]'', including [[Cesare Borgia|Cesare]] and [[Juan Borgia the Elder|Juan Borgia]].


==Games credited==
==Games credited==
*''Dishonored'' (2012), Arkane Studios
*''League of Legends'' (2009) - Riot Games
*''[[Assassin's Creed III]]'' (pre-production work only), (2012), Ubisoft
*''[[Assassin's Creed II]]'' (2009) - Ubisoft
*''Assassin's Creed: Brotherhood'' (2010), Ubisoft
*''Divinity II: Ego Draconis'' (2009) - Larian Studios
*''Divinity II: Flames of Vengeance'' (2010), dtp entertainment
*''Divinity II: Flames of Vengeance'' (2010) - Larian Studios
*''[[Assassin's Creed II]]'' (2009), Ubisoft
*''Assassin's Creed: Brotherhood'' (2010) - Ubisoft
*''Divinity II: Ego Draconis'' (2009), dtp entertainment
*''Dishonored'' (2012) - Arkane Studios
*''[[Assassin's Creed III]]'' (pre-production only) (2012) - Ubisoft
*''Uncharted 4: A Thief's End'' (2016) - Naughty Dog
 
==Trivia==
*Collings is known to have a thorough understanding of human anatomy.


==Gallery==
==Gallery==
<gallery captionalign="left">
===''Assassin's Creed II''===
BruteArt.jpg
<gallery captionalign="center" position="center" widths="180">
enemy_agile.jpg
ACB La Volpe Model.jpg
enemy_crossbowman.jpg
AC2 Ezio Auditore Model.jpg
MilitiaArt.jpg
AC2 Architect Model.jpg
PapalArt.jpg
AC2 Rodrigo Borgia Model.jpg
002_ac2_14.jpg
AC2 Courtesan Model.jpg
CesareArt.jpg
AC2 Duccio de Luca Model.jpg
JuanArt.jpg
AC2 Doctor Model.jpg
004_ac2_07.jpg
AC2 Federico Auditore Model.jpg
006_ac2_05.jpg
AC2 Thieves Model.jpg
008_ac2_01.jpg
AC2 Leonardo Model.jpg
009_ac2_16.jpg
AC2 Statue Model.jpg
011_ac2_02.jpg
AC2 Guard Model.jpg
013_ac2_03.jpg
015_ac2_04.jpg
017_ac2_06.jpg
019_ac2_08.jpg
021_ac2_09.jpg
023_ac2_10.jpg
AC2 Alternate female civilian Concept renders by Nicolas Collings.jpg
AC2 Alternate female civilian Concept renders by Nicolas Collings.jpg
AC2 Minerva Model.jpg
AC2 Checco Orsi Model.jpg
AC2 Ludovico Orsi Model.jpg
ACII Guard Armor render by Nicolas Colling.jpg
ACII Guard Armor render by Nicolas Colling.jpg
ACII Guards by Nicolas Colling.jpg
ACII Guards by Nicolas Colling.jpg
Line 38: Line 40:
Maria Thorpe Concept renders by Nicolas Collings.jpg
Maria Thorpe Concept renders by Nicolas Collings.jpg
AC2 female civilian Concept renders by Nicolas Collings.jpg
AC2 female civilian Concept renders by Nicolas Collings.jpg
Ezio models by Nicolas Collings.jpg
La Volpe Models by Nicolas Collings.jpg
Rodrigo models by Nicolas Collings.jpg
Nicolas Colling face models ACII.jpg
</gallery>
</gallery>


==Trivia==
===''Assassin's Creed: Brotherhood''===
*Collings is known to have a thorough understanding of human anatomy.
<gallery captionalign="center" position="center" widths="180">
ACB Brute Model.jpg
enemy_agile.jpg
enemy_crossbowman.jpg
MilitiaArt.jpg
PapalArt.jpg
CesareArt.jpg
JuanArt.jpg
</gallery>


==References==
===''Assassin's Creed III''===
*[http://nicolascollings.com/ Official Website].
<gallery captionalign="center" position="center" widths="180">
*[http://www.linkedin.com/in/nicolascollings Nicolas Collings] professional profile on Linkedin.
AC3 - Pre-Production Connor by Nicolas Collings 3.jpg|Pre-production design of [[Ratonhnhaké:ton]] from the left
*[http://collings.cghub.com/ Nicolas Collings]'s work on Cghub.
AC3 - Pre-Production Connor by Nicolas Collings 2.jpg|Pre-production design of Ratonhnhaké:ton from behind
AC3 - Pre-Production Connor by Nicolas Collings 4.jpg|Pre-production design of Ratonhnhaké:ton from the right
AC3 - Pre-Production Connor by Nicolas Collings.jpg|Pre-production design of Ratonhnhaké:ton from the front
</gallery>


==External links==
*[http://nicolascollings.com/ Nicolas Collings]' official website.
*[http://www.linkedin.com/in/nicolascollings Nicolas Collings]' professional profile on LinkedIn.
*{{ArtStation|||collings|Nicolas Collings}}
{{DEFAULTSORT:Collings, Nicolas}}
{{DEFAULTSORT:Collings, Nicolas}}
[[Category:Development Team]]
[[Category:Development team]]
[[Category:Assassin's Creed II Development Team]]
[[Category:Assassin's Creed II development team]]
[[Category:Assassin's Creed: Brotherhood Development Team]]
[[Category:Assassin's Creed: Brotherhood development team]]
[[Category:Assassin's Creed III Development Team]]
[[Category:Assassin's Creed III development team]]

Latest revision as of 02:07, 25 May 2026

Nicolas Collings

Nicolas Collings (born 1983) is currently a Senior Character Modeler and Texture Painter at Blur Studio. Previously, he worked in a similar role at Ubisoft Montreal, where he was responsible for the creation of many main characters of Assassin's Creed: Brotherhood, including Cesare and Juan Borgia.

Games credited[edit | edit source]

  • League of Legends (2009) - Riot Games
  • Assassin's Creed II (2009) - Ubisoft
  • Divinity II: Ego Draconis (2009) - Larian Studios
  • Divinity II: Flames of Vengeance (2010) - Larian Studios
  • Assassin's Creed: Brotherhood (2010) - Ubisoft
  • Dishonored (2012) - Arkane Studios
  • Assassin's Creed III (pre-production only) (2012) - Ubisoft
  • Uncharted 4: A Thief's End (2016) - Naughty Dog

Trivia[edit | edit source]

  • Collings is known to have a thorough understanding of human anatomy.

Gallery[edit | edit source]

Assassin's Creed II[edit | edit source]

Assassin's Creed: Brotherhood[edit | edit source]

Assassin's Creed III[edit | edit source]

External links[edit | edit source]