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An Eye for Trouble: Difference between revisions
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m Text replacement - "<gallery captionalign="center" position="center" spacing="small" widths="180">" to "<gallery captionalign="center" position="center" widths="180">" |
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{{Era|AC3}} | {{Era|Memories|AC3}} | ||
{{Memory Infobox | {{Memory Infobox | ||
|image = An Eye for Trouble 1.png | | image = An Eye for Trouble 1.png | ||
|description = ''Help [[David Walston|Big Dave]] and [[Oliver]] deal with a British Scout.'' | | description = ''Help [[David Walston|Big Dave]] and [[Oliver]] deal with a British Scout.'' | ||
|appearance = ''[[Assassin's Creed III]]'' | | appearance = ''[[Assassin's Creed III]]'' | ||
|type = Homestead mission | | type = Homestead mission | ||
|previous = [[Manor Mysteries, Part 2|Manor Mysteries]] | | previous = [[Manor Mysteries, Part 2|Manor Mysteries]] | ||
|next = [[Slander]] | | next = [[Slander]] | ||
| | | source = [[Ratonhnhaké:ton]] | ||
|location = [[Davenport Homestead]], [[Massachusetts|Massachusetts Bay]], [[United States|British America]] | | location = [[Davenport Homestead]], [[Massachusetts|Massachusetts Bay]], [[United States|British America]] | ||
|date = 1777}} | | date = 1777}} | ||
'''An Eye for Trouble''' was a virtual representation of one of [[Ratonhnhaké:ton]]'s [[Genetic memory|genetic memories]], relived by [[Desmond Miles]] in 2012 through the [[Animus]]. | '''An Eye for Trouble''' was a virtual representation of one of [[Ratonhnhaké:ton]]'s [[Genetic memory|genetic memories]], relived by [[Desmond Miles]] in 2012 through the [[Animus]].<ref>''[[Assassin's Creed III]]''</ref> | ||
==Description== | ==Description== | ||
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==Gallery== | ==Gallery== | ||
<gallery captionalign="center" position="center | <gallery captionalign="center" position="center" widths="180"> | ||
An Eye for Trouble 2.png|The second scout appearing | An Eye for Trouble 2.png|The second scout appearing | ||
An Eye for Trouble 3.png|Connor assassinating the scout | An Eye for Trouble 3.png|Connor assassinating the scout | ||
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</gallery> | </gallery> | ||
== | ==References== | ||
{{reflist}} | |||
{{AC3Memories}} | {{AC3Memories}} | ||
{{DEFAULTSORT:Eye for Trouble, An}} | {{DEFAULTSORT:Eye for Trouble, An}} | ||
[[Category:Memories of Ratonhnhaké:ton]] | [[Category:Memories of Ratonhnhaké:ton]] | ||
[[Category:Memories relived using Animus 3.0]] | [[Category:Memories relived using the Animus 3.0]] | ||
Latest revision as of 01:49, 25 May 2026
An Eye for Trouble was a virtual representation of one of Ratonhnhaké:ton's genetic memories, relived by Desmond Miles in 2012 through the Animus.[1]
Description[edit | edit source]
Connor, Oliver and David Walston discovered British scouts on the homestead, looking for a deserter.
Dialogue[edit | edit source]
- Oliver: Connor!
- Connor: What is happening?
- David: Found this guy skulking around the inn. I pressed him and it turns out he's looking for a deserter, goes by the name of Big Dave. Says he's alone. Isn't that right?
- Scout: I am! I'm alone. I swear it.
Connor spotted and chased another scout.
- Scout: Bloody hell!
- David: Another one, Connor! If he gets back to his officers, I'm done for!
After killing the scout, Connor returned to Big Dave and Oliver.
- Connor: Where is he?
- Oliver: Coward kicked me in the gingamabobs, then threw sand in Dave's eyes. But he's long gone now.
- David: Not good, Connor.
- Connor: No. We can expect visitors soon.
Outcome[edit | edit source]
One of the British scouts escaped, bringing news of Big Dave to his officers and threatening the peaceful life on the homestead.
Gallery[edit | edit source]
-
The second scout appearing
-
Connor assassinating the scout
-
Connor returning to David and Oliver