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Did some unnecessary rephrasals, deleted some images that weren't Grenier's, added some that were... Now. Sleep.
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'''Johan Grenier''' is a Character Artist working at [[Ubisoft]] Annecy, and is best known for his work on the [[Assassin's Creed series|''Assassin's Creed'' series]], among which are ''[[Assassin's Creed: Brotherhood]]'', ''[[Assassin's Creed: Revelations]]'' and ''[[Assassin's Creed III]]''. His areas of specialty are concept art, high-end real-time character development and design, all of which he has employed in creating artwork for the multiplayer element of the ''Assassin's Creed'' series.
'''Johan Grenier''' is a character artist working at [[Ubisoft]] Annecy. His areas of specialty are concept art, high-end real-time character development and design, all of which he has employed in creating artwork for the [[Assassin's Creed (series)|''Assassin's Creed'' series]], and its multiplayer component in particular.


==Role==
==Games credited==
For ''Assassin's Creed III'', Grenier worked mainly in the accurate creation of historical characters and clothing. From design to integration into the game engine, high definition texturing and modeling of certain characters, along with modeling high definition garments.
*''[[Assassin's Creed: Brotherhood]]'' (2010) - Ubisoft
 
*''[[Assassin's Creed: Revelations]]'' (2011) - Ubisoft
===Games credited===
*''[[Assassin's Creed III]]'' (2012) - Ubisoft
*''Assassin's Creed: Brotherhood'' (2010) - Ubisoft
*''[[Assassin's Creed IV: Black Flag]]'' (2013) - Ubisoft
*''Assassin's Creed: Revelations'' (2011) - Ubisoft
*''[[Assassin's Creed: Unity]]'' (2014) - Ubisoft
*''Assassin's Creed III'' (2012) - Ubisoft
 
==Education and experience==
*Ecole Emile Cohl (2004–2008) - Diploma in Art, with a specialization in Multimedia Art.
*Character Artist - ''Assassin's Creed: Brotherhood'' (2009–2010) - Ubisoft
*Character Artist - ''Assassin's Creed: Revelations'' (2010–2011) - Ubisoft
*Character Artist - ''Assassin's Creed III'' (2011) - Ubisoft
 
==Specialties==
*Concept art
*Illustration
*3D modelling
*Texturing
*Skinning
*Character rigging
*Paintings
*Sculpture
 
==Trivia==
*Grenier is bilingual, being fluent in both French and English.


==Gallery==
==Gallery==
The following gallery contains Johan Grenier's concept development art for the multiplayer element of the ''Assassin's Creed'' series.
===''Assassin's Creed: Brotherhood''===
===''Assassin's Creed: Brotherhood''===
<gallery captionalign="center" position="center" spacing="small" widths="180">
<gallery captionalign="center" position="center" widths="180">
Coutesan in-game concept.JPG|In-game models of the [[Courtesan (Animi Avatar)|Courtesan]]
The Captain.jpg
Courtesan 02.jpg|Upper body shot of the Courtesan's in-game model
Smuggler Official UbiConcept.jpg
The Knight (Heavy Soldier).jpg|Concept model of the [[Knight]]
The Pariah.jpg
The Marquis.jpg|Concept model of the [[Marquis]]
The Officer (Agent).jpg
The Captain.jpg|Concept art of the [[Captain]]
Coutesan in-game concept.JPG
Smuggler Official UbiConcept.jpg|Concept art of the [[Smuggler]]
Courtesan 02.jpg
The Pariah.jpg|Concept art of the [[Pariah]]
The Knight (Heavy Soldier).jpg
The Officer (Agent).jpg|Concept art of the [[Officer]]
The Marquis.jpg
The Thief Concept Art.jpg|[[Thief (Animi Avatar)|Thief]]'s development art, created by Johan Grenier and [[Anaïs Bernabé]]
The Thief Concept Art.jpg
The Nobleman.jpg|[[Nobleman (Animi Avatar)|Nobleman]]'s development art, created by Johan Grenier and Anaïs Bernabé
The Nobleman.jpg
The Engineer.jpg|[[Engineer]]'s development art, created by Johan Grenier and Anaïs Bernabé
The Engineer.jpg
The Hellequin.jpg|[[Hellequin]]'s development art, created by Johan Grenier and Anaïs Bernabé
The Hellequin.jpg
The Mercenary Development Art.jpg|[[Mercenary (Animi Avatar)|Mercenary]]'s development art, created by Johan Grenier and Remi Farjaud
The Mercenary Development Art.jpg
</gallery>
</gallery>


===''Assassin's Creed: Revelations''===
===''Assassin's Creed: Revelations''===
<gallery captionalign="center" position="center" spacing="small" widths="180">
<gallery captionalign="center" position="center" widths="180">
Corsair concept image.jpg|Concept art of the [[Corsair]]'s customization options
ACR multiplayer unknown female character 01.jpg
ACR multiplayer unknown female character 01.jpg|Concept art of the Corsair
Mirela Djuric - Concept Art.jpg
ACR DLC Character 02.jpg|Digital render of the Corsair
Guardian concept.jpg
The Trickster concept images.jpg|Concept art of the [[Trickster]]'s customization options
Renegade concept art by Johan Grenier.jpg
Mirela Djuric - Concept Art.jpg|Concept art of the Trickster
Bombardier concept.jpg
Vanguard customization.png|Development art of the [[Vanguard]]
ACR multiplayer unknown female character 02.jpg
The Vanguard Texturing Concepts.jpg|Early texture models of the Vanguard
ACR DLC Character 01.jpg
Bombardier concept.jpg|Concept art of the [[Bombardier]]
Corsair concept image.jpg
ACR DLC Character 01.jpg|Concept art of the [[Brigand]]
The Trickster concept images.jpg
ACR multiplayer unknown female character 02.jpg|Digital render of the Brigand
Guardian Concept renders.jpg
Guardian Concept renders.jpg|Concept art of the [[Guardian]]'s customization options
Renegade Concept renders.jpg
Guardian concept.jpg|Concept art of the Guardian
ACR multiplayer weapons by Johan Grenier.jpg
Crusader customization.png|Development art of the [[Crusader]]
Vanguard customization.png
Crusader Texture concepts.jpg|Early texture models of the Crusader
The Vanguard Texturing Concepts.jpg
Deacon customization.png|Development art of the [[Deacon]]
Crusader customization.png
Deacon Texturing concepts.jpg|Early texture models of the Deacon
Crusader Texture concepts.jpg
Renegade Concept renders.jpg|Concept art of the [[Renegade]]'s customization options
Deacon customization.png
Renegade concept art by Johan Grenier.jpg|Concept art of the Renegade
Deacon Texturing concepts.jpg
ACR multiplayer weapons by Johan Grenier.jpg|Concept art of the [[Multiplayer weapons (Revelations)|Multiplayer weapons]]
</gallery>
 
===''[[Assassin's Creed III]]''===
<gallery captionalign="center" position="center" widths="180">
Kuruk, the bear by johan g.jpg
Matthew Davenport, the commander by johan g.jpg
Gillian McCarthy, the Lady Maverick by johan g.jpg
Joe, the Night stalker by johan g.jpg
Kuruk, the bear - Outfits by johan g.jpg
Matthew Davenport, the commander outfits by johan g.jpg
Gillian McCarthy, the Lady Maverick alt outfits by johan g.jpg
Alt outfits - Joe, the Night stalker by johan g.jpg
Alsoomse, the independent by johan g.jpg  
Alsoomse, the independent - Texture models by johan g.jpg
</gallery>
</gallery>


===''Assassin's Creed III''===
===''[[Assassin's Creed IV: Black Flag]]''===
<gallery captionalign="center" position="center" spacing="small" widths="180">
<gallery captionalign="center" position="center" widths="180">
Kuruk, the bear by johan g.jpg|Concept art of the [[Bear (Animi Avatar)|Bear]]
File:The Cutthroat, Adrien Flood by johan g.jpg
Kuruk, the bear - Outfits by johan g.jpg|Concept art of the Bear's customization options
File:The Duelist,Renaldo Aguilar by johan g.jpg
Matthew Davenport, the commander by johan g.jpg|Concept art of the [[Commander]]
File:The Mercenary, Kumi Berko by johan g.jpg
Matthew Davenport, the commander outfits by johan g.jpg|Concept art of the Commander's customization options
File:Assassin's Creed 4 characters. by johan g.jpg
Gillian McCarthy, the Lady Maverick by johan g.jpg|Concept art of the [[Lady Maverick]]
File:ACBF MP Jing Lang.png
Gillian McCarthy, the Lady Maverick alt outfits by johan g.jpg|Concept art of the Lady Maverick's customization options
</gallery>
Joe, the Night stalker by johan g.jpg|Concept art of the [[Night Stalker]]  
===''[[Assassin's Creed: Unity]]''===
Alt outfits - Joe, the Night stalker by johan g.jpg|Concept art of the Night Stalker's customization options
<gallery captionalign="center" position="center" widths="180">
Alsoomse, the independent by johan g.jpg|Development art of the [[Independent]]
File:ACU Art Royalist.jpg
Alsoomse, the independent - Texture models by johan g.jpg|Early texture models of the Independent
File:ACU Art Medieval heavy soldier.jpg
File:ACU Art Medieval Characters.jpg
</gallery>
</gallery>


==References==
==References==
*[http://cghub.com/images/view/274385/ Johan Grenier]'s portfolio
*{{ArtStation|||johan_g|Johan Grenier}}
*[http://fr.linkedin.com/pub/johan-grenier/26/366/251 Johan Grenier]'s professional profile on LinkedIn.
*[https://www.linkedin.com/in/johan-grenier-25136626 Johan Grenier]'s professional profile on LinkedIn.
*[http://www.mobygames.com/developer/sheet/view/by_title/developerId,473525/ Johan Grenier]'s profile on MobyGames.
*[http://www.mobygames.com/developer/sheet/view/by_title/developerId,473525/ Johan Grenier]'s {{Wiki|MobyGames}} profile.
{{DEFAULTSORT: Grenier, Johan}}
{{DEFAULTSORT: Grenier, Johan}}
[[Category:Development Team]]
[[Category:Development team]]
[[Category:Assassin's Creed: Brotherhood development team]]
[[Category:Assassin's Creed: Brotherhood development team]]
[[Category:Assassin's Creed: Revelations development team]]
[[Category:Assassin's Creed: Revelations development team]]
[[Category:Assassin's Creed III development team]]
[[Category:Assassin's Creed III development team]]
[[Category:Assassin's Creed IV: Black Flag development team]]
[[Category:Assassin's Creed: Unity development team]]
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Latest revision as of 01:49, 25 May 2026

Johan Grenier is a character artist working at Ubisoft Annecy. His areas of specialty are concept art, high-end real-time character development and design, all of which he has employed in creating artwork for the Assassin's Creed series, and its multiplayer component in particular.

Games credited[edit | edit source]

Gallery[edit | edit source]

Assassin's Creed: Brotherhood[edit | edit source]

Assassin's Creed: Revelations[edit | edit source]

Assassin's Creed III[edit | edit source]

Assassin's Creed IV: Black Flag[edit | edit source]

Assassin's Creed: Unity[edit | edit source]

References[edit | edit source]