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{{Era|Realworld}}
{{Era|RW}}
'''Johan Grenier''' is a Character Artist working at [[Ubisoft]] Annecy, and is best known for his work on the [[Assassin's Creed series|''Assassin's Creed'' series]], among which are ''[[Assassin's Creed: Brotherhood]]'', ''[[Assassin's Creed: Revelations]]'' and ''[[Assassin's Creed III]]''. His areas of specialty are concept art, high-end real-time character development and design, all of which he has employed in creating artwork for the multiplayer element of the ''Assassin's Creed'' series.
'''Johan Grenier''' is a character artist working at [[Ubisoft]] Annecy. His areas of specialty are concept art, high-end real-time character development and design, all of which he has employed in creating artwork for the [[Assassin's Creed (series)|''Assassin's Creed'' series]], and its multiplayer component in particular.


== Role ==
==Games credited==
For ''Assassin's Creed III'', Grenier worked mainly in the accurate creation of historical characters and clothing. From design to integration into the game engine, high definition texturing and modeling of certain characters, along with modeling high definition garments.
*''[[Assassin's Creed: Brotherhood]]'' (2010) - Ubisoft
*''[[Assassin's Creed: Revelations]]'' (2011) - Ubisoft
*''[[Assassin's Creed III]]'' (2012) - Ubisoft
*''[[Assassin's Creed IV: Black Flag]]'' (2013) - Ubisoft
*''[[Assassin's Creed: Unity]]'' (2014) - Ubisoft


Currently, Grenier is back working on the multiplayer component of ''Assassin's Creed III'' at Ubisoft Annecy, with much of the same team that worked on ''Brotherhood'' and ''Revelations''.
==Gallery==
 
===''Assassin's Creed: Brotherhood''===
=== Games credited ===
<gallery captionalign="center" position="center" widths="180">
*''Assassin's Creed III'' (2012), Ubisoft
The Captain.jpg
*''Assassin's Creed: Revelations'' (2011), Ubisoft
Smuggler Official UbiConcept.jpg
*''Assassin's Creed: Brotherhood'' (2010), Ubisoft
The Pariah.jpg
 
The Officer (Agent).jpg
== Education and experience ==
Coutesan in-game concept.JPG
*Character Artist - ''Assassin's Creed III'' (2011), Ubisoft
Courtesan 02.jpg
*Character Artist - ''Assassin's Creed: Revelations'' (2010–2011), Ubisoft
The Knight (Heavy Soldier).jpg
*Character Artist - ''Assassin's Creed: Brotherhood'' (2009–2010), Ubisoft
The Marquis.jpg
*Ecole Emile Cohl (2004–2008) - Diploma in Art, with a specialization in Multimedia Art.
The Thief Concept Art.jpg
 
The Nobleman.jpg
== Specialities ==
The Engineer.jpg
*Concept art
The Hellequin.jpg
*Illustration
The Mercenary Development Art.jpg
*3D modelling
*Texturing
*Skinning
*Character rigging
*Paintings
*Sculpture
 
== Gallery ==
The following gallery contains Johan Grenier's concept development art for the multiplayer element of the ''Assassin's Creed'' series.
 
=== ''Assassin's Creed: Brotherhood'' ===
<gallery captionalign="left" spacing="small">
Coutesan in-game concept.JPG|[[Courtesan (Animi Avatar)|Courtesan]] character concept.
Courtesan 02.jpg|Courtesan concept art.
The Knight (Heavy Soldier).jpg|[[Knight]] character concept art.
The Marquis.jpg|[[Marquis]] character concept art.
The Captain.jpg|[[Captain]] character concept art.
Smuggler Official UbiConcept.jpg|[[Smuggler]] character concept art.
The Pariah.jpg|[[Pariah]] character concept art, created by Johan Grenier and [[Antoine Rol]].
The Officer (Agent).jpg|[[Officer]] character concept art.
The Thief Concept Art.jpg|[[Thief (Animi Avatar)|Thief]] character development art, created by Johan Grenier and [[Anaïs Bernabé]].
The Nobleman.jpg|[[Nobleman (Animi Avatar)|Nobleman]] character development art, created by Johan Grenier and Anaïs Bernabé.
The Engineer.jpg|[[Engineer]] character development art, created by Johan Grenier and Anaïs Bernabé.
The Hellequin.jpg|[[Hellequin]] character development art, created by Johan Grenier and Anaïs Bernabé.
The Mercenary Development Art.jpg|[[Mercenary (Animi Avatar)|Mercenary]] character development art, created by Johan Grenier, Anaïs Bernabé and Remi Farjuad.
</gallery>
</gallery>


=== ''Assassin's Creed: Revelations'' ===
===''Assassin's Creed: Revelations''===
<gallery captionalign="left" spacing="small">
<gallery captionalign="center" position="center" widths="180">
Corsair concept image.jpg|[[Corsair]] customization concept art.
ACR multiplayer unknown female character 01.jpg
ACR multiplayer unknown female character 01.jpg|Corsair character concept art.
Mirela Djuric - Concept Art.jpg
ACR DLC Character 02.jpg|Corsair character development art.
Guardian concept.jpg
The Trickster concept images.jpg|[[Trickster]] customization concept art.
Renegade concept art by Johan Grenier.jpg
Vanguard concept.jpg|[[Vanguard]] character concept art.
Bombardier concept.jpg
The Vanguard Texturing Concepts.jpg|Vanguard character development art.
ACR multiplayer unknown female character 02.jpg
Bombardier concept.jpg|[[Bombardier]] character concept art.
ACR DLC Character 01.jpg
ACR DLC Character 01.jpg|[[Brigand]] character development art.
Corsair concept image.jpg
ACR multiplayer unknown female character 02.jpg|Brigand character concept art.
The Trickster concept images.jpg
Guardian concept.jpg|Guardian character concept art.
Guardian Concept renders.jpg
Guardian Concept renders.jpg|Guardian customization concept art.
Renegade Concept renders.jpg
Crusader customization.png|Crusader customization development art.
ACR multiplayer weapons by Johan Grenier.jpg
Crusader Texture concepts.jpg|Crusader texture development art.
Vanguard customization.png
Deacon customization.png|Deacon customization development art.
The Vanguard Texturing Concepts.jpg
Deacon Texturing concepts.jpg|Deacon texture development art.
Crusader customization.png
Deacon concept.jpg|Deacon character concept art.
Crusader Texture concepts.jpg
Renegade concept art by Johan Grenier.jpg|Renegade character concept art, by Johan Grenier.
Deacon customization.png
Renegade Concept renders.jpg|Renegade customization concept art.
Deacon Texturing concepts.jpg
ACR multiplayer weapons by Johan Grenier.jpg|[[Multiplayer weapons (Revelations)|Multiplayer weapons]] concept art, by Johan Grenier.
</gallery>
</gallery>


=== ''Assassin's Creed III'' ===
===''[[Assassin's Creed III]]''===
<gallery spacing="small">
<gallery captionalign="center" position="center" widths="180">
Kuruk, the bear by johan g.jpg
Matthew Davenport, the commander by johan g.jpg
Matthew Davenport, the commander by johan g.jpg
Kuruk, the bear by johan g.jpg
Gillian McCarthy, the Lady Maverick by johan g.jpg
Gillian McCarthy, the Lady Maverick by johan g.jpg
Joe, the Night stalker by johan g.jpg
Joe, the Night stalker by johan g.jpg
Kuruk, the bear - Outfits by johan g.jpg
Kuruk, the bear - Outfits by johan g.jpg
Matthew Davenport, the commander outfits by johan g.jpg
Gillian McCarthy, the Lady Maverick alt outfits by johan g.jpg
Gillian McCarthy, the Lady Maverick alt outfits by johan g.jpg
Matthew Davenport, the commander outfits by johan g.jpg
Alt outfits - Joe, the Night stalker by johan g.jpg
Alt outfits - Joe, the Night stalker by johan g.jpg
Alsoomse, the independent by johan g.jpg
Alsoomse, the independent by johan g.jpg  
Alsoomse, the independent - Texture models by johan g.jpg
Alsoomse, the independent - Texture models by johan g.jpg
</gallery>
</gallery>


== Trivia ==
===''[[Assassin's Creed IV: Black Flag]]''===
*Grenier is bilingual, being fluent in both French and English.
<gallery captionalign="center" position="center" widths="180">
 
File:The Cutthroat, Adrien Flood by johan g.jpg
== References ==
File:The Duelist,Renaldo Aguilar by johan g.jpg
*[http://cghub.com/images/view/274385/ Johan Grenier]'s portfolio
File:The Mercenary, Kumi Berko by johan g.jpg
*[http://fr.linkedin.com/pub/johan-grenier/26/366/251 Johan Grenier]'s professional profile on LinkedIn.
File:Assassin's Creed 4 characters. by johan g.jpg
*[http://www.mobygames.com/developer/sheet/view/by_title/developerId,473525/ Johan Grenier]'s profile on MobyGames.
File:ACBF MP Jing Lang.png
</gallery>
===''[[Assassin's Creed: Unity]]''===
<gallery captionalign="center" position="center" widths="180">
File:ACU Art Royalist.jpg
File:ACU Art Medieval heavy soldier.jpg
File:ACU Art Medieval Characters.jpg
</gallery>


==References==
*{{ArtStation|||johan_g|Johan Grenier}}
*[https://www.linkedin.com/in/johan-grenier-25136626 Johan Grenier]'s professional profile on LinkedIn.
*[http://www.mobygames.com/developer/sheet/view/by_title/developerId,473525/ Johan Grenier]'s {{Wiki|MobyGames}} profile.
{{DEFAULTSORT: Grenier, Johan}}
{{DEFAULTSORT: Grenier, Johan}}
[[Category:Development Team]]
[[Category:Development team]]
[[Category:Assassin's Creed: Brotherhood development team]]
[[Category:Assassin's Creed: Brotherhood development team]]
[[Category:Assassin's Creed: Revelations development team]]
[[Category:Assassin's Creed: Revelations development team]]
[[Category:Assassin's Creed III development team]]
[[Category:Assassin's Creed III development team]]
[[Category:Assassin's Creed IV: Black Flag development team]]
[[Category:Assassin's Creed: Unity development team]]
<!--[zh:若安·格雷尼尔]-->

Latest revision as of 01:49, 25 May 2026

Johan Grenier is a character artist working at Ubisoft Annecy. His areas of specialty are concept art, high-end real-time character development and design, all of which he has employed in creating artwork for the Assassin's Creed series, and its multiplayer component in particular.

Games credited[edit | edit source]

Gallery[edit | edit source]

Assassin's Creed: Brotherhood[edit | edit source]

Assassin's Creed: Revelations[edit | edit source]

Assassin's Creed III[edit | edit source]

Assassin's Creed IV: Black Flag[edit | edit source]

Assassin's Creed: Unity[edit | edit source]

References[edit | edit source]