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imported>The Supreme Diamond-Hooded Eagle |
m Text replacement - "<gallery captionalign="center" position="center" spacing="small" widths="180">" to "<gallery captionalign="center" position="center" widths="180">" |
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{{Era|AC3}} | {{Era|Memories|AC3}} | ||
{{Memory Infobox | {{Memory Infobox | ||
|image = A_Call_for_Help_2.png | | image = A_Call_for_Help_2.png | ||
|description = ''Respond to the [[Independence]]´s distress call.'' | | description = ''Respond to the [[Independence]]´s distress call.'' | ||
|appearance = ''[[Assassin's Creed III]]'' | | appearance = ''[[Assassin's Creed III]]'' | ||
|type = Privateer contract | | type = Privateer contract | ||
|fullsync = Limit ally health loss - 75% | | fullsync = Limit ally health loss - 75% | ||
|previous = [[Blistering Dawn]] | | previous = [[Blistering Dawn]] | ||
|next = [[Search for the Somerset]] | | next = [[Search for the Somerset]] | ||
| | | source = [[Ratonhnhaké:ton]] | ||
|location = Caribbean Sea | | location = [[Caribbean Sea]] | ||
|date = 1776}} | | date = 1776}} | ||
'''A Call for Help''' was a virtual representation of one of [[Ratonhnhaké:ton]]'s [[Genetic memory|genetic memories]], relived by [[Desmond Miles]] in 2012 through the [[Animus]]. | '''A Call for Help''' was a virtual representation of one of [[Ratonhnhaké:ton]]'s [[Genetic memory|genetic memories]], relived by [[Desmond Miles]] in 2012 through the [[Animus]].<ref>''[[Assassin's Creed III]]''</ref> | ||
== Description == | ==Description== | ||
Connor set out on the ''[[Aquila]]'' to help the ''[[Independence]]'', from which he had received a distress call. | Connor set out on the ''[[Aquila]]'' to help the ''[[Independence]]'', from which he had received a distress call. | ||
== Outcome == | ==Outcome== | ||
The ''Independence'' was saved and several British ships were destroyed. | The ''Independence'' was saved and several British ships were destroyed. | ||
== Gallery == | ==Gallery== | ||
<gallery captionalign="center" position="center | <gallery captionalign="center" position="center" widths="180"> | ||
A_Call_for_Help_1.png|The ''Aquila'' sailing towards the ''Independence'' | A_Call_for_Help_1.png|The ''Aquila'' sailing towards the ''Independence'' | ||
A_Call_for_Help_3.png|The ''Aquila'' sinking an enemy ship | A_Call_for_Help_3.png|The ''Aquila'' sinking an enemy ship | ||
</gallery> | </gallery> | ||
== References == | ==References== | ||
{{reflist}} | |||
{{AC3Memories}} | {{AC3Memories}} | ||
{{DEFAULTSORT:Call for Help, A}} | |||
<!-- | |||
[ru:Зов о помощи] | |||
[fr:Appel à l'aide] | |||
--> | |||
[[Category:Memories of Ratonhnhaké:ton]] | [[Category:Memories of Ratonhnhaké:ton]] | ||
[[Category:Memories relived using Animus 3.0]] | [[Category:Memories relived using the Animus 3.0]] | ||
Latest revision as of 01:47, 25 May 2026
A Call for Help was a virtual representation of one of Ratonhnhaké:ton's genetic memories, relived by Desmond Miles in 2012 through the Animus.[1]
Description[edit | edit source]
Connor set out on the Aquila to help the Independence, from which he had received a distress call.
Outcome[edit | edit source]
The Independence was saved and several British ships were destroyed.
Gallery[edit | edit source]
-
The Aquila sailing towards the Independence
-
The Aquila sinking an enemy ship