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{{Era|ACR}}
{{Era|Locations}}
{{Stub}}
[[File:Dyers.jpg|thumb|250px|Dyers]]
{{Imageneed}}
'''Dyers''' was a simulated training location for the [[Assassin's Creed: Revelations|second stage]] of the [[Animi Training Program]], included within a [[Mediterranean Traveler Map Pack|system update]].


Although Dyers was mainly a poor district, its colors were bright and radiant. With a large part of town in disarray, the discarded boards littering the streets and slanted wooden ramps decorating the landscape provided a stark contrast against the colorful fabrics and lush greenery. Across the river that passed the district, the [[Souk]] could be seen, implying that this area was also located in [[Rhodes]].


[[File:Dyers.png|thumb|200px|One of the streets in Dyers.]]
Dyers, like most of the simulated locations in the first and second stage, had two aesthetic variations. As such, it could be utilized during the day or at dawn.
'''Dyers''' is a multiplayer map included with the [[Mediterranean Traveler Map Pack]] [[Assassin's Creed: Revelations downloadable content|downloadable content]] pack for ''[[Assassin's Creed: Revelations]].''
{{clear}}


==Source==
==Gallery==
<gallery captionalign="center" position="center" widths="180">
ACRMP - Dyers 1.jpg|The poor district of Dyers
ACRMP - Dyers 2.jpg|One of the streets in Dyers
ACRMP - Dyers 3.jpg|A building in Dyers
Dyers - Artifact Assault.jpg|The [[Corsair]] in Dyers during an [[Artifact Assault]] match
ACRMP - Dyers 4.jpg|An aerial view of Dyers
</gallery>
 
==References==
*''[[Assassin's Creed: Revelations]]''
*''[[Assassin's Creed: Revelations]]''
 
[[Category:Rhodes]]
{{ACR}}
[[Category:Animi virtual locations]]
 
[[Category:Secondary stage locations]]
<gallery captionalign="left">
Dyers - Artifact Assault.jpg|The Corsair in Dyers during an Artifact Assault match.
Dyers.jpg|Streets of Dyers.
</gallery>
[[Category:Assassin's Creed: Revelations Multiplayer Locations]]
[[Category:Article stubs]]
[[Category:Articles needing images]]

Latest revision as of 01:46, 25 May 2026

Dyers

Dyers was a simulated training location for the second stage of the Animi Training Program, included within a system update.

Although Dyers was mainly a poor district, its colors were bright and radiant. With a large part of town in disarray, the discarded boards littering the streets and slanted wooden ramps decorating the landscape provided a stark contrast against the colorful fabrics and lush greenery. Across the river that passed the district, the Souk could be seen, implying that this area was also located in Rhodes.

Dyers, like most of the simulated locations in the first and second stage, had two aesthetic variations. As such, it could be utilized during the day or at dawn.

Gallery[edit | edit source]

References[edit | edit source]