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[[File:Michel Thibault.png|thumb|185px|Michel Thibault]]
[[File:Michel Thibault.png|thumb|185px|Michel Thibault]]
'''Michel Thibault''', sometimes known by the artist alias '''Mike Tibo''', is a Lead Character Modeller working at [[Ubisoft]] Montreal. He is best known for his work on the [[assassin's Creed (series)|''Assassin's Creed'' series]], among which are ''[[Assassin's Creed]]'', ''[[Assassin's Creed II]]'', ''[[Assassin's Creed: Brotherhood]]'', ''[[Assassin's Creed: Revelations]]'' and ''[[Assassin's Creed III]]''.
'''Michel Thibault''', sometimes known by the artist alias '''Mike Tibo''', is a Lead Character Modeller working at [[Ubisoft|Ubisoft Montreal]]. He is best known for his work on the [[assassin's Creed (series)|''Assassin's Creed'' series]], among which are ''[[Assassin's Creed]]'', ''[[Assassin's Creed II]]'', ''[[Assassin's Creed: Brotherhood]]'', ''[[Assassin's Creed: Revelations]]'' and ''[[Assassin's Creed III]]''.


His areas of specialty are concept art, illustration and visual development of 3D character models, all of which he has employed in creating characters and promotional artwork for the ''Assassin's Creed'' series.
His areas of specialty are concept art, illustration and visual development of 3D character models, all of which he has employed in creating characters and promotional artwork for the ''Assassin's Creed'' series.
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*[http://ca.linkedin.com/pub/michel-thibault/13/5b0/63b?trk=pub-pbmap Michel Thibault's] professional profile at LinkedIn
*[http://ca.linkedin.com/pub/michel-thibault/13/5b0/63b?trk=pub-pbmap Michel Thibault's] professional profile at LinkedIn
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{{DEFAULTSORT:Thibault, Michel}}
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[[Category:Assassin's Creed III development team]]
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Latest revision as of 04:01, 14 May 2026

Michel Thibault

Michel Thibault, sometimes known by the artist alias Mike Tibo, is a Lead Character Modeller working at Ubisoft Montreal. He is best known for his work on the Assassin's Creed series, among which are Assassin's Creed, Assassin's Creed II, Assassin's Creed: Brotherhood, Assassin's Creed: Revelations and Assassin's Creed III.

His areas of specialty are concept art, illustration and visual development of 3D character models, all of which he has employed in creating characters and promotional artwork for the Assassin's Creed series.

Career[edit | edit source]

  • Character Artist (Assassin's Creed)
  • Character Artist (Lost: Via Domus)
  • Team Lead Graphic/Character Modeller (Assassin's Creed II)
  • Team Lead Graphic/Character Modeller (Assassin's Creed: Brotherhood)
  • Team Lead Graphic/Character Modeller (Assassin's Creed: Revelations)
  • Team Lead Graphic/Character Modeller (Assassin's Creed III)

Games credited[edit | edit source]

  • Assassin's Creed (2007) - Ubisoft
  • Lost: Via Domus (2008) - Ubisoft
  • Assassin's Creed II (2009) - Ubisoft
  • Assassin's Creed: Brotherhood (2010) - Ubisoft
  • Assassin’s Creed: Revelations (2011) - Ubisoft
  • Assassin's Creed III (2012) - Ubisoft

Trivia[edit | edit source]

  • Thibault has been widely recognized for his exceptional contribution to the field of 3D modeling, including the construction of character models.
  • He specializes in Autodesk 3DS Max, Zbrush, Photoshop and Mental Ray art software for the creation of his unique high resolution character models.

References[edit | edit source]