Welcome to Assassin's Creed Wiki! Log in and join the community.
Michel Thibault: Difference between revisions
Jump to navigation
Jump to search
imported>VatsaAWB m Re-categorisation |
m Text replacement - "\[\[zh:(.+)\]\]" to "<!--[zh:$1]-->" |
||
| (11 intermediate revisions by 9 users not shown) | |||
| Line 1: | Line 1: | ||
{{Era| | {{Era|RW}} | ||
[[File:Michel Thibault.png|thumb|185px|Michel Thibault | [[File:Michel Thibault.png|thumb|185px|Michel Thibault]] | ||
'''Michel Thibault''', | '''Michel Thibault''', sometimes known by the artist alias '''Mike Tibo''', is a Lead Character Modeller working at [[Ubisoft|Ubisoft Montreal]]. He is best known for his work on the [[assassin's Creed (series)|''Assassin's Creed'' series]], among which are ''[[Assassin's Creed]]'', ''[[Assassin's Creed II]]'', ''[[Assassin's Creed: Brotherhood]]'', ''[[Assassin's Creed: Revelations]]'' and ''[[Assassin's Creed III]]''. | ||
== Career == | His areas of specialty are concept art, illustration and visual development of 3D character models, all of which he has employed in creating characters and promotional artwork for the ''Assassin's Creed'' series. | ||
==Career== | |||
*Character Artist (''Assassin's Creed'') | |||
*Character Artist (''Lost: Via Domus'') | |||
*Team Lead Graphic/Character Modeller (''Assassin's Creed II'') | |||
*Team Lead Graphic/Character Modeller (''Assassin's Creed: Brotherhood'') | |||
*Team Lead Graphic/Character Modeller (''Assassin's Creed: Revelations'') | |||
*Team Lead Graphic/Character Modeller (''Assassin's Creed III'') | *Team Lead Graphic/Character Modeller (''Assassin's Creed III'') | ||
=== Games credited === | ===Games credited=== | ||
*''Assassin's Creed | *''Assassin's Creed'' (2007) - Ubisoft | ||
*'' | *''Lost: Via Domus'' (2008) - Ubisoft | ||
*''Assassin's Creed | *''Assassin's Creed II'' (2009) - Ubisoft | ||
*''Assassin's Creed | *''Assassin's Creed: Brotherhood'' (2010) - Ubisoft | ||
*'' | *''Assassin’s Creed: Revelations'' (2011) - Ubisoft | ||
*''Assassin's Creed'' | *''Assassin's Creed III'' (2012) - Ubisoft | ||
== | ==Trivia== | ||
{{GalleryBox|Michel Thibault}} | |||
*Thibault has been widely recognized for his exceptional contribution to the field of 3D modeling, including the construction of character models. | |||
*He specializes in Autodesk 3DS Max, Zbrush, Photoshop and Mental Ray art software for the creation of his unique high resolution character models. | |||
*Thibault has been widely recognized for his exceptional contribution to the field of 3D | |||
*He specializes in Autodesk 3DS Max, Zbrush, Photoshop and Mental Ray art software for the creation of his unique high resolution character models | |||
==References== | |||
*[http://miketibo.com/ Michel Thibault]'s official website | |||
*[http://ca.linkedin.com/pub/michel-thibault/13/5b0/63b?trk=pub-pbmap Michel Thibault's] professional profile at LinkedIn | |||
{{DEFAULTSORT:Thibault, Michel}} | {{DEFAULTSORT:Thibault, Michel}} | ||
[[Category:Development team]] | |||
[[Category:Development | |||
[[Category:Assassin's Creed development team]] | [[Category:Assassin's Creed development team]] | ||
[[Category:Assassin's Creed II development team]] | [[Category:Assassin's Creed II development team]] | ||
| Line 80: | Line 36: | ||
[[Category:Assassin's Creed: Revelations development team]] | [[Category:Assassin's Creed: Revelations development team]] | ||
[[Category:Assassin's Creed III development team]] | [[Category:Assassin's Creed III development team]] | ||
<!--[zh:米歇尔·蒂博]--> | |||
Latest revision as of 04:01, 14 May 2026

Michel Thibault, sometimes known by the artist alias Mike Tibo, is a Lead Character Modeller working at Ubisoft Montreal. He is best known for his work on the Assassin's Creed series, among which are Assassin's Creed, Assassin's Creed II, Assassin's Creed: Brotherhood, Assassin's Creed: Revelations and Assassin's Creed III.
His areas of specialty are concept art, illustration and visual development of 3D character models, all of which he has employed in creating characters and promotional artwork for the Assassin's Creed series.
Career[edit | edit source]
- Character Artist (Assassin's Creed)
- Character Artist (Lost: Via Domus)
- Team Lead Graphic/Character Modeller (Assassin's Creed II)
- Team Lead Graphic/Character Modeller (Assassin's Creed: Brotherhood)
- Team Lead Graphic/Character Modeller (Assassin's Creed: Revelations)
- Team Lead Graphic/Character Modeller (Assassin's Creed III)
Games credited[edit | edit source]
- Assassin's Creed (2007) - Ubisoft
- Lost: Via Domus (2008) - Ubisoft
- Assassin's Creed II (2009) - Ubisoft
- Assassin's Creed: Brotherhood (2010) - Ubisoft
- Assassin’s Creed: Revelations (2011) - Ubisoft
- Assassin's Creed III (2012) - Ubisoft
Trivia[edit | edit source]
An image gallery is available for Michel Thibault
- Thibault has been widely recognized for his exceptional contribution to the field of 3D modeling, including the construction of character models.
- He specializes in Autodesk 3DS Max, Zbrush, Photoshop and Mental Ray art software for the creation of his unique high resolution character models.
References[edit | edit source]
- Michel Thibault's official website
- Michel Thibault's professional profile at LinkedIn