Welcome to Assassin's Creed Wiki! Log in and join the community.

Building Blocks: Difference between revisions

From the Assassin's Creed Wiki
Jump to navigation Jump to search
imported>AndyC89
No edit summary
m Text replacement - "\[\[fr:(.+)\]\]" to "<!--[fr:$1]-->"
 
(22 intermediate revisions by 12 users not shown)
Line 1: Line 1:
{{Era|AC2}}
{{Era|Memories|AC2}}
{{WPmemories}}
{{Memory Infobox
{{Memory Infobox
|image = AC_II_S7_M3_Building_Blocks.png
| image = Building-blocks-memory.png
|description =  
| description = ''Talk with [[Antonio de Magianis|Antonio]].''
|appearance = ''[[Assassin's Creed II]]''
| appearance = ''[[Assassin's Creed II]]''
|type = Main
| type = Main
|previous = [[That's Gonna Leave a Mark]]
| previous = [[That's Gonna Leave a Mark]]
|next = [[Cleaning House]]
| next = [[Breakout]]
|ancestor = [[Ezio Auditore da Firenze]]
| source = [[Ezio Auditore da Firenze]]
|location = [[Venice]], [[Italy]]
| location = [[Venice]], [[Republic of Venice]]
|date = 1481
| date = 1481}}
}}
'''Building Blocks''' was a virtual representation of one of [[Ezio Auditore da Firenze|Ezio Auditore]]'s [[Genetic memory|genetic memories]], relived by [[Desmond Miles]] in 2012 through the [[Animus|Animus 2.0]].


'''Building Blocks '''is a memory in ''[[Assassin's Creed II]].''
==Description==
==Description==
In this short memory, [[Ezio]] visits [[Antonio de Magianis]] to offer his assistance to the [[thieves]]. Antonio is glad to hear this offer and gives Ezio three missions to make the assassination of [[Emilio Barbarigo]] less challenging.
Ezio visited [[Antonio de Magianis]] to offer his assistance to the [[Venice|Venetian]] [[Thief|thieves]].


==Dialogue==
==Dialogue==
[[File:BB_1.png||right|210px|thumb|Ezio entering Antonio's room.]]
Ezio knocked on the door of the thieves' guild.
Ezio knocks on the door of the thieves guild.
*'''Antonio:''' Avanti, Ezio ''(Come in, Ezio).'' Prego ''(Welcome). Can I offer you something? {{Wiki|Biscotti}}?'' Un caffè ''(A [[coffee]])?''
*'''Antonio: '''''Avanti, Ezio'' (Come in, Ezio). ''Prego'' (Welcome). ''Can I offer you something? Biscotti? Un caffe'' (A coffee)?
*'''Ezio:''' ''What's ''caffè'' (coffee)?
*'''Ezio: '''''What's caffe (coffee)? ''
*'''Antonio:''' ''An interesting concoction, brought to me by a [[Turkey|Turk]] [[merchant]]. Here, have a taste.''
*'''Antonio: '''''An interesting concoction, brought to me by a Turk merchant. Here, have a taste. ''
Ezio took a small sip.
He offers Ezio some coffee. He takes a small sip.
*'''Ezio:''' ''A little bitter if you ask me. It just seems lacking somehow....I don't know. Have you considered adding sugar, maybe? Or'' latte''? (milk)?''
*'''Ezio: '''''A little bitter if you ask me. It just seems lacking somehow....I don't know. Have you considered adding sugar, maybe? Or latte (milk)?''
*'''Antonio:''' ''I suppose it is something of an acquired taste. Enough about that. Now where were we? Our failure at the [[Palazzo della Seta|palazzo]] cost us dearly. It will take time to recover. No doubt [[Emilio Barbarigo|Emilio]] will use this pause to strengthen his defenses and continue his oppression of the district. You may not share our motive, but I know you share [[Assassin-Templar War|our goal]].''
*'''Antonio: '''''I suppose it's something of an acquired taste. Enough about that. Now where were we? Our failure at the [[Palazzo della Seta|palazzo]] cost us dearly. It will take time to recover. No doubt Emilio will use this pause to strengthen his defenses and continue his oppression of the district. You may not share our motive, but I know you share our goal. ''
*'''Ezio:''' ''Why not gather your forces and try again?''
*'''Ezio: '''''Why not gather your forces and try again? ''
*'''Antonio:''' ''To act in haste would only bring more losses. No. We must resupply and draw new plans.''
*'''Antonio: '''''To act in haste would only bring more losses. No. We must resupply and draw new plans. ''
*'''Ezio:''' ''I can ill afford to sit around and wait.''
*'''Ezio: '''''I can ill afford to sit around and wait. ''
*'''Antonio:''' ''Nor would I want you to. Work with us instead. Already my men begin to mend today's wounds. Seek them out; they'll put you to work. The sooner you aid them, the sooner we can strike.''
*'''Antonio: '''''Nor would I want you to. Work with us instead. Already my men begin to mend today's wounds. Seek them out; they'll put you to work. The sooner you aid them, the sooner we can strike. ''
*'''Ezio:''' Molto bene, Messere. ''(Very well, sir). I accept.''
*'''Ezio: '''''Molto bene, Messere'' (Very well, sir). ''I accept. ''
*'''Antonio:''' ''It is the right decision.''
*'''Antonio: '''''It is the right decision. ''


==Outcome==
==Outcome==
Ezio offers his assistance to Antonio, and is given three missions to complete.
Ezio offered his assistance to Antonio, and was given three missions to complete to facilitate his assassination of Emilio Barbarigo.


==Gallery==
==Gallery==
<gallery widths="180" position="center" captiontextcolor="#ffffff" bordersize="medium" captionalign="center">
<gallery widths="180" position="center" spacing="small" captionalign="center">
BB_2.png|Antonio reflects on their failure at the Palazzo della Seta.
BB 1.png|Ezio entering Antonio's room
BB_3.png|Ezio agrees to help Antonio and his thieves.
BB 2.png|Antonio reflecting on the failure at the Palazzo della Seta
BB 3.png|Ezio agreeing to help Antonio and his thieves
</gallery>
</gallery>


 
==References==
*''[[Assassin's Creed II]]''
{{AC2Memories}}
{{AC2Memories}}
[[Category:Assassin's Creed II Memories]]
<!--[fr:Un accord gagnant-gagnant]-->
[[Category:Memories of Ezio Auditore da Firenze]]
[[Category:Memories relived using the Animus 2.0]]

Latest revision as of 00:15, 12 May 2026

Building Blocks was a virtual representation of one of Ezio Auditore's genetic memories, relived by Desmond Miles in 2012 through the Animus 2.0.

Description[edit | edit source]

Ezio visited Antonio de Magianis to offer his assistance to the Venetian thieves.

Dialogue[edit | edit source]

Ezio knocked on the door of the thieves' guild.

  • Antonio: Avanti, Ezio (Come in, Ezio). Prego (Welcome). Can I offer you something? Biscotti? Un caffè (A coffee)?
  • Ezio: What's caffè (coffee)?
  • Antonio: An interesting concoction, brought to me by a Turk merchant. Here, have a taste.

Ezio took a small sip.

  • Ezio: A little bitter if you ask me. It just seems lacking somehow....I don't know. Have you considered adding sugar, maybe? Or latte? (milk)?
  • Antonio: I suppose it is something of an acquired taste. Enough about that. Now where were we? Our failure at the palazzo cost us dearly. It will take time to recover. No doubt Emilio will use this pause to strengthen his defenses and continue his oppression of the district. You may not share our motive, but I know you share our goal.
  • Ezio: Why not gather your forces and try again?
  • Antonio: To act in haste would only bring more losses. No. We must resupply and draw new plans.
  • Ezio: I can ill afford to sit around and wait.
  • Antonio: Nor would I want you to. Work with us instead. Already my men begin to mend today's wounds. Seek them out; they'll put you to work. The sooner you aid them, the sooner we can strike.
  • Ezio: Molto bene, Messere. (Very well, sir). I accept.
  • Antonio: It is the right decision.

Outcome[edit | edit source]

Ezio offered his assistance to Antonio, and was given three missions to complete to facilitate his assassination of Emilio Barbarigo.

Gallery[edit | edit source]

References[edit | edit source]

Assassin's Creed II memories
Main memories
The Birth of an Assassin
Sequence 1: Ignorance is Bliss
Boys Will Be Boys - You Should See the Other Guy - Sibling Rivalry - Nightcap - Paperboy - Beat a Cheat - Petruccio's Secret - Friend of the Family - Special Delivery - Jailbird - Family Heirloom - Last Man Standing
Sequence 2: Escape Plans
Fitting In - Ace Up My Sleeve - Judge, Jury, Executioner - Laying Low - Arrivederci
Sequence 3: Requiescat in Pace
Roadside Assistance - Casa Dolce Casa - Practice Makes Perfect - What Goes Around - A Change of Plans
Sequence 4: The Pazzi Conspiracy
Practice What You Preach - Fox Hunt - See You There - Novella's Secret - Wolves in Sheep's Clothing - Farewell Francesco
Sequence 5: Loose Ends
Four to the Floor - A Blade With Bite - Evasive Maneuvers - Town Crier - Behind Closed Doors - Come Out and Play - The Cowl Does Not Make the Monk - With Friends Like These
Sequence 6: Rocky Road
Road Trip - Romagna Holiday - Tutti a Bordo
Sequence 7: The Merchant of Venice
Benvenuto - That's Gonna Leave a Mark - Building Blocks - Breakout - Clothes Make the Man - Cleaning House - Monkey See, Monkey Do - By Leaps and Bounds - Everything Must Go
Sequence 8: Necessity, Mother of Invention
Birds of a Feather - If At First You Don't Succeed... - Nothing Ventured, Nothing Gained - Well Begun Is Half Done - Infrequent Flier
Sequence 9: Carnevale
Knowledge Is Power - Damsels in Distress - Nun the Wiser - And They're Off - CTF - Ribbon Round-Up - Cheaters Never Prosper - Having a Blast
Sequence 10: Force Majeure
An Unpleasant Turn of Events - Caged Fighter - Leave No Man Behind - Assume the Position - Two Birds, One Blade
Sequence 11: Alter Egos
All Things Come to He Who Waits - Play Along
Sequence 12: Forlì Under Attack
A Warm Welcome - Bodyguard - Holding the Fort - Godfather - Checcomate - Far From the Tree
Sequence 13: Bonfire of the Vanities
Florentine Fiasco - Still Life - Climbing the Ranks - Upward Mobility - Last Rites - Port Authority - Surgical Strike - Hitting the Hay - Arch Nemesis - Doomsday - Power to the People - Mob Justice
Sequence 14: Veni, Vidi, Vici
X Marks the Spot - In Bocca al Lupo
Secret locations
Il Duomo's Secret - Torre Grossa's Secret - Ravaldino's Secret - San Marco's Secret - Visitazione's Secret - Home Invasion - Over Beams, Under Stone - Shipwrecked - Paying Respects
Beat up events
A Woman Scorned - Wanton Hubby - Philanderer on the Roof - Promiscuity Knocks - Spear of Infidelity
Races
San Gimignano Dash - Florentine Sprint - Romagna Hustle - Venetian Rush - San Marco Scuttle - Horseplay
Assassination contracts
Day at the Market - Fallen Archers - Political Suicide - Reap What You Sow - Flee Market - Supply in Demand - Beginnings of a Conspiracy - Arch Enemies - Wet Work - Blade in the Crowd - Thicker than Water - Zero Tolerance - Honorable Thief - No Laughing Matter - False Legacy - Don't Get Your Hands Dirty - Showtime - Thin the Ranks - Go Towards the Light - Meeting Adjourned - Needle in a Haystack - Leader of the Pack - Peacekeeper - Caveat Emptor - Vertical Slice - No Camping - Dead on Arrival - Mark and Execute - Crash a Party - Hunting the Hunter
Courier assignments
Wedding Bells are Ringing - The Messenger's Burden - Speedy Delivery - The Perfect Marriage - Casanova