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User blog comment:Pseudobread/Assassins Creed Unity at E3 2014/@comment-5174994-20140521172943/@comment-5174994-20140521214331
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Personally, I don't like the idea of being restricted in how I play. It should be a simple case of an objective that can be achieved by any means. For example, they could include different markers on the map that allow you to complete the objective in any way you want (such as tailing, beating people up or stealing). Of course some missions would be restricted for story purposes, but others could be easily achieved by offering 100% synch for following the linear path.