User blog:VilkaIsBack/Assassin's Creed: Rebellion Update Notes 1.3.1
- For archiving purposes only
Update Notes 1.3.1 - NEW FEATURES[edit | edit source]
Hold on tight Assassins because we’re taking a giant step forward with our next big update and will bring real game changers to Assassin’s Creed Rebellion. Let’s take a moment to go through all the new features and improvements to prepare you for what’s coming!
What’s new?[edit | edit source]
Rush Mode[edit | edit source]
Ever wish you could speed things up when gathering Crafting Materials, DNA Fragments or other rewards? Ever wonder what to do with less often-used Heroes, the ones just walking around in your HQ? We’ve got you covered with our new Rush Mode! Rush Mode allows you to send a team of Heroes on a mission and instantly claim its rewards! Carefully select a team of fully healed Heroes meeting the mission's requirements to instantly receive rewards!
How it works
To Rush, you will first need to assemble a team of fully healed, competent and well-equipped Heroes meeting the mission’s requirements. Once you’ve done so, your Heroes will invest a moderate amount of HP and you will automatically receive the mission’s rewards. -And voilà! When unlocking a new Region, the Animus “Rush Mode” simulation becomes available for the Standard, Loot, and Legacy missions of previous Regions.
What was improved?[edit | edit source]
Hero Profile[edit | edit source]
The Hero Profiles have been completely revamped to include clearer information on everything there is to know about your Heroes. The Profile screen now includes the Role Specializations Radar which shows a Hero’s areas of expertise, it also lists their Unique Skill, and Power Score. It has never have been easier to compare your Heroes!
Hero Profiles include more useful information on what makes your Heroes unique!
Role Specializations[edit | edit source]
To better define a Hero’s capabilities and help you know right away what their focus is, we divided the three original Classes into nine distinct Role Specializations:
- Assassination
- Stealth
- Navigation
- Disarm
- Support
- Heal
- AOE (Area Of Effect)
- DPS (Damage Per Second)
- Tank
Role Specializations make it easy to know at a glance in which situations your Heroes really shine! The Hero Profiles also illustrate that even if a Hero has a main Role Specialization, they might also be competent at others. For instance, Aguilar is a Shadow specialized in Assassination, but is also skilled at Navigation and a decent fighter who packs a mean punch!
Power Score[edit | edit source]
With the new Power Score it will be easier than ever for you to compare your Heroes with one another. The Power Score takes into account a Hero’s Level, Rarity, Rank, Skills, Stats, equipped Gear Items, and allows you to determine their overall Power. Wondering which one is better between your Heroes? Easy, just look at their Power Score and you’ll get a clear indication of who’s in the lead!
Missions will also have a Power Score recommendation to make sure you are sending a team of Heroes strong enough to overcome all the challenges presented to you!
Improvements[edit | edit source]
- Redesigned first user experience for all new players – get to the HQ and missions way faster! Players who didn’t complete the tutorial before updating to version 1.3.0 will have their save reset, but will also receive a compensation to make up for the inconvenience.
- Intel Pieces generated in the Intelligence Room can now be claimed at any given time.
- Added a new warning notification in the Treasury and Intelligence Rooms when nobody is assigned to them.
- New theme song on the title screen – be ready to be blown away!
- New Encrypted Cube style and epic opening animation.
- New slick animation and VFX when enemies disappear during missions.
- Some Daily Objectives were removed or rebalanced and we added new ones (Rush missions, Disarm trap and Stealth past enemies).
- Added 2 new Achievements (Disarm traps and Lockpick Chests).
- Added the possibility to quickly craft from the Gear Items tab for more convenience.
- Reworked some missions (removed misplaced props and unnecessary actions, changed type of enemy and corrected instances when no further actions were possible)
- Improved many animations, UI, textures and VFX.
- Camera adjustments
- Optimization
What changed or got fixed?[edit | edit source]
Fixes[edit | edit source]
- Multiple instances of Heroes or enemies facing the wrong way during combat or while performing actions.
- Upgrading the Supply Room to Level 4 needed 75,000 Wood when is should have been 7,500.
- The timers in the HQ would pause while the assigned Hero was used in a mission.
- A freeze would sometime happen when pressing the “Help” button during a mission.
- Jorge was not able to equip the Zweihander.
Game Balancing[edit | edit source]
- Changes which will affect gameplay you might notice after updating to version 1.3.0.
- The HP Regeneration rate has been lowered.
- Training time has been increased, but Codex of higher Tiers will provide a timer bonus. The XP granted by Codex has also been doubled.
- The ability to skip timers has been removed from the Apothecary, Library, and Supply rooms while the cost to skip timers in other rooms has been unified.
- Rebalanced the Coins received when selling Inventory Items – you will get more Coins for your junk!
- Region 4 now unlocks at level 31 instead of 34.
- Level UP XP requirements have been rebalanced.
Heroes Balancing[edit | edit source]
Number crunching time! These are all the changes we’ve made to your dear Heroes. We have been hard at work to balance the game as much as possible and keep in mind that other changes might occur in the future. All changes affect the base Stats of the Hero which will also have a repercussion on their progression.
AGUILAR DE NERHA
- Reduced Health by 10
- Increased Lethality by 10
- Reduced Dexterity by 10
- Switched Freerunning Expert for Freerunning Adept
- Changed Medium Armor for Light Armor
ALONSO PINTO
- Increased Health by 5
- Reduced Attack by 1
ALVARO DE ESPINOSA
- Reduced Defense by 3
ANDREA CORTES
- Increased Health by 15
- Increase Attack by 1
- Increased Critical Bonus by 25%
- Increased Dodge by 2%
BALTASAR DE LEON
- Reduced base Health by 10
- Increased Attack by 2
BARTOLOMEO ORTIZ
- Increased base Health by 5
- Increased Attack by 2
- Reduced Defense by 1
BEATRIZ DE NAVARRETE
- Increased base Health by 15
- Increased Critical Chance by 2%
- Increased Critical Bonus by 25%
- Increased Dodge by 2%
CONSTANZA RAMOS
- Reduced Health by 5
- Increased Defense by 1
DOMINGO DE LA TORRE
- Increased base Health by 15
- Increased Attack by 1
- Increased Defense by 2
- Reduced Agility by 10
FARIS AL-SAFFAR
- Reduced Attack by 1
- Reduced Defense by 2
GASPAR DONOZO
- Increased Health by 15
- Increased Attack by 1
- Increased Defense by 1
GEORGIOS CARDOSO
- Reduced base Health by 30
- Increased Critical Bonus by 25%
- Reduced Attack by 5
- Reduced Defense by 4
GERSHON DELOYA
- Reduced Health by 10
- Reduced Agility by 30
- Reduced Attack by 1
- Toxic Brew’s damage over time has been reduced
GIROLAMO DA LUCCA
- Increased base Health by 20
- Increase Critical Bonus by 25%
- Increased Defense by 3
- Unlock Swap: Fury for Reaper’s Call
HAMID AL-JASUR
- Reduced Health by 45
- Reduced Agility by 5
- Added the Lockpick Adept Skill unlocked at Rank 1
- Changed Weapon from Axe to Blunt
- Changed Heavy Armor for Medium Armor
INIGO MONTANES
- Increased base Health by 15
- Increased Attack by 5
- Increased Critical Change by 2%
- Increased Critical Bonus by 25%
- Increased Defense by 2%
- Increased Dodge by 2%
JARIYA AL-ZAKIYYA
- Increased base Health by 10
- Increased Defense by 1
- Gushing Wound unlocked at Rank 1
JEAN DELACROIX
- Increased base Health by 10
- Increased Attack by 2
- Increased Defense by 1
JORGE DIAZ
- Reduced base Health by 40
- Reduced Attack by 2
- Reduced Critical Chance by 3%
- Reduced Defense by 6
- Reduced Dodge by 3%
LUCAS BELLINI
- Increased base Health by 5
- Increased Critical Bonus by 25%
- Reduced Critical Chance by 3%
- Reduced Defense by 3
LUCIANO CAVAZZA
- Increased base Health by 15
- Increased Defense by 2
LUISA GALLEGO
- Increased base Health by 5
- Increased Defense by 2
MAGDALENA SUÁREZ
- Increased Dexterity by 10
MATEO GALAN
- Increased Health by 15
- Increased Attack 1
- Increased Defense by 2
- Reduced Dexterity by 45
MÁXIMO BARROSA
- Reduced Health by 5
- Reduced Attack by 2
- Reduced Dexterity by 5
- Reduced Lethality by 5
MAYYA AL-DABBAJ
- Increased base Health by 10
- Increased Defense by 2
- Increased Dodge by 5%
QASIM AL-DANI
- Increased Health by 25
- Increased Critical Chance by 3%
- Increased Critical Bonus by 25%
- Increased Defense by 2
- Increased Dodge by 4%
RODRIGO DE MENDOZA
- Increased base Health by 15
- Increased Attack by 2
- Increased Defense by 3
- Increased Dodge by 3%
ROSA GALLEGO
- Increased base Health by 10
- Creeping Poison now unlocks at Rank 2
- Fencer’s Reflex now unlocked at Rank 1
SAYYID AL-ABBAS
- Increased base Health by 10
- Increase Defense by 1
- Increased Agility by 10
- Increased Attack by 2
SHAKIR AL-ZAHID
- Increased base Health by 30
- Increased Defense by 2
SHAO JUN
- Increased base Health by 15
- Increased Defense by 1
- Reduced Agility by 5
TARIQ AL-NASR
- Reduced Health by 40
- Agility lowered by 5
- Reduced Defense by 3
- Armor Shredding has been replaced by Swift Cut and unlocks at Rank 1
TEREYSA DE LYANO
- Increased base Health by 40
- Increased Attack by 8
- Increased Defense by 6
YUSUF TAZIM
- Increased Defense by 2
- Reduced Agility by 20
- Added the Freerunning Master Skill unlocked at Rank 1
Skill Balancing[edit | edit source]
These are changes made to Skills which may impact multiple Heroes.
DEFENSIVE STRIKE
- Increased damage by 10% at Rank 1
- Increased Stack buff from 15% to 20%
- Reduced Recharge from 4 to 3
DIRTY TRICK
- Reduced Duration from 8 to 4 combat seconds.
- Reduced Recharge from 10 to 6 combat seconds.
FORTIFIED GUARD
- Reduced from 20%/30%/50% to 10%/20%/30%
IMPROVED PARRY
- Reduced recharge rate from 7.5 seconds to 6 seconds
KNIGHTLY DISCIPLINE
- Rank 1 increased from 14% to 21%
MAIMING SWEEP
- Increased On Hit Damage from 10% to 25%
- Increased damage over time from 90%/120%/150% to 120%/150%/200%
RECKLESS ASSAULT
- Reduced Self-Damage from 15%/12.5%/10% to 12.5%/10%/7.5%
- Reckless Assault is now instant.
RETALIATE
- Increased reflect damage from 30%/50%/75% to 50%/85%/110%
- Now blocks 20% damage for 3 hits.
STORM OF BLADES
- Increased damage from 100%/120%/150% to 120%/150%/175%
TOXIC BREW
- Reduced damage over time from 50%/40%/35% to 40%/30%/20%
Gear Items Balancing[edit | edit source]
The following are balancing changes made to Gear Items.
BRIGANDINE: Reduced Defense from 70 to 67
CLOAK: Reduced Defense from 65 to 59
CLUB: Reduced HP from 30 to 20
LIGHT PLATE: Increased Defense from 100 to 115
LONGSWORD: Reduced Weapon Damage from 90-140 to 80-120
MAUL: Increased Defense from 5 to 10
SCIMITAR: Reduced Defense from 10 to 5
SPLINTMAIL: Reduced HP from 65 to 56
STILETTO: Reduced Dexterity from 15 to 12
FINE STILETTO: Added 20 to Dexterity
ZWEIHANDER: Increased Weapon Damage from 80-120 to 90-140
What’s Next?[edit | edit source]
We still have many surprises in the work on our way to our global release, but we really hope you will enjoy the additions and changes we have made to the game. As always, we appreciate your feedback and thank you for your unwavering support Assassins!
“What is a man but the sum of his memories? We are the stories we live! The tales we tell ourselves!”
- Subject 16