Board Thread:Series general discussion/@comment-30719293-20170619032516/@comment-18014300-20170623215436
As some of you may know, Egypt eventually lost almost the entirety of its culture, so much that nowadays ancient Egypt is in some respects like an entirely different civilization from modern Egypt. The country went through millennia of foreign conquest, changing hands between empires, and it lost much of its cultural identity. This series of foreign occupation began with the Persians (or possibly Assyrians, or even the Nubians depending on perspective), but after studying the decline of ancient Egyptian culture more deeply, I learned that it was still largely intact under Greek rule. After all, the Ptolemaic dynasty called themselves pharaohs. The destruction of Egyptian culture did not truly begin until the Roman Empire converted to Christianity under Constantine the Great. From here, there began active repression of the old polytheistic religion and mass forced conversions to Christianity. It was a gradual process though. The Hellenistic period lay the ground for this transition centuries later.
I think the way Ubisoft is approaching this is that you are playing the period where ancient Egypt as we know it was at an end due to foreign encroachment. This is when the culture began shifting. However, it was a gradual decline, and in Bayek's time, ancient Egyptian culture was still strong. Hence, Ubisoft said that they wanted the Hellenistic city of Alexandria to be a foil to the Egyptian city of Memphis. Both serve to illustrate this conflict and contrast between cultures.