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Hugrheim

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A Shrine of the Valkyire used to access Hugrheim
A Shrine of the Valkyire used to access Hugrheim

Hugrheim, named after Hugr, the soul and spirit in Norse mythology, is the name given by the Norse woman Hildiran to the various simulated mind realms created by the Isu device known as Freya's medallion. Within these places, the users could train their fighting skills without fear of injury or harm.[1][2]

Usage[edit | edit source]

To enter Hugrheim, the user had to concentrate their mind on the medallion, managing to overlay the vicinities in a specific type of ambient, though the efficiency of this method could be augmented by using the energy of one of the Shrines of the Valkyrie, expanding the simulation. When inside it, the user could choose what type of skill they wanted to hone and the simulation would mold to their needs. When used by Eivor Varinsdottir, she had the ability to choose between three types of challenges (Wolf, Raven, and Bear), each one representing a different skill to master (archery, stealth, and fighting, respectively). Its user could also bring along other people into the simulation, even if the other participant did not agree to enter it.[1]

History[edit | edit source]

Circa 883 CE, Hildiran taught the art of Hugrheim to the Raven Clan's jarlskona Eivor Varinsdottir, who, at first, did not believe it. Hildiran activated Freya's medallion and sent both of them into the simulation, where Eivor was given an armor set and two weapons that weren't her own, while Hildiran was transformed into a being with great skill.[1]

Eivor entering the simulation

After their fight within the realm, Eivor was shocked at what she saw and accepted the old woman's offer to teach her. The Viking then travelled to each one of the Shrines of the Valkyrie scattered throughout England and completed various series of meditation challenges with the medallion, each one sending her into a different scenario and training technique within Hugrheim.[1] This also "filled" the medallion with energy, allowing Eivor and Hildiran to access a number of Isu vaults, such as Freyja's Cave[2] and Odin's Vault.[3]

Behind the scenes[edit | edit source]

While in the Mastery Challenges, players are given a specific armor set, weapon pack and abilities and can't use the ones that they have equipped in the inventory outside of the game mode, reflecting the simulation's nature.

Appearances[edit | edit source]

References[edit | edit source]

  1. 1.0 1.1 1.2 1.3 Assassin's Creed: ValhallaMastery ChallengeA Challenge from the Gods
  2. 2.0 2.1 Assassin's Creed: ValhallaMastery ChallengeThe Cryptic Tutelage of Hildiran
  3. Assassin's Creed: ValhallaMastery ChallengeThe All-Seeing Eye