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War Plans (Machine Gun)

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Revision as of 20:53, 3 March 2011 by imported>Altaïr
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"Ezio. Here. The names of the Templars overseeing their construction. "
―Leonardo giving the Templars names to Ezio[src]


War Plans are four memories that take place before each one of the War Machines memories.

Description

In order to discover the location of Leonardo machines, Ezio receive a list of names from the Templars overseeing their construction. All the war plans missions are needed to unlock the main war machines missions.

To get the location of the machines, Ezio must kill the Papal Guard overseeing the machine construction. These Papal guards are always escorted by one or more groups of guards, so killing them without being detected is possible only by using long range weapons (such as the Crossbow or the Poison Darts).

Once the Templar is dead, the mission will be finished, unlocking a main war machine mission.

The missions

Plans for the Machine Gun

Ezio must fight a group of guards walking by the city's walls at the Antico district. To do so Ezio can hire a group of mercenaries nearby.

Tip: Ezio can easily defeat then if he fights on horseback.

Synchronization: In order to get 100% synchronization with the memory, Ezio must hire the mercenaries.

Plans for the Tank

One of Ezio's targets is found walking with a group of guards by the church climbed on the first memory in Rome. Ezio can either fight the guards or kill the target from long range.

Synchronization: Ezio must kill the Papal guard with the Hidden Gun.

Plans for the Naval Cannon

Ezio finds another of his targets being guarded by several guards (including Brutes) at the Campagna district.

Synchronization: Ezio must use a kick to break the target's defense.

Plans for the Bomber

This target is found walking with a group of guards in some ruins at the Antico district.

Tip: Like a Seeker, the target will search hiding points constantly, this can be used to kill him without alerting other guards.

Synchronization: Ezio must use a Smoke Bomb at the target.

Assassin's Creed: Brotherhood memories
Main memories
Sequence 1: Peace at Last
Mass Exodus - Homecoming - R & R - Horsing Around - Target Practice - Reunion - Vilified - Emergency Exit
Sequence 2: A Wilderness of Tigers
As Good As New - Well Executed - New Man in Town - Easy Come, Easy Go - Who's Got Mail? - Crepi il Lupo - The Halls of Nero - Roman Underground
Sequence 3: The Fighter, the Lover and the Thief
Double Agent - Between a Rock and a Hard Place - High-Stakes Negotiation - Collective Intelligence
Sequence 4: Den of Thieves
Castello Crasher - Femme Fatale - The Burdens We Carry - Guardian of Forlì - Man of the People - Serial Offender - Human Cargo - An Unexpected Visitor - War Plans - Outgunned - The Plan
Sequence 5: The Banker
Escape From Debt - Follow the Money - When in Rome... - In and Out - Paper Trail
Sequence 6: The Baron de Valois
Gatekeeper - French Kiss - Trojan Horse - Au Revoir
Sequence 7: The Key to the Castello
Patching the Leak - Calling All Stand-Ins - Exit Stage Right - Intervention - Ascension
Sequence 8: The Borgia
Requiem - An Apple a Day - The Apple of Eden - Demilitarization - Seeing Red - All Roads Lead To...
Sequence 9: The Fall
Pax Romana - A Seed
Secret locations
Wolves Among the Dead - Thrown to the Wolves - Leader of the Pack - The Sixth Day - A Wolf in Sheep's Clothing - Shopaholic - Liquid Gold
War machines
War Plans - Loose Cannon - War Plans - Flying Machine 2.0 - War Plans - Hell on Wheels
Templar agents
Down to Earth - Counter-Propaganda - Excommunication - Firing Line - Red-Handed - The Ringer
Cristina memories
A Second Chance - Last Rites - Best Man - Persona Non Grata - Love's Labour's Lost
Assassination contracts
Two's Company - Tactical Correction - ...And Three's a Crowd - Serf's Turf - The Three Amici - Red Letter Day - The Merchant of Rome - Bearers of Bad News - Cardinal Sin - Turning the Tables - Graduation - Brutes and Brutality
Thief assignments
Lost Pup - A Clash of Interests - Up to Speed - Class Warfare - Pointing Fingers - Eye on the Prize - Young at Heart - Downsizing - A Blanket Finish - For the Fans
Courtesan assignments
Property Dispute - Old Habits Die Hard - The Morning After - Running Scared - Live Bait - Malpractice - Closing In - Bad Politics - Troublemakers - Ghostwriting
DLC
The Da Vinci Disappearance
A Roll of the Dice - The One Who Got Away - Memento Mori - Bon Voyage - Last Minute Invite - The Ezio Auditore Affair - Decoding Da Vinci - The Temple of Pythagoras
Copernicus Conspiracy
False Censorship - Out of Orbit - Intelligentsia - Honorary Degree - Expedited Post - Man in Red - Sitting Ducks - Close the Book