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Vincent Gaigneux
Vincent Gaigneux is a senior art designer at Ubisoft Montreal where he is currently working on Assassin's Creed III. Previously, he worked on games such as Assassin's Creed: Revelations, Assassin's Creed: Brotherhood and Assassin's Creed II.
Sample artwork
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The Armor of Romulus.
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Early concept art of Lucrezia.
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Chosen concept for Cesare Borgia.
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Early concept art of Micheletto Corella.
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Concept art of Giovanni Auditore da Firenze.
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An in-game and concept art comparison for Leonardo da Vinci.
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Concept art of Cesare Borgia.
Game Credits
- Far Cry 3 (2012), Ubisoft
- Assassin's Creed III (2012), Ubisoft
- Assassin's Creed: Revelations (2011), Ubisoft
- Assassin's Creed: Brotherhood (2010), Ubisoft
- Assassin's Creed II (2009), Ubisoft
- Far Cry 2 (2008), Ubisoft
- New York Race (2001), Wanadoo Edition
- POD (1997), Ubisoft
- Sean Dundee's World Club Football (1997), Ubisoft
Trivia
- Gaigneux designed the Armor of Brutus as well as the concept images for Lucrezia Borgia.
- He was the artist behind some of the drawings in the Codex.
External links
- Vincent Gaigneux's professional profile on Linkedin.
- Vincent Gaigneux's profile on MobyGames.
- Vincent Gaigneux interview.
- Vincent Gaigneux interview with GameOST.com
- Vincent Gaigneux cover story with the CGISociety.