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The Estates General

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Revision as of 03:03, 11 December 2014 by imported>Kainzorus Prime (Recording this game skips waaaaaaaaaaay too many frames and makes physics freak the fuck out. Nearly impossible to get proper screens, even with playback frame by frame.)
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The Estates General was a virtual representation of one of Arno Dorian's genetic memories, relived by a Helix initiate through the Helix Navigator.

Description

Arno approached Olivier inside the de la Serre estate.

Dialogue

  • Olivier: Thrown out onto the street yet?
  • Arno: Oh, you would love that, wouldn't you?
  • Olivier: It'd break my heart.
  • Arno: Olivier, if I weren't here, who'd do all your work for you?
  • Olivier: The horses need brushing, boy. Get to it.
  • Arno: (Yes, sir).

Arno finished brushing the horses before François de la Serre got in the carriage. Just as the carriage left, an exhausted Perrault caught up to Arno.

  • Perrault: (My lord! Lord De La Serre! Wait! Jesus Christ all mighty lord!)
  • Arno: Some trouble, (my friend)?
  • Perrault: A letter... for (Lord) De La Serre... it's very important!
  • Arno: Calm yourself Perrault! That letter won't reach (Mister) De La Serre any faster if you drop dead of exhaustion. Give it here – I'll catch him.
  • Perrault: He must receive it today! It's very–
Arno agreeing to deliver the message
  • Arno: Very important, yes. I heard you the first time. I'll see that he gets it.

Arno took the letter and chased after the carriage.

  • Arno: (Mister) De La Serre! Stop!
    Make way, make way!
    Dammit, slow down!
    Apparently walnut is a popular finish this season.
    Who is driving this carriage? Pelops?

Arno caught up with the carriage.

  • Arno: (Mister) De La Serre!

A stranger got out of the carriage.

  • Arno: (Apologies). Wrong carriage. What I need is a bird's eye view.

Arno climbed a nearby church tower and caught glimpse of Élise and François stepping out of their carriage.

  • Arno: There you are!
Arno blending with the crowd during King Louis' speech

Arno blended with the crowd to sneak into the building. Once inside, he passed a crowd listening to King Louis' speech.

  • Civilian 1: Can we just... leave?
  • Civilian 2: That may be considered treason.
  • Civilian 3: Do you understand any of this?
  • Civilian 4: God, is he still talking?
  • Arno: Where the devil are they?

Arno spotted François onstage near King Louis, but de la Serre was called away by a guard.

  • Arno: Finally!

Arno noticed Hugo and Victor on the balcony.

  • Arno: Not these two again. Must have tailed me from the Estate.

Arno continued to make his way towards François.

  • Civilian 5: How long do you think he'll keep talking?

Arno found François and a nobleman conversing.

Mirabeau meeting with de la Serre
  • François: So, who or what will take its place? Another King? A council of capable men?
  • Mirabeau: That is the question, isn't it?
  • François: A truce, then?
  • Arno: What the devil was that about?

Victor tackled Arno into the next room. Arno countered him, forcing his head into a nearby wardrobe.

  • Arno: Now now... we can resolve this without recourse to violence...can't we?
  • Victor: Get him, Hugo!
  • Arno: I suppose not.

Arno and Hugo dueled.

  • Victor: Get him, Hugo!
  • Hugo: Rragh!

After Hugo was defeated, Victor freed himself from the wardrobe and dueled Arno.

  • Arno: Easy, big fella!

In the midst of their duel, Hugo got back up.

  • Victor: Think you can steal from me?
  • Hugo: No rich old man to save you now.
  • Victor: Let's see you run away this time!
  • Hugo: You can't take us both at once.
  • Victor: Hand over the watch!

Hugo and Victor were both defeated.

Arno mocking the guards
  • Arno: Not your day, is it Victor?
  • Guard: Open up in there!
  • Arno: To your health, gentlemen.

Arno jumped out the window.

  • Guard: You, boy! Stop! What are you doing there?!
  • Arno: Running.
  • Guard: He's getting away!

Arno escaped the guards.

  • Arno: No getting back in there now. I'll catch them back at home, I suppose.

Outcome

Arno escaped trouble, but failed to deliver the message to François de la Serre.

Gallery

Reference

Assassin's Creed: Unity memories
Main memories
Prologue
The Tragedy of Jacques de Molay
Sequence 1
Memories of Versailles - The Estates General - High Society
Sequence 2
Imprisoned - Rebirth
Sequence 3
Graduation - Confession - Fin de Siecle
Sequence 4
The Kingdom of Beggars - Le Roi Est Mort
Sequence 5
The Silversmith - La Halle aux Blés - The Prophet
Sequence 6
The Jacobin Club - Templar Ambush
Sequence 7
A Cautious Alliance - Meeting with Mirabeau - Confrontation - The Resistance
Sequence 8
The King's Correspondence - September Massacres
Sequence 9
Starving Times - Hoarders - The Escape
Sequence 10
A Dinner Engagement - The Execution
Sequence 11
Bottom of the Barrel - Rise of the Assassin - The Bastille
Sequence 12
The Supreme Being - The Fall of Robespierre - The Temple
Cooperative missions
Women's March - The Food Chain - The Austrian Conspiracy - Political Persecution - The Tournament - Heads Will Roll - Les Enragés - Danton's Sacrifice - Moving Mirabeau - Jacobin Raid - The Infernal Machine
Heists
Tithing Templars - Catacomb Raider - The Party Palace - Royals, Guns and Money - Smuggler's Paradise - Ancient History - It Belongs in a Museum
Paris stories
Tall, Dark Strangers - Flamel's Secret: The Monks - Flamel's Secret: Denis Molinier - Flamel's Secret: The Elixir of Life - Using the Ol' Noggins - Waxworks - Sewer Rat - À la Lanterne! - The Great Escapist - Critical Comedown - Scene Stealer - Devilishly Tricky - My Kingdom For Some Whores - De Sade's Reprieve - Sadistic Blackmail - The Cult of Baphomet - The Ritual of Baphomet - La Bande Noire - Iscariotte, the Giant - Headlining the Guillotine - A Fistful of Duelers - The League of the Crimson Rose - Return of the Crimson Rose - Crimson Sunset - Flying Boy - Carmalite Nuns - Stop the Presses! - Encyclopédie Diderot - Désirée Desired - Désirée Dismayed - Désirée Delighted - French Crown Jewels - Coat of Arms - Swiss Stash - Vicious Verses - Arm the People - "Escort" Mission - Cassini's Constellations - The Condorcet Method - A Romantic Stroll - Signaling Officer Murat - A Nice Chappe - Precious Correspondence - Constructing a "Close Shave" - Up in Arms - Marianne Returns Home - The Little Prince - Turtle, Snake, Bear, Paper, Scissors - Tapestry Thief - Cartouche's Memoirs
Café Théâtre missions
Explore the Café Théâtre - Auto-Da-Fé - Colette - Damsel in Seamstress - The Queen's Necklace - Foxy Renard
Social Club missions
Bridge Brigands - Marat's Missive - Let Them Eat Hay - Cat Food on a Hot Tin Roof - Hoarding Hostages - Café Procope - Roux's Remains - An Engaging Egyptologist - Artful Dodger - A Dramatic Exit - Breaking the Habit - Extortion Contortion - Chouan Riddles - Bara's Funeral - Retribution for a Rabble-Rouser - The Black Office - Betrayer of the Queen - Spiked Bourbon - Special Delivery - Smoky Yet Robust
Murder mysteries
Murder Foretold - Barber of Seville - The Body in the Brothel - Ancestral Vengeance - The Body Politic - Bones of Contention - The Assassination of Jean-Paul Marat - Hot Chocolate to Die For - The Hand of Science - The Decapitated Warden - The Death of Philibert Aspairt - The Red Ghost of the Tuileries - Cut the Middle Man - A Dash of Poison
Nostradamus Enigmas
Mercurius - Venus - Terra - Mars - Jupiter - Saturnus - Aries - Taurus - Gemini - Cancer - Virgo - Leo - Libra - Scorpio - Sagittarius - Capricorn - Aquarius - Pisces
DLC
American Prisoner - The Chemical Revolution - Killed by Science
Dead Kings
Sequence 13
Buried Words - The Book Thief - A Shadow from the Past - Raising the Dead - Under Lock and Key - A Crown of Thorns
Cooperative and heist missions
Last Rites - Holy High Rollers
Stories of Franciade
Last Will - A Royal Hide - The Unopened Rose - The Eyes of the King
Murder mysteries
Blind Justice - Equal Justice
Suger's Legacy
I - Nativitatis Et Mortis - II - Morbum - III - Diabolus - IV - Natura - V - Crux - VI - Noctis - VII - Dies