The skill tree is a User Interface (UI) that allows the player to upgrade the abilities of the Assassins Jacob and Evie Frye. A total of 53 skills can be unlocked and are divided into 3 trees: Combat, Stealth and Ecosystem. Each time the player gains 1000 XP or buys skill points through micro-transactions, they unlock a skill point. In turn, the points unlock a skill, giving the Assassins a new ability. In addition, there are three exclusive skills for each Assassin.[1] During her investigation into the Whitechapel murders committed by Jack the Ripper, Evie used a selection of Fear skills learned from her time among the Indian Assassins.[2]
Skills
Combat
| Skill
|
Skill Points required
|
Requirement
|
Explanation
|
| Multi-Finisher
|
0
|
Acquired during Sequence 1
|
When multiple enemies are Near Death, press "Square / X" to execute up to 4 enemies at a time to gain extra XP.
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| Stun Attack
|
0
|
Acquired during Sequence 1
|
Press "X / A" to break an enemy’s defensive stance or to briefly stun them.
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| Counter
|
0
|
Acquired during Sequence 1
|
Press "Circle / B" to Counter enemies' attacks in combat.
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| Tool Combo
|
0
|
Acquired during Sequence 1
|
Press "Triangle / Y" to use your Tools in combat without breaking your combo.
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| Health Boost I
|
1
|
Complete Sequence 1
|
Increase your Health by 1 segment.
|
| Health Boost II
|
2
|
Level 2 and Health Boost
|
Increase your Health by 1 additional segment.
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| Health Boost III
|
2
|
Level 3 and Health Boost II
|
Increase your Health by 1 additional segment.
|
| Unstoppable I
|
1
|
Complete Sequence 1
|
Increase the time before you lose your combo streak due to inaction.
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| Unstoppable II
|
2
|
Level 2 and Unstoppable I
|
The first hit you take during a combo doesn't end your combo.
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| Slayer I
|
1
|
Complete Sequence 1
|
When your combo reaches x10, your next attack automatically puts the target in a near death state.
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| Slayer II
|
2
|
Level 3 and Slayer I
|
When you bring an enemy to near death, your next attack against a different opponent automatically puts them in a Near Death state.
|
| Counter Boost
|
2
|
Level 2
|
Counter attacks have a larger window of opportunity and do increased damage.
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| Execute I
|
2
|
Level 3
|
Stun an enemy with "X / A", then perform a Tool Combo with "Triangle / Y" to execute them.
|
| Execute II
|
4
|
Level 5 and Execute I
|
Enemies who see you perform an execution are frightened, causing them to break their defensive stance.
|
| Mutilate I
|
2
|
Level 3
|
Successful attacks bring enemies to Near Death more rapidly.
|
| Mutilate II (Jacob only)
|
4
|
Level 5 and Mutilate I
|
Jacob's successful attacks bring enemies to Near Death much more rapidly.
|
| Adrenaline
|
4
|
Level 5
|
Increase your Health regeneration.
|
| Combat Stamina
|
6
|
Level 6
|
Performing Multi-Kills now regenerates health based on the number of enemies killed.
|
Stealth
| Skill
|
Skill Points required
|
Requirement
|
Explanation
|
| Whistle
|
0
|
Acquired during Sequence 1
|
Press "Arrow Down" to attract your target's attention and lure them to your position for a stealth assassination.
|
| Knockout
|
0
|
Acquired during Sequence 1
|
Hold "Circle / B" to knock an unsuspecting or kidnapped enemy unconscious.
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| Stealth Navigation
|
0
|
Acquired during Sequence 1
|
Press "X / A" to enter / exit Sneak Mode. In Sneak Mode your movement is faster, you are harder to detect, and you can also stealthily move, Aim (L2 / LT), and Throw / Shoot (R2 / RT) over low cover and around corners.
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| Air Assassination
|
0
|
Acquired during Sequence 1
|
Press "Square / X" to perform a high-profile assassination from above the target.
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| Lockpicking I
|
1
|
Complete Sequence 1
|
Open locked chests to find money, resources, and rewards.
|
| Lockpicking II
|
2
|
Requirement: Level 2 and Lockpicking I
|
Open most doors in London - except doors requiring a master key.
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| Kidnap
|
0
|
Mission Reward (1st Bounty Hunt)
|
Press "Circle / B" to kidnap an unsuspecting enemy and force them to walk with you. This can allow you to access restricted areas in plain sight.
|
| Loot Takedown
|
1
|
Complete Sequence 1
|
Automatically loot enemies when you assassinate them, knock them out, kidnap them, or perform Multi-Kills.
|
| Double Assassination
|
1
|
Complete Sequence 1
|
Press "Square / X" to stealthily kill 2 nearby unaware targets at the same time.
|
| Intimidation
|
2
|
Level 2 and Kidnap
|
Kidnapped enemies will no longer try to escape.
|
| Stealth I
|
2
|
Level 2
|
Stealth stat increases by 7. You are less likely to be detected and your assassinations will make less noise.
|
| Stealth II
|
2
|
Level 3 and Stealth I
|
Stealth stat increases by an additional 7. You are less likely to be detected and your assassinations will make less noise.
|
| Stealth III (Evie only)
|
4
|
Level 5 and Stealth II
|
Evie's Stealth stat increases by an additional 11. She is less likely to be detected and her assassinations make very little noise.
|
| First Strike I
|
2
|
Level 2
|
Attack an enemy just before they enter combat to inflict significantly damage.
|
| First Strike II
|
6
|
Level 6 and First Strike I
|
Your First Strike attacks inflict even more damage, possibly killing the enemy outright.
|
| Assassin Steps
|
2
|
Level 3
|
You suffer significantly reduced damage from falls and make no noise when you land. Your movement also makes significantly less noise.
|
| Knife Master I
|
2
|
Level 3
|
Throwing knives stun enemies for a short time. You automatically recover throwing knives when performing Multi-Kills.
|
| Knife Master II (Evie only)
|
4
|
Level 5 and Knife Master I
|
Evie can carry twice as many throwing knives. Her knives can also inflict significantly more damage.
|
| Chameleon (Evie only)
|
6
|
Level 6 and Assassin Steps
|
In Sneak Mode "X / A", Evie is invisible while stationary. Her skills as a Master Assassin allow her to blend into her surroundings and seemingly disappear. Only enemies in close proximity will be able to detect her.
|
Ecosystem
| Skill
|
Skill Points required
|
Requirement
|
Explanation
|
| Countershot
|
0
|
Acquired during Sequence 1
|
Press "Triangle / Y" to shoot an enemy that's about to shoot you, preempting their attack.
|
| Eagle Vision I
|
0
|
Acquired during Sequence 1
|
Press "L3" to activate Eagle Vision. In Eagle Vision, enemies are highlighted in the world and on the mini-map. Look at enemies briefly to Tag them; this displays their level and allows them to be seen through walls.
|
| Eagle Vision II
|
1
|
Complete Sequence 1 and Eagle Vision I
|
Your Eagle Vision (L3) now allows you see through walls to watch and Tag enemies.
|
| Eagle Vision III
|
2
|
Eagle Vision II
|
The radius of your Eagle Vision (L3) increases and now shows enemies' facing on the mini-map.
|
| Fast Driven
|
0
|
Acquired during Sequence 1
|
Press "X / A" to gain a significant short term speed boost while driving carriages.
|
| Leadership I
|
0
|
Mission Reward: Spitalfields Gang Stronghold
|
Press "R1 / RB" to recruit Rooks to follow you. Hold "R1 / RB" to bring up advanced commands. You may have up to 2 Rooks following you at a time.
|
| Leadership II
|
0
|
Level 3 and Leadership I
|
Press "R1 / RB" to recruit Rooks to follow you. Hold "R1 / RB" to bring up advanced commands. You may have up to 3 Rooks following you at a time.
|
| Leadership III
|
0
|
Level 5 and Leadership II
|
Press "R1 / RB" to recruit Rooks to follow you. Hold "R1 / RB" to bring up advanced commands. You may have up to 5 Rooks following you at a time.
|
| Gunslinger I
|
2
|
Level 3
|
When attempting to shoot an empty gun mid-combo, the gun will reload automatically.
|
| Gunslinger II (Jacob only)
|
6
|
Level 6 and Gunslinger I
|
Jacob's Countershots are automatic headshots.
|
| Scavenger I
|
1
|
Complete Sequence 1
|
You find more common crafting resources from every source
|
| Scavenger II
|
2
|
Level 2 and Scavenger I
|
You find more rare crafting resources from every source.
|
| Defense I
|
2
|
Complete Sequence 1
|
Reduces all Melee damage suffered.
|
| Defense II
|
2
|
Level 3 and Defense I
|
Reduces all Ranged damage suffered.
|
| Defense III (Jacob only)
|
4
|
Level 5 and Defense II
|
Jacob takes less damage overall.
|
| Driver I
|
2
|
Level 3
|
Collisions inflict less damage and don't slow you down as much while driving.
|
| Driver II
|
4
|
Level 5 and Driver I
|
Carriages you drive accelerate significantly faster.
|
| Demolition Derby
|
6
|
Level 6
|
Carriages you drive inflict more damage and take less damage.
|
Fear
| Skill
|
Skill Points required
|
Requirement
|
Explanation
|
| Show Off
|
2
|
Level 10
|
When you perform a Brutal Takedown, you will be seen from a greater distance.
|
| Life Sucker
|
6
|
Level 10 and Show Off
|
You gain health by performing full Brutal Takedowns.
|
| The Torturer
|
2
|
Level 10
|
Impaled enemies take more time to collapse (their screams will last longer).
|
| Recycling Spikes
|
6
|
Level 10 and The Torturer
|
When you use a Spike on a enemy, you have a better chance of looting it on that enemy.
|
| Make Some Noise!
|
2
|
Level 10
|
The radius of the sound emitted by the Fear bomb is bigger.
|
| Closer to the Epicenter
|
6
|
Level 10 and Make Some Noise!
|
Enemies in the center of the epicenter instantly get frightened even if they were calm.
|
| Fear Propagation
|
6
|
Level 10
|
A calm enemy will become anxious if he sees a frightened enemy.
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References
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| Characters
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Assassins
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Templars
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Isu
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Jack's gang
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Others
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| Factions
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| Locations
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| Events
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| Terms and concepts
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| Weapons and tools
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| DLC
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Template:JTR