Welcome to Assassin's Creed Wiki! Log in and join the community.

Samuil Munis

From the Assassin's Creed Wiki
Revision as of 03:31, 7 February 2023 by imported>VilkaIsBack
Jump to navigation Jump to search

Samuil Munis is an Associate Technical Art Director at Ubisoft Sofia. He was a part of the development team for Assassin's Creed: Origins and Assassin's Creed: Valhalla.

Biography

Assassin's Creed

Munis got a job at Ubisoft Sofia in 2016, shortly after graduating from New Bulgarian University.[1] He created 3D landscapes and assets for Assassin's Creed: Origins released in 2017,[2][3] before later contributing to the second DLC expansion, The Curse of the Pharaohs which released in 2018.[4][5]

Between, 2018 and 2020 Munis worked on another Ubisoft project and was promoted to Senior Technical Artist and later Associate Technical Art Director on Assassin's Creed: Valhalla which released in 2020.[1] His contribution to the basegame were small, only creating a few environments.[6] He added more for the expansion DLC Dawn of Ragnarök that released in 2022, including many 3D landscapes and assets of Muspelheim.[7][8]

Assassin's Creed credits

Gallery

External links

References