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Animi Avatars (first stage)

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To see the singleplayer version of these characters and the missions they are featured, go to Civil Oppressors.


As Assassin's Creed: Brotherhood is the first major installment in the series to feature a multiplayer where there are many multiplayer characters that are playable.

It has been confirmed by Ubisoft that there are a total of 17 multiplayer characters in the Codex Version of the game, including the Harlequin, Officer, and Hellequin. A few of the characters will also be present as targets for Ezio to kill in the singleplayer, in Templar Agent side missions. At the moment, all 17 multiplayer character have 4 different variations to their costumes (referred to as gear) as well as the option to change the color of them.

4 new multiplayer characters are to be released with the Da Vinci Dissapearance DLC, the new characters are: the Knight, the Marquis, the Pariah and Damma Rossa.

Characters

  • Doctor - Wearing dark robes and a beak-shaped mask, the Doctor uses a poison-filled syringe to assassinate his targets.
  • Courtesan - A sensual woman in liberal clothing, the Courtesan assassinates her targets via fluidly lethal movements, or a special, bladed fan.
  • Executioner - A strong looking man that has the appearance of a butcher, the Executioner wields a large Axe as his weapon.
  • Noble - Wearing very rich clothing such as a gold-lined cape, the Noble assassinates his targets using his claw, a prosthetic set in place of his missing arm.
  • Priest - A bald man wearing robes similar to those of a monk, he uses a very thin, Holy Blade as his weapon.
  • Prowler - Wearing robes very similar to the Assassins, though in Templar colors, the Prowler sports a switchblade, the Templar version of the hidden blade.
  • Barber - Wearing ordinary noble clothes and having white streaks on his dark hair, he uses a razor to assassinate his targets.
  • Engineer - An expert marksman wearing mostly red and white clothes, he wields a Compass as his weapon.
  • Blacksmith - A large man wearing armor and sporting a noticeable, bright red beard, he uses a large hammer as his weapon.
  • Captain - Wearing the most armor out of all the characters, the Captain dual-wields a matching pair of swords.
  • Smuggler - A woman who wears a hooded robe, she has a hidden blade similar to those of the Assassins, though the blade extends from the top of her arm.
  • Footpad - A man dressed like a thief or pickpocket wielding a pair of Shivs.
  • Thief - A woman wearing ragged clothes, she wields half of a sharp Scissor Blade.
  • Mercenary - A strong man who bears a heavy resemblance to ordinary mercenaries, but wields a Short Sword.
  • Harlequin (limited edition/pre-order exclusive) - Wearing a costume similar to those of the performers of Carnevale, he has a mask to hide his identity and carries two thin, needle-like daggers.
  • Officer (limited edition/pre-order exclusive) - A sleek, middle-aged man, adorned in a fine black cloak, wielding an epieu.
  • Hellequin (Uplay reward) - Wearing purple and yellow striped clothes greatly resembling those of her brother, she wields two daggers.
  • Knight (DLC exclusive) - An armor-clad knight equipped with a longsword.
  • Marquis(DLC exclusive) - A wealthy looking man equipped with a longsword.
  • Pariah (DLC exclusive) - A wealthy looking man wearing a mask and equipped with a circular stabbing object.
  • Dama Rossa (DLC exclusive) - A young woman equipped with what appears to be a long pointed hair pin

Trivia

  • There are currently three civilian types in multiplayer mode: the Heralds, the Merchants, and the Performers (multiple variations).
  • Every character (except for the Thief and the characters included in The Da Vinci Disappearance DLC) features in the first chapter of the Rome Pack of Assassin's Creed: Project Legacy.
  • When killed in the Single Player Campaign, Templar Agents enter the Memory Corridor but do not conversate with Ezio like the main targets.
  • Despite having their own unique moves, multiplayer characters can all break their targets necks in the same fashion as one another.
  • In Campaign, the Agents do not use weapons that they use in multiplayer. This was probably because they'd have to make a totally new set of fighting moves for the AI.

thumb|406px|right|Assassin's Creed Brotherhood - All Persona Gear & Colors