Max Qin

Max Qin, born Max QinPeng, is a Senior Concept Artist working at Ubisoft Singapore, and is best known for his work on the Assassin's Creed series, among which are Assassin's Creed: Brotherhood, Assassin's Creed: Revelations and the upcoming Assassin's Creed III. His areas of specialty are concept art, visual development and naval artwork, all of which he has employed in creating artwork for the Assassin's Creed series.
Biography
Born in China, Max now lives in Singapore, where he works for Ubisoft Singapore's art division. Previously Max worked for Newco Shanghai as a Lead Artist and for Sparky Animation as a Senior Concept Artist.
Education
- Jilin College of The Arts (2004 – 2008) - 2D animation
Areas of expertise
- Concept art creation
- Matte painting
- Game design
- Creative sketching
- Screenwriting
- Arts management
Games credited
- Assassin's Creed III (2011), Ubisoft
- Assassin's Creed: Revelations (2011), Ubisoft
- Assassin's Creed: Brotherhood (2010), Ubisoft
Other media work
- MR.MOON-TVC, Sparky Animation
- Dinosaur Train-TVC, Sparky Animation
- FREE J-TVC, Sparky Animation
- Kongfu Master-MMORPG, Newco Shanghai
- RUN!-Online Game, Newco Shanghai
- Eight Honors and Disgraces, TVC
Gallery
The following gallery contains Max Qin's concept development art for Assassin's Creed: Revelations and Assassin's Creed III.
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Cappadocia concept art.
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Constantinople market concept art.
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Ghost of War concept illustration.
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A Dangerous Secret concept art.
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"Connor is Coming" concept art.
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Naval battle concept illustration.
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Naval battle on the high seas concept art.
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Naval battle during a maelstrom.
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Underground cistern concept art.
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Northwest Passage concept art.
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Naval dockyard concept art.
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"Endless Fog..." concept art.
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Shipwrecks during a coastal storm concept illustration.
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Manufacturing a ship concept art by Max Qin.
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Death from Above by Nick Tan Chee Eng & Max Quin.
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Advance Bravely by Max qin.
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The Perfect Storm.
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Naval Battle.
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Ghost ship.
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North America Stormy Day.
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Rescue.
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Tropical Storm,
Trivia
- Qin has been noted to be particularly skilled in Photoshop, Corel Painter, Wacom, Premiere, 3D Max, Adobe After Effects along with the more traditional forms of art.