Anaïs Bernabé

Anaïs Bernabé was a lead multiplayer character designer at Ubisoft Montreal and is currently a freelance illustrator/artist for an up coming Assassin’s Creed project for Ubisoft as well.
Biography
Born in 1983 in Paris, France, Bernabé began studying law in 2000 but four years later Bernabé decided leave this course to pursue a career in art.
Bernabé enrolled in the school of Emile Cohl Lyon and spent four more years (2004 - 2008) studying art and animation. After graduation, she was hired for two years at Ubisoft as a character designer, where she worked as a 2D Character designer and 3D Character modeler on Assassin's Creed II and on Assassin's Creed: Brotherhood.
Games Credited
- Unnamed Assassin's Creed project (2011-2012), Ubisoft
- Assassin's Creed: Brotherhood (2011), Ubisoft
- Assassin's Creed II (2009), Ubisoft
Gallery
The following gallery contains artwork completed by Anaïs Bernabé for her work on the multiplayer characters
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Original illustration for the Knight multiplayer character.
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Original illustration for the variety of multiplayer weapons.
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Original illustration for the Harlequin multiplayer character.
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Original illustration for the Thief multiplayer character.
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Original illustration for the variety of small weapons.
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Original illustration for the Noble (with a mask) multiplayer character.
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Original illustration for the Noble multiplayer character.
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Original illustration for the Footpad multiplayer character.
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Original illustration for the Hellequin multiplayer character.
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Original illustration for the Hellequin (variety) multiplayer character.
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Miscellaneous illustration of in-game female character
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Original illustration for the Engineer multiplayer character.
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Original illustration for the Priest multiplayer character.
Trivia
- Notably, she was the original illustrator of many of multiplayer characters for Assassin’s Creed Brotherhood.