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David Alvarez

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Revision as of 15:23, 8 June 2024 by imported>VilkaIsBack (WIP. formatted what was there into the current style. will touch up the "Assassin's Creed" subsection tomorrow.)
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David "Rez" Alvarez (born 1981) is a French Senior Concept Artist at Ubisoft Annecy, as well as a teacher at the Emile Cohl school. His contributions to the Assassin's Creed series primarily consist of setting and landscape concepts for the series' multiplayer and singleplayer components.

Biography

Early life and career

Alvarez was born on 14 May 1981 in Haute-Vienne, France.[1] He graduated from the University of Limoges in 2001 with a degree in commerce,[2] though upon completing this course, he felt that art was his true calling. [citation needed] He then later graduated from School Émile Cohl in 2008 with a Master's degree in Concept Design. During this time, he worked freelance for Eden Games on various projects, including a joint university project with Unreal Engine in which he received a Distinction grade. Alvarez began his career with Ubisoft shortly after graduating, where he worked for a year before pursuing other freelance projects.[2]

Assassin's Creed

By 2009, Ubisoft impressed with his style and art, actively sought to have him work on their Assassin's Creed series. [citation needed]

Assassin's Creed credits

Gallery

The following gallery contains concept artwork created by David Alvarez for the Assassin's Creed series.

References

  1. DavidAlvarezArt. DeviantArt. Retrieved on 8 June 2024.
  2. 2.0 2.1 David Alvarez. LinkedIn. Retrieved on 8 June 2024.

External links