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Bjorn Swenson

Bjorn Swenson is a senior level designer at Ubisoft Montréal, and he worked on a few of Ubisofts recent masterpieces. His specialties are scripted events, mission scripting, exotic game play and feature development.
Games credited
- Assassin's Creed: Brotherhood (2011), Ubisoft
- Tom Clancy's Splinter Cell: Conviction (2010), Ubisoft
- Naruto: The Broken Bond (2008), Ubisoft
- Star Wars: Lethal Alliance (2006), Ubisoft
