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imported>Crookandcharlatan
Hope you don't mind me throwing this in here
imported>Stormbeast
m Trying to figure out a different order for some of these memories.
Line 1: Line 1:
{{User:Stormbeast/net}}
{{User:Stormbeast/net}}
{{Era|ACS}}
DNA setup:
{{Memory Infobox
;Sequence 4
|name =
*A Spoonful of Syrup - Unnatural Selection - On the Origin of Syrup - Cable News - Overdose - The Crate Escape - Playing it by Ear
|image =
;Sequence 5
|description = ''The twins seek out Sergeant [[Frederick Abberline]] in a [[Whitechapel]] back alley.''
*Friendly Competition - Research and Development - Survival of the Fittest - Breaking News - End of the Line - The Lady with the Lamp - A Room with a View
|appearance = ''[[Assassin's Creed: Syndicate]]''
;Sequence 6
|type = Main
*A Case of Identity - A Spot of Tea - A Bad Penny - One Good Deed - A Thorne in the Side
|full synch =
;Sequence 7
|previous =
*Playing Politics - The Bodyguard - Driving Mrs. Disraeli - Motion to Impeach - Unbreaking the Bank - Change of Plans
|next =
Guide setup:
|ancestor = [[Jacob Frye]]<br>[[Evie Frye]]
{{ACSMemories}}
|location = [[London]]
Game setup:
|date = 1868}}
'''Abberline, We Presume''' was a virtual representation of one of [[Jacob Frye|Jacob]] and [[Evie Frye]]'s [[Genetic memory|genetic memories]], relived by someone through the [[Animus]].
 
==Description==
Jacob and Evie set out to find [[Frederick Abberline]].
 
==Dialogue==
*'''Evie:''' ''I don't see Mr. Abberline.''
*'''Jacob:''' ''Well, we tried.''
Abberline, disguised as an old lady, approached the twins.
*'''Abberline:''' ''I may know a thing or two about that splendid fellow you're talking about.''
*'''Jacob:''' ''What's this?''
*'''Abberline:''' ''God's sake, are you trying to blow the gaff?''
*'''Jacob:''' ''What--''
*'''Abberline:''' ''Sergeant Abberline at your service. I presume you're the Frye twins [[Henry Green|Green]] mentioned.''
*'''Jacob:''' ''I was expecting you to be a policeman.''
*'''Abberline:''' ''I was expecting YOU to be discreet.''
*'''Evie:''' ''Henry Green said that you could help us go unnoticed.''
*'''Abberline:''' ''This is how it will work. I will give you the names of criminal gang members, you will bring them back to me. Quietly.''
*'''Jacob:''' ''We'll be as quiet as an old lady. A very hairy, strange old lady, that looks a lot like a policeman.''
*'''Abberline:''' ''Now whatever you do, TRY to remain within the bounds of the law. For my sake. I don't need any corpses at the station... Approach the target from behind and attempt to make them talk. Then bring them to my [[Wagon|carriage]], carefully.''
The twins kidnapped [[Homer Dalton]] and delivered him to Abberline.
*'''Abberline:''' ''We'll be glad to see him behind bars. Thank you.''
 
==Outcome==
The Frye twins met Frederick Abberline and collected their first bounty.
 
==Reference==
*''[[Assassin's Creed: Syndicate]]''
----
{{Era|ACS}}
{{Memory Infobox
|name =
|image =
|description = ''The twins take a broken device to a close [[Alexander Graham Bell|associate]] of [[Henry Green|Henry]]'s to be repaired.''
|appearance = ''[[Assassin's Creed: Syndicate]]''
|type = Main
|full synch =
|previous =
|next =
|ancestor = [[Evie Frye]]
|location = [[London]]
|date = 1868}}
'''Freedom of the Press''' was a virtual representation of one of [[Evie Frye]]'s [[Genetic memory|genetic memories]], relived by someone through the [[Animus]].
 
==Description==
[[Henry Green]] brought Evie and [[Jacob Frye|Jacob]] to meet [[Alexander Graham Bell]].
 
==Dialogue==
*'''Bell:''' ''Ah, blast'em!''
*'''Green:''' ''Aleck, whatever is the matter?''
*'''Bell:''' ''I have been intercepting nothing but poppycock propaganda about Soothing Syrup and whatnot. No, I swear to high heavens, if [[Crawford Starrick|Starrick]]'s monopoly continues...''
*'''Green:''' ''Aleck, I beg your pardon, these are friends of mind, Evie Frye and her brother, Jacob.''
*'''Bell:''' ''Oh um... Alexander Graham Bell.''
*'''Green:''' ''Linguist, inventor, and technical expert. Aleck, I have something of a favor to ask of you.''
*'''Jacob:''' ''Can you fix this?''
*'''Bell:''' ''Hmmm... Looks like the casing is cracked... Oh, it comes apart. I say, I could have used one of these to fit my fuses on top of [[Big Ben]].''
*'''Green:''' ''Aleck is installing a new telegraph line for our Free Press Association.''
*'''Bell:''' ''To combat the Starrick Telegraph Company. Now if I can mend the fuses connecting independent lines from Big Ben, Starrick will be weakened. Only, we are somewhat at a handicap. And, there. I've removed the mechanism so it may work with your bracer.''
*'''Jacob:''' ''I'll put it to use immediately.''
*'''Evie:''' ''Jacob, wait. Mr. Bell, allow me to help you with your fuses.''
*'''Bell:''' ''Oh, you will not find me too proud to accept, Miss Frye. We can use my [[Wagon|carriage]]. If you'd be so good as to hold the reins, though.''
*'''Evie:''' ''I'll take that.''
*'''Bell:''' ''Ah, I can help you.''
Bell equipped the rope launcher to Evie's bracer and the two headed outside.
*'''Bell:''' ''Ah, Miss Frye, I am so glad you could assist me.''
*'''Evie:''' ''So, Mr. Bell, what inventions are you concocting?''
*'''Bell:''' ''I intend to develop a phonetic telegraph that does not just convey dots and dashes, Miss Frye, but the human voice!''
*'''Evie:''' ''Phonetic telegraph? Hmmm, sounds a bit of a mouthful. You could just call it a telephone.''
*'''Bell:''' ''Telephone. How bizarre! Anyway, as I was saying earlier, the press has become entirely dependent on the Starrick Telegraph Company.''
*'''Evie:''' ''Which is why Mr. Green has asked you to set up a free line.''
*'''Bell:''' ''Yes. What is more, other small independent companies have had their lines sabotaged, and they have little means of finnding any broken fuses, which are...''
*'''Evie:''' ''To be found on top of Big Ben.''
*'''Bell:''' ''Correct. Especially as one needs a special government pass to get through the guards.''
*'''Evie:''' ''They will not be a problem. I'll repair the fuses.''
Evie climbed to the top of Big Ben and installed the first fuse.
*'''Evie:''' ''Lovely view.''
Evie used the rope launcher to reach the second fuse box.
*'''Evie:''' ''All set.''
Using the launcher again, Evie made it to the third fuse box.
*'''Evie:''' ''That should do it.''
After installing all the fuses, Evie returned to Bell.
*'''Bell:''' ''Thank you very much, Miss Frye. I will now be able to continue with the installation of the new line!''
*'''Evie:''' ''If there is anything else I can do to help...''
*'''Bell:''' ''Certainly! Please do come and visit. Oh! I was toying with this device and have noted down the formula for you. It's not perfect yet, but by golly it works!''
Bell through the [[Bombs|smoke bomb]] at his horse, causing it to take off.
*'''Bell:''' ''Whoa whoa whoa!! Maybe a little too well. Whoa!!''
 
==Outcome==
Evie helped Alexander Graham Bell install fuses atop Big Ben, receiving a rope launcher and smoke bombs in the process.
 
==Reference==
*''[[Assassin's Creed: Syndicate]]''
----
{{Era|ACS}}
{{Memory Infobox
|name =
|image =
|description = ''Jacob and Evie search for the elusive [[Clara O'Dea]].''
|appearance = ''[[Assassin's Creed: Syndicate]]''
|type = Main
|full synch =
|previous =
|next =
|ancestor = [[Evie Frye]]<br>[[Jacob Frye]]
|location = [[London]]
|date = 1868}}
'''To Catch an Urchin''' was a virtual representation of one of [[Jacob Frye|Jacob]] and [[Evie Frye]]'s [[Genetic memory|genetic memories]], relived by someone through the [[Animus]].
 
==Description==
Jacob and Evie met with [[Clara O'Dea]].
 
==Dialogue==
*'''Evie:''' ''What is this place?--''
*'''Clara:''' ''It's nice to meet you both at last. This is Babylon Alley. Here we make it our business to know the streets, and provide children with the opportunity to control their own destinies. ''
*'''Evie:''' ''Clara. [[Henry Green|Mr. Green]] said we might be able to help one another?''
*'''Clara:''' ''In exchange for our services, we ask a small favor.''
*'''Jacob:''' ''Well, why not. You seem to have taken most of my money. Why not take a small favour too?''
*'''Clara:''' ''There are several factories about the city that are powered almost entirely by child labor. Those children work long hours, with little pay and most are not permitted even to leave the factory grounds. They suffer terribly. I need you to save them.''
*'''Jacob:''' ''A small favor?''
*'''Clara:''' ''In return, we offer you intelligence. Something YOU clearly need.''
*'''Jacob:''' ''Now hold on a minute-''
*'''Clara:''' ''I'm late for an appointment. What of these terms?''
*'''Evie:''' ''We accept.''
*'''Clara:''' ''Pleasure doing business with you.''
The twins reached the warehouse, killed the foreman and freed the children.
 
==Outcome==
The twins freed the children and entered an agreement with Clara O'Dea.
 
==Reference==
*''[[Assassin's Creed: Syndicate]]''
{|class="collapsible collapsed" width="100%" style="border:1px solid #999999; -moz-border-radius:7.5px; border-radius:7.5px; text-align:center; clear:both; font-size:90%; font-family:Arial;"
{|class="collapsible collapsed" width="100%" style="border:1px solid #999999; -moz-border-radius:7.5px; border-radius:7.5px; text-align:center; clear:both; font-size:90%; font-family:Arial;"
! style="background:#D8A147; -moz-border-radius:3.25px; border-radius:3.25px;" align="center"|<div style="padding-right:3em; padding-left:6em;">''<font color="black" style="font-size:13.5px; font-family:tahoma;">Assassin's Creed: Syndicate memories</font>''</div>
! style="background:#D8A147; -moz-border-radius:3.25px; border-radius:3.25px;" align="center"|<div style="padding-right:3em; padding-left:6em;">''<font color="black" style="font-size:13.5px; font-family:tahoma;">Assassin's Creed: Syndicate memories</font>''</div>
|-
|-
|'''Sequence 1'''
|'''Sequence 1: A Spanner in the Works'''
|-
|-
|
|[[A Spanner in the Works]]
|-
|-
|'''Sequence 2'''
|'''Sequence 2: A Simple Plan'''
|-
|-
|
|[[A Simple Plan]]
|-
|-
|'''Sequence 3'''
|'''Sequence 3: A Modern Babylon'''
|-
|-
|[[Somewhere That's Green]] - [[Abberline, We Presume]] - [[Freedom of the Press]] - [[To Catch an Urchin]]
|[[Somewhere That's Green]] - [[Abberline, We Presume]] - [[To Catch an Urchin]] - [[Freedom of the Press]]
|-
|-
|'''Sequence 4'''
|'''Sequence 4: A Quick and Reliable Remedy'''
|-
|-
|
|Evie: [[The Crate Escape]] - [[Playing It by Ear]]
|-
|-
|'''Sequence 5'''
|Jacob: [[A Spoonful of Syrup]] - [[Unnatural Selection]] - [[On the Origin of Syrup]]
|-
|-
|
|Bell: [[Cable News]]
|-
|-
|'''Sequence 6'''
|Finish: [[Overdose]]
|-
|-
|
|'''Sequence 5: The Perils of Business'''
|-
|-
|'''Sequence 7'''
|Evie: [[A Room with a View]] - [[The Lady with the Lamp]]
|-
|-
|[[Change of Plans]]
|Jacob: [[Friendly Competition]] - [[Research and Development]] - [[Survival of the Fittest]]
|-
|-
|'''Sequence 8'''
|Bell: [[Breaking News]]
|-
|-
|
|Finish: [[End of the Line]]
|-
|'''Sequence 6: A Run on the Bank'''
|-
|Jacob: [[A Case of Identity]] - [[A Spot of Tea]]
|-
|Evie: [[A Thorne in the Side]]
|-
|Cleanup: [[One Good Deed]]
|-
|Finish: [[A Bad Penny]]
|-
|'''Sequence 7: All is Fair in Politics'''
|-
|Jacob: [[Playing Politics]] - [[The Bodyguard]] - [[Driving Mrs. Disraeli]]
|-
|Evie: [[Change of Plans]]
|-
|Cleanup: [[Unbreaking the Bank]]
|-
|Finish: [[Motion to Impeach]]
|-
|'''Sequence 8: The Joys of Freedom'''
|-
|[[Strange Bedfellows]] - [[Triple Theft]] - [[Fun and Games]] - [[Final Act]]
|-
|'''Sequence 9: Shall We Dance?'''
|-
|[[Double Trouble]] - [[Dress to Impress]] - [[Family Politics]] - [[A Night to Remember]]
|-
|'''Charles Dickens'''
|-
|[[Spring-Heeled Jack]] - [[Hell's Bells]] - [[Recollection (memory)|Recollection]] - [[50 Berkeley Square]] - [[Dead Letters]] - [[The Terror of London]]
|-
|-
|'''Charles Darwin'''
|'''Charles Darwin'''
|-
|-
|[[The Berlin Specimen]]
|[[The Berlin Specimen]] - [[An Abominable Mystery]] - [[Defamation]] - [[Cruel Caricature]] - [[A Struggle for Existence]]
|-
|'''Karl Marx'''
|-
|[[Cat and Mouse]] - [[Where There is Smoke]] - [[Anarchist Intervention]] - [[An Explosive End]] - [[Vox Populi]]
|-
|'''Queen Victoria'''
|-
|[[Operation: Dynamite Boat]] - [[Operation: Locomotive]] - [[Operation: Drive for Lives]] - [[Operation: Westminster]]
|-
|-
|'''Train Hideout'''
|'''Train Hideout'''
|-
|-
|[[Stalk the Stalker]]
|[[Stalk the Stalker]] - [[Nigel in for the Chop]] - [[Hullo Mr. Gatling]] - [[Runaway Train]] - [[A Long Night Out on the Town]]
|-
|'''Bounty Hunts'''
|-
|[[Homer Dalton (memory)|Homer Dalton]] - [[Leopold Bacchus (memory)|Leopold Bacchus]] - [[Jesse Butler (memory)|Jesse Butler]] - [[Mildred Graves (memory)|Mildred Graves]] - [[Emmet Sedgwick (memory)|Emmet Sedgwick]] - [[Simon Chase (memory)|Simon Chase]] -  - [[George Scrivens (memory)|George Scrivens]] - [[Anna Abramson (memory)|Anna Abramson]] - [[Harvey Hughes (memory)|Harvey Hughes]] - [[Albie Vassell (memory)|Albie Vassell]] - [[Maude Foster (memory)|Maud Foster]] - [[David O'Donnell (memory)|David O'Donnell]] - [[Sylvia Duke (memory)|Sylvia Duke]] - [[Gilbert Fowler (memory)|Gilbert Fowler]]- [[Harrison Harley (memory)|Harrison Harley]] - [[Milton King (memory)|Milton King]] - |[[Ivan Bunbury (memory)|Ivan Bunbury]] - [[Wade Lynton (memory)|Wade Lynton]]
|-
|'''Templar Hunts'''
|-
|[[Harold Drake (memory)|Harold Drake]] - [[Martin Church (memory)|Martin Church]] - [[The Fletchers]] – [[The Jekyll Brothers]] - [[The Lambeth Bullies]] – [[Tom Eccleston (memory)|Tom Eccleston]] - [[Captain Hargrave II]] - [[Phillip Beckinridge (memory)|Phillip Beckenridge]] – [[Myrtle Platt (memory)|Myrtle Platt]] – [[The Slaughterhouse Siblings]] - [[Thomas Blackroot (memory)|Thomas Blackroot]] - [[Eveline Dipper (memory)|Eveline Dipper]] – [[Peter Needham (memory)|Peter Needham]] – [[Argus and Rose Bartlett]] – [[Louis Blake (memory)|Louis Blake]] – [[Wallace Bone (memory)|Wallace Bone]] – [[Edgar Collicott and Bodyguard]] - [[Beatrice Gribble (memory)|Beatrice Gribble]]
|-
|'''Gang Strongholds'''
|-
|-
|'''The Dreadful Crimes'''
|[[Spitalfields (memory)|Spitalfields]] - [[Battersea Bellows (memory)|Battersea Bellows]] - [[Echostreet Alley (memory)|Echostreet Alley]] - [[The Mint]] - [[Jacob's Island (memory)|Jacob's Island]] - [[Field Lane (memory)|Field Lane]] - [[Black Swan Yard (memory)|Black Swan Yard]] - [[Rosemary Lane (memory)|Rosemary Lane]] - [[Clare Market (memory)|Clare Market]] - [[St. Giles Rookery]] - [[Devil's Acre (memory)|Devil's Acre]] - [[Blue Anchor Alley (memory)|Blue Anchor Alley]]
|-
|-
|10 missions
|'''Gang War'''
|-
|-
|'''Jack the Ripper'''
|[[Gang War (Whitechapel)|Whitechapel]] - [[Gang War (Lambeth)|Lambeth]] - [[Gang War (The Thames)|The Thames]] - [[Gang War (Southwark)|Southwark]] - [[Gang War (City of London)|City of London]] - [[Gang War (The Strand)|The Strand]] - [[Gang War (Westminster)|Westminster]]
|-
|-
|X missions
|'''World War I'''
|-
|-
|'''The Last Maharaja'''
|[[The Darkest Hour]]
|-
|-
|10 missions
|'''Spy Hunts'''
|-
|-
|'''Streets of London'''
|[[The Apothecary Twins]] - [[The Magpie]] - [[The Master Spy]]
|-
|-
|Probably 3-5 missions
|'''Spy Hideouts'''
|-
|[[Hopton's (memory)|Hopton's]] - [[Clarence Stock House (memory)|Clarence Stock House]] - [[17 Walpole Lane (memory)|17 Walpole Lane]]
|-
|-
|'''DLC'''
|'''DLC'''
|-
|-
|[[The Darwin and Dickens Conspiracy]] - [[Runaway Train]] - [[A Long Night]]
|'''[[The Dreadful Crimes]]'''
|-
|[[A Simple Matter of Murder!]] - [[Death Stalks the Colonel]] - [[The Case of the Conflicted Courtship]] - [[The Mystery of the Twice-Dead Professor!]] - [[The Fiend of Fleet Street]] - [[Locked in...to Die!]] - [[The Most Hated Man in London]] - [[Conjuring up a Killing!]] - [[Next Stop: Murder!]] - [[Murder at the Palace!]]
|-
|'''[[The Darwin and Dickens Conspiracy]]'''
|-
|[[Darwin's Orchid]] - [[Our Mutual Friend]] - [[An Artful Plan]]
|}
|}
__NOTOC__
__NOTOC__

Revision as of 23:31, 18 November 2015

MainTalkSandbox ISandbox II - Sandbox III - Sandbox IV

DNA setup:

Sequence 4
  • A Spoonful of Syrup - Unnatural Selection - On the Origin of Syrup - Cable News - Overdose - The Crate Escape - Playing it by Ear
Sequence 5
  • Friendly Competition - Research and Development - Survival of the Fittest - Breaking News - End of the Line - The Lady with the Lamp - A Room with a View
Sequence 6
  • A Case of Identity - A Spot of Tea - A Bad Penny - One Good Deed - A Thorne in the Side
Sequence 7
  • Playing Politics - The Bodyguard - Driving Mrs. Disraeli - Motion to Impeach - Unbreaking the Bank - Change of Plans

Guide setup:

Assassin's Creed: Syndicate memories
Main memories
Sequence 1: A Spanner in the Works
A Spanner in the Works
Sequence 2: A Simple Plan
A Simple Plan
Sequence 3: A Modern Babylon
Somewhere That's Green - Abberline, We Presume - To Catch an Urchin - Gang War (Whitechapel) - Freedom of the Press
Sequence 4: A Quick and Reliable Remedy
The Crate Escape - A Spoonful of Syrup - Unnatural Selection - On the Origin of Syrup - Cable News - Playing It by Ear - Overdose
Sequence 5: The Perils of Business
A Room with a View - Friendly Competition - Breaking News - The Lady with the Lamp - Research and Development - Survival of the Fittest - End of the Line
Sequence 6: A Run on the Bank
A Case of Identity - One Good Deed - A Spot of Tea - A Thorne in the Side - A Bad Penny
Sequence 7: All is Fair in Politics
Playing Politics - The Bodyguard - Driving Mrs. Disraeli - Change of Plans - Unbreaking the Bank - Motion to Impeach
Sequence 8: The Joys of Freedom
Strange Bedfellows - Triple Theft - Fun and Games - Final Act
Sequence 9: Shall We Dance?
Double Trouble - Dress to Impress - Family Politics - A Night to Remember
Epilogue
Pressed Flowers
London Stories
Charles Dickens
Spring-Heeled Jack - Hell's Bells - Recollection - 50 Berkeley Square - Dead Letters - The Terror of London - Our Mutual Friend - An Artful Plan
Charles Darwin
The Berlin Specimen - An Abominable Mystery - Defamation - Cruel Caricature - A Struggle for Existence - Darwin's Orchid
Karl Marx
Cat and Mouse - Where There is Smoke - Anarchist Intervention - An Explosive End - Vox Populi
Queen Victoria
Operation: Dynamite Boat - Operation: Locomotive - Operation: Drive for Lives - Operation: Westminster
Train Hideout
Stalk the Stalker - Nigel in for the Chop - Hullo Mr. Gatling - Runaway Train - A Long Night Out on the Town
The Dreadful Crimes
A Simple Matter of Murder! - The Case of the Conflicted Courtship - Death Stalks the Colonel - The Fiend of Fleet Street - The Mystery of the Twice-Dead Professor! - Locked in... to Die! - The Most Hated Man in London - Next Stop: Murder! - Conjuring up a Killing! - Murder at the Palace!
Duleep Singh
A Good Shot - Information Intercepted - Stealing from the Poor - A Golden Path - A Good Send-Off - Off the Rails - Much Ado About Drinking - The Great Jewel Heist - The Sandman - The Final Showdown
Associate Activities
Bounty Hunts
Ivan Bunbury - Harvey Hughes - Maude Foster - David O'Donnell - Leopold Bacchus - Mildred Graves - Jesse Butler - Sylvia Duke - Milton King - Gilbert Fowler - Anna Abramson - Albie Vassell - Simon Chase - Emmet Sedgwick - George Scrivens - Homer Dalton - Harrison Harley - Wade Lynton
Templar Hunts
Martin ChurchThe Lambeth BulliesThe FletchersBeatrice GribbleThe Slaughterhouse Siblings Eveline DipperThomas BlackrootLouis BlakePeter NeedhamArgus and Rose BartlettMyrtle PlattPhillip BeckenridgeThe Jekyll BrothersTom EcclestonCaptain Hargrave IIHarold DrakeWallace BoneEdgar Collicott and Bodyguard
Gang Strongholds
Spitalfields - Battersea Bellows - Echostreet Alley - The Mint - Jacob's Island - Field Lane - Black Swan Yard - Rosemary Lane - Clare Market - St. Giles Rookery - Devil's Acre - Blue Anchor Alley
Gang Wars
City of London - Lambeth - Southwark - The Thames - Whitechapel - The Strand - Westminster
World War I
The Darkest Hour
Spy Hideouts
Hopton's - Clarence Stock House - 17 Walpole Lane
Spy Hunts
The Apothecary Twins - The Magpie
Master Spy Hunt
The Master Spy
DLC
The Darwin and Dickens Conspiracy - Runaway Train - A Long Night Out on the Town - The Dreadful Crimes - The Last Maharaja
Jack the Ripper
Sequence 10: A Monster's Creed
Prologue - Autumn of Terror - The Unfortunates - The Lady Talks - Letters of Intent - Prisoners - Loose Ends - The Mother of All Crimes - Family Reunion - Live by the Creed, Die by the Creed
Bounty Hunts
David Jack-Emmings - Woody Shinnings
Cargo Hijack
Opium Cargo - Egyptian Spoils
Close the Fight Clubs
Mitre Square - Cock Lane
Lost Women
Lost Women - Lost in the City
The Ripper Letters
From Hell - Saucy Jack - Dear Boss
Carriage of Justice
John Pizer - Seweryn Klosowski - Robert Donston Stephenson
Jack's Lieutenants
City of London - Whitechapel
Walk of Shame
Walk of Shame - Shameful Abuse
Brothel Attack
Ludgate Hill Brothel - Gracechurch Street Brothel - Buck's Row Brothel

Game setup: