|
|
| Line 1,004: |
Line 1,004: |
| |Kikai was given a new chance. Its rider can grasp its undaunted spirit through the reins | | |Kikai was given a new chance. Its rider can grasp its undaunted spirit through the reins |
| | | | | |
| |}
| |
|
| |
| ===Skill Tree / Mastery===
| |
| ====Naoe====
| |
| ;Katana
| |
| {| class="wikitable sortable" style="text-align:center;" width="100%" cellspacing="0" cellpadding="2" border="1"
| |
| |-
| |
| !Skill
| |
| !Type
| |
| !Description
| |
| !Knowledge level
| |
| !Requirements
| |
| !Cost
| |
| |-
| |
| !<br>Melee Expert
| |
| |Passive
| |
| |Increase damage with Melee Weapons by '''(?/?/9)%'''
| |
| |1 (一)
| |
| |N/A
| |
| |
| |
| |-
| |
| !<br>Dodge Attack
| |
| |Passive
| |
| |Press RB / R1 after a Dodge to launch a fast counter-attack and quickly get back to the enemy.
| |
| |1 (一)
| |
| |N/A
| |
| |
| |
| |-
| |
| !<br>Tidal Wave
| |
| |Ability
| |
| |An extremely fast strike dealing 25% ability damage and making the enemy Vulnerable
| |
| |1 (一)
| |
| |N/A
| |
| |
| |
| |-
| |
| !<br>Affliction Effectiveness
| |
| |Passive
| |
| |Increase damage on Afflicted Enemies by '''(4/?/?)'''% An enemy is Afflicted when suffering from Bleed, [[Poison]], or Daze.
| |
| |2 (二)
| |
| |N/A
| |
| |1 Mastery Point
| |
| |-
| |
| !<br>Generator
| |
| |Passive
| |
| |Dodge Attacks generate 25% of an Adrenaline Chunk on hit<br><br>(Increase Dodge Attack damage by 40%)
| |
| |2 (二)
| |
| |Dodge Attack
| |
| |1 Mastery Point
| |
| |-
| |
| !<br>Eviscerate
| |
| |Ability
| |
| |Strike an enemy, dealing 75% ability damage and pushing them away. Half as effective on large enemies.
| |
| |2 (二)
| |
| |N/A
| |
| |3 Mastery Points
| |
| |-
| |
| !<br>Counter Attack
| |
| |Passive
| |
| |Press LB / L1 at the last moment to turn you Deflect into a counter-attack
| |
| |2 (二)
| |
| |Progress further in the story
| |
| |
| |
| |-
| |
| !<br>Guard Breaker
| |
| |Ability
| |
| |Unleash 9 strikes on a single enemy, each dealing 10% ability damage and breaking armor. Half as effective on large enemies
| |
| |3 (三)
| |
| |N/A
| |
| |3 Mastery Points
| |
| |-
| |
| !<br>Second Wave
| |
| |Passive
| |
| |Tidal Wave can now be chained 2 times in a row<br><br>(Increase Tidal Wave damage by 40%)
| |
| |3 (三)
| |
| |Tidal Wave
| |
| |1 Mastery Point
| |
| |-
| |
| !<br>Outclass
| |
| |Passive
| |
| |Eviscerate now has half its full effect on large enemies<!-- Still needs upgrade info -->
| |
| |3 (三)
| |
| |Eviscerate
| |
| |
| |
| |-
| |
| !<br>Momentum Building
| |
| |Passive
| |
| |Increase damage with consecutive hits by 2%<!-- Still needs upgrade info (2 more)-->
| |
| |4 (四)
| |
| |N/A
| |
| |
| |
| |-
| |
| |No Mercy
| |
| |Passive
| |
| |Successful Dodge Attacks make the target Vulnerable<!-- Still needs upgrade info -->
| |
| |4 (四)
| |
| |Generator
| |
| |
| |
| |-
| |
| |No Quarter
| |
| |Passive
| |
| |Guard Breaker now has its full effect on large enemies<!-- Still needs upgrade info -->
| |
| |4 (四)
| |
| |Guard Breaker
| |
| |
| |
| |-
| |
| |Swift Step
| |
| |Passive
| |
| |Counter Attack can now be performed on flurry attacks <!-- Still needs upgrade info -->
| |
| |4 (四)
| |
| |Counter Attack
| |
| |
| |
| |-
| |
| |Unstoppable
| |
| |Passive
| |
| |Guard Breaker can no longer be blocked or parried <!-- Still needs upgrade info -->
| |
| |5 (五)
| |
| |No Quarter
| |
| |
| |
| |-
| |
| |Smokescreen
| |
| |Passive
| |
| |Can now drop a [[Smoke screen bomb|smoke bomb]] after the push<!-- Still needs upgrade info -->
| |
| |5 (五)
| |
| |Outclass
| |
| |
| |
| |-
| |
| |Third Wave
| |
| |Passive
| |
| |Tidal Wave can now be chained 3 times in a row<!-- Still needs upgrade info -->
| |
| |6 (六)
| |
| |Second Wave; Progress further in the story
| |
| |
| |
| |-
| |
| |Hardened
| |
| |Passive
| |
| |Counter Attack can now be performed on unstoppable attacks<!-- Still needs upgrade info -->
| |
| |6 (六)
| |
| |Swift Step
| |
| |
| |
| |}
| |
|
| |
| ;Kusarigama
| |
| {| class="wikitable sortable" style="text-align:center;" width="100%" cellspacing="0" cellpadding="2" border="1"
| |
| |-
| |
| !Skill
| |
| !Type
| |
| !Description
| |
| !Knowledge level
| |
| !Requirements
| |
| !Cost
| |
| |-
| |
| |Affliction Builder
| |
| |Passive
| |
| |Increase Affliction buildup by '''(2/?/?)'''%
| |
| |1 (一)
| |
| |N/A
| |
| |1 Mastery Point
| |
| |-
| |
| |Entanglement
| |
| |Passive
| |
| |Before hitting an enemy with a Posture attack, hold down RB / R1 or RT / R2 to entangle them. Throw regular enemies in any direction using L-stick
| |
| |1 (一)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Feral Outburst
| |
| |Ability
| |
| |Launch Naoe towards a single enemy and unleash a flurry of 4 strikes dealing 20% ability damage each
| |
| |1 (一)
| |
| |N/A
| |
| |3 Mastery Points
| |
| |-
| |
| |Quick Strike
| |
| |Passive
| |
| |After any attack, momentarily pause and then press RB / R1 or RT / R2 to launch 2 extra strikes
| |
| |1 (一)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Big Catch
| |
| |Passive
| |
| |Entanglement now has its full effect on large enemies
| |
| |2 (二)
| |
| |Entanglement
| |
| |
| |
| |-
| |
| |Exposed Wound
| |
| |Passive
| |
| |Feral Outburst's final strike makes the target Vulnerable<!-- Still needs upgrade info -->
| |
| |2 (二)
| |
| |Feral Outburst
| |
| |
| |
| |-
| |
| |Snake Bite
| |
| |Ability
| |
| |Wrap the chain of the Kusarigama around a single enemy's foot to knock them out and deal 40% ability damage
| |
| |2 (二)
| |
| |N/A
| |
| |3 Mastery Points
| |
| |-
| |
| |Multi-Target Expert
| |
| |Passive
| |
| |Increase damage when hitting multiple enemies by '''(5/10/?)%'''
| |
| |3 (三)
| |
| |N/A
| |
| |1 Mastery Point
| |
| |-
| |
| |Cyclone Blast
| |
| |Ability
| |
| |Swing the Kusarigama in a large circle around Naoe, dealing 8% ability damage and pushing back struck enemies
| |
| |3 (三)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Hard Fall
| |
| |Passive
| |
| |After getting up, the enemy is now afflicted by Daze<!-- Still needs upgrade info -->
| |
| |3 (三)
| |
| |Snake Bite
| |
| |
| |
| |-
| |
| |Catalyst
| |
| |Passive
| |
| |After a combo ender, press RB / R1 or RT / R2 to extend the combo with a Quick Strike<!-- Still needs upgrade info -->
| |
| |3 (三)
| |
| |Quick Strike
| |
| |1 Mastery Point
| |
| |-
| |
| |Tug of War
| |
| |Passive
| |
| |When pulling an enemy towards Naoe, perform a powerful strike that deals 50% ability damage and knocks them down
| |
| |4 (四)
| |
| |Big Catch
| |
| |
| |
| |-
| |
| |Lasting Storm
| |
| |Passive
| |
| |Increase Cyclone Blast duration<!-- Still needs upgrade info -->
| |
| |4 (四)
| |
| |Cyclone Blast
| |
| |
| |
| |-
| |
| |Feral Frenzy
| |
| |Passive
| |
| |Feral Outburst now unleashes 2 extra strikes<!-- Still needs upgrade info -->
| |
| |4 (四)
| |
| |Exposed Wound; Progress further in the story
| |
| |
| |
| |-
| |
| |Knock Out
| |
| |Passive
| |
| |Increase knockdown duration by 10 seconds<!-- Still needs upgrade info -->
| |
| |5 (五)
| |
| |Hard Fall
| |
| |
| |
| |-
| |
| |Dazed
| |
| |Passive
| |
| |Quick Strike now inflicts 15% Daze buildup with each strike<!-- Still needs upgrade info -->
| |
| |5 (五)
| |
| |Catalyst
| |
| |
| |
| |-
| |
| |Critical Proficiency
| |
| |Passive
| |
| |Increase Critical Damage by 4%<!-- Still needs upgrade info, 2 stages -->
| |
| |6 (六)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Enhanced Impact
| |
| |Passive
| |
| |Cyclone Blast's last hit pushes back the enemies significantly further<!-- Still needs upgrade info -->
| |
| |6 (六)
| |
| |Lasting Storm
| |
| |
| |
| |-
| |
| |}
| |
|
| |
| ;Tanto
| |
| {| class="wikitable sortable" style="text-align:center;" width="100%" cellspacing="0" cellpadding="2" border="1"
| |
| |-
| |
| !Skill
| |
| !Type
| |
| !Description
| |
| !Knowledge level
| |
| !Requirements
| |
| !Cost
| |
| |-
| |
| |Gap Seeker
| |
| |Passive
| |
| |Increase [[Armor]] Piercing by '''(6/?/?)'''%
| |
| |1 (一)
| |
| |N/A
| |
| |1 Mastery Point
| |
| |-
| |
| |Leap Strike
| |
| |Passive
| |
| |When holding RB / R1 or RT / R2, press B / O and a direction with L-stick to leap toward the target and strike
| |
| |1 (一)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Shadow Piercer
| |
| |Ability
| |
| |Throw the Tanto, then dash forward to stab the target and make them Vulnerable, dealing 40% ability damage with each strike
| |
| |1 (一)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Backstab
| |
| |Passive
| |
| |Light Posture attacks that hit an enemy's back trigger Weak Point attacks
| |
| |1 (一)
| |
| |N/A
| |
| |1 Mastery Point
| |
| |-
| |
| |Backstabber
| |
| |Passive
| |
| |Increase damage from behind by '''(4/?/?)'''%
| |
| |2 (二)
| |
| |N/A
| |
| |1 Mastery Point
| |
| |-
| |
| |Escape Strike
| |
| |Passive
| |
| |While holding RB / R1 or RT / R2, press B / O to perform a strike and backward dodge<!-- Still needs upgrade info -->
| |
| |2 (二)
| |
| |Leap Strike
| |
| |1 Mastery Point
| |
| |-
| |
| |Invigorating Kill
| |
| |Passive
| |
| |Shadow Piercer generates '''(?/80)'''% of an Adrenaline Chunk on kill
| |
| |2 (二)
| |
| |Shadow Piercer
| |
| |1 Mastery Point
| |
| |-
| |
| |Shadow Barrage
| |
| |Ability
| |
| |Naoe will automatically perform a quick evade before getting hit, lasting 20 seconds and up to 7 hits. Does not work on Grab attacks
| |
| |2 (二)
| |
| |N/A
| |
| |3 Mastery Points
| |
| |-
| |
| |Blood Rush
| |
| |Passive
| |
| |Leap Strike and Escape Strike generate 25% of an Adrenaline Chunk on hit<!-- Still needs upgrade info -->
| |
| |3 (三)
| |
| |Escape Strike
| |
| |
| |
| |-
| |
| |Endless Barrage
| |
| |Passive
| |
| |Each kill while Shadow Barrage is active increases all damage by 5%<!-- Still needs upgrade info -->
| |
| |3 (三)
| |
| |Shadow Barrage
| |
| |
| |
| |-
| |
| |Back Breaker
| |
| |Passive
| |
| |Posture attacks performed behind an enemy now have 100% Armor Piercing
| |
| |3 (三)
| |
| |Backstab
| |
| |
| |
| |-
| |
| |Hidden Hand
| |
| |Ability
| |
| |Sheathe your Tanto and extend the Hidden Blade in its classic form to perform an [[Assassination]] while in combat
| |
| |4 (四)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Shadow Reach
| |
| |Passive
| |
| |Increase Shadow Piercer throw distance by 10 meters<!-- Still needs upgrade info -->
| |
| |4 (四)
| |
| |Invigorating Kill
| |
| |
| |
| |-
| |
| |Critical Thinker
| |
| |Passive
| |
| |Increase Critical Chance by '''(1/?/?)'''%
| |
| |5 (五)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Hidden Onslaught
| |
| |Passive
| |
| | +1 Health Segment removed when used against unaware enemies<!-- Still needs upgrade info -->
| |
| |5 (五)
| |
| |Hidden Hand
| |
| |
| |
| |-
| |
| |Contemplation
| |
| |Passive
| |
| |Increase Shadow Barrage duration by 10 seconds or up to 3 additional hits<!-- Still needs upgrade info -->
| |
| |5 (五)
| |
| |Endless Barrage; Progress further in the story
| |
| |
| |
| |-
| |
| |Broken Spirit
| |
| |Passive
| |
| |Hidden Hand cannot be blocked or parried<!-- Still needs upgrade info -->
| |
| |6 (六)
| |
| |Hidden Onslaught; Complete Naoe's Journey
| |
| |
| |
| |-
| |
| |Healthy Sting
| |
| |Passive
| |
| |Weakpoint Attacks triggered from behind an enemy restore 5% Health
| |
| |6 (六)
| |
| |Back Breaker
| |
| |
| |
| |-
| |
| |}
| |
|
| |
| ;Tools
| |
| {| class="wikitable sortable" style="text-align:center;" width="100%" cellspacing="0" cellpadding="2" border="1"
| |
| |-
| |
| !Skill
| |
| !Type
| |
| !Description
| |
| !Knowledge level
| |
| !Requirements
| |
| !Cost
| |
| |-
| |
| |Adrenaline Generator
| |
| |Passive
| |
| |Increase Adrenaline Gain by '''(5/10/15)'''%
| |
| |1 (一)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Smoke Bomb
| |
| |Passive
| |
| |Hold LT / L2 to aim and press RT / R1 to throw a smoke bomb and break all lines of sight
| |
| |1 (一)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Kunai
| |
| |Passive
| |
| |Hold LT / L2 to aim and press RT / R1 to throw a Kunai that deals 400% damage. Headshots on unsuspecting enemies will remove 3 Health Segments
| |
| |1 (一)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Quick Throw
| |
| |Passive
| |
| |Hold LT / L2 to aim and press RT / R1 to automatically throw the equipped tool at the closest enemy or object
| |
| |1 (一)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Larger Tool Bag I
| |
| |Passive
| |
| |Increase maximum capacity for all tools: +1 Kunai, +1 [[Shuriken]], +1 Smoke Bombs, +1 Shinobi Bell
| |
| |2 (二)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Shinobi Bell
| |
| |Passive
| |
| |Hold LT / L2 to aim and press RT / R2 to throw a Shinobi Bell that distracts nearby enemies
| |
| |2 (二)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Enduring Haze
| |
| |Passive
| |
| |Smoke Bomb has its duration increased to 10 seconds
| |
| |2 (二)
| |
| |Smoke Bomb
| |
| |2 Mastery Points
| |
| |-
| |
| |Kunai Assassination Damage I
| |
| |Passive
| |
| |Naoe removes 1 additional Health Segment with Kunai
| |
| |2 (二)
| |
| |Kunai
| |
| |
| |
| |-
| |
| |Shuriken
| |
| |Passive
| |
| |Hold LT / L2 to aim and press RT / R1 to throw a Shuriken that deals 100% damage. Staggers enemies and can be used on the environment
| |
| |2 (二)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Tool Professional
| |
| |Passive
| |
| |Increase damage with Tools by '''(6/12/?)'''%
| |
| |3 (三)
| |
| |N/A
| |
| |1 Mastery Point
| |
| |-
| |
| |Golden Bell
| |
| |Passive
| |
| |Shinobi Bell is now golden and its shine can attract enemies from afar
| |
| |3 (三)
| |
| |Shinobi Bell
| |
| |2 Mastery Points
| |
| |-
| |
| |Armor Piercing
| |
| |Passive
| |
| |Kunai now have 50% Armor Piercing<br>(Increase Kunai damage by 10%)
| |
| |3 (三)
| |
| |Kunai
| |
| |1 Mastery Point
| |
| |-
| |
| |Larger Tool Bag II
| |
| |Passive
| |
| |Increase maximum capacity for all tools: +1 Kunai, +2 Shuriken, +1 Smoke Bombs, +2 Shinobi Bell
| |
| |4 (四)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Widespread
| |
| |Passive
| |
| |Smoke Bomb has its radius increased to 10 meters
| |
| |4 (四)
| |
| |Enduring Haze; Progress further in the story
| |
| |
| |
| |-
| |
| |Kunai Assassination Damage II
| |
| |Passive
| |
| |Naoe removes 1 additional Health Segment with Kunai
| |
| |4 (四)
| |
| |Kunai Assassination Damage I
| |
| |
| |
| |-
| |
| |Triple Threat
| |
| |Passive
| |
| |Naoe can now throw 3 Shurikens at the same time for the cost of 1<!-- Still needs upgrade info -->
| |
| |4 (四)
| |
| |Shuriken
| |
| |
| |
| |-
| |
| |Tool Affliction Proficiency
| |
| |Passive
| |
| |Increase Affliction buildup with Tools by 3%. An enemy is Afflicted when suffering from Bleed, Poison, or Daze<!-- Still needs upgrade info, 2 stages -->
| |
| |5 (五)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Louder Chimes
| |
| |Passive
| |
| |Shinobi Bell has its radius increased to 5 meters
| |
| |5 (五)
| |
| |Golden Bell
| |
| |
| |
| |-
| |
| |Everlast
| |
| |Passive
| |
| |Kunai can no longer break on hard impact and can be retrieved indefinitely<!-- Still needs upgrade info -->
| |
| |5 (五)
| |
| |Armor Piercing
| |
| |
| |
| |-
| |
| |Larger Tool Bag III
| |
| |Passive
| |
| |Increase maximum capacity for all tools: +1 Kunai, +2 Shuriken, +1 Smoke Bombs, +2 Shinobi Bell
| |
| |6 (六)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Kunai Assassination Damage III
| |
| |Passive
| |
| |Naoe removes 1 additional Health Segment with Kunai
| |
| |6 (六)
| |
| |Kunai Assassination Damage II
| |
| |
| |
| |-
| |
| |Bank Shot
| |
| |Passive
| |
| |Shuriken can now bounce between targets<!-- Still needs upgrade info -->
| |
| |6 (六)
| |
| |Triple Threat; Complete The Tournament
| |
| |
| |
| |-
| |
| |}
| |
|
| |
| ;Shinobi
| |
| {| class="wikitable sortable" style="text-align:center;" width="100%" cellspacing="0" cellpadding="2" border="1"
| |
| |-
| |
| !Skill
| |
| !Type
| |
| !Description
| |
| !Knowledge level
| |
| !Requirements
| |
| !Cost
| |
| |-
| |
| |Prodigy
| |
| |Passive
| |
| |Increase damage with Abilities by '''(3/6/9)%'''
| |
| |1 (一)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Grab
| |
| |Passive
| |
| |Press Y / △ while [[Social stealth|undetected]] to grab an enemy. Once grabbed, you can move with them and hold Y / △ to knock them out
| |
| |1 (一)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Grappling Hook
| |
| |Passive
| |
| |Press LB / L1 to launch your Grappling Hook. Press B / O to drop. L-stick to swing and to move up or down and A / X to jump
| |
| |1 (一)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Shallow Water Breathing
| |
| |Passive
| |
| |Allows Naoe to breathe through a reed while remaining still in shallow water
| |
| |1 (一)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Igan Roll
| |
| |Passive
| |
| |Press B / O before hitting the ground to reduce fall damage
| |
| |1 (一)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Evasive
| |
| |Passive
| |
| |Increase damage after an evade by '''(4/?/?)'''%
| |
| |2 (二)
| |
| |N/A
| |
| |1 Mastery Point
| |
| |-
| |
| |Grab Assassinate
| |
| |Passive
| |
| |After grabbing an enemy, press RT / R1 to Assassinate them
| |
| |2 (二)
| |
| |Grab
| |
| |
| |
| |-
| |
| |Ascension Boost
| |
| |Passive
| |
| |While using the Grappling Hook, Naoe can climb much faster
| |
| |2 (二)
| |
| |Grappling Hook
| |
| |
| |
| |-
| |
| |Heighten Senses
| |
| |Ability
| |
| |While undetected, time slows down around Naoe for 8 seconds. Aborts on enemy contact.
| |
| |2 (二)
| |
| |N/A
| |
| |3 Mastery Points
| |
| |-
| |
| |Ninja Fall
| |
| |Passive
| |
| |Igan Roll now negates all fall damage
| |
| |2 (二)
| |
| |Igan Roll
| |
| |
| |
| |-
| |
| |Quick Knock Out
| |
| |Passive
| |
| |Knock out after Grab can now be performed faster
| |
| |3 (三)
| |
| |Grab Assassinate
| |
| |
| |
| |-
| |
| |Lightning Kicks
| |
| |Ability
| |
| |Knock down the 2 closest enemies and deal 20% ability damage to each
| |
| |3 (三)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Vault
| |
| |Passive
| |
| |Press B / O quickly after deflecting an attack with LT / L1 to jump over an enemy and make the target Vulnerable
| |
| |3 (三)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Efficient
| |
| |Passive
| |
| |Reduce ability cooldown by '''(5/?/?)'''%
| |
| |4 (四)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Immobilized
| |
| |Passive
| |
| |Increase the knockdown duration by 8 seconds<!-- Still needs upgrade info -->
| |
| |4 (四)
| |
| |Lightning Kicks
| |
| |
| |
| |-
| |
| |Extended Perception
| |
| |Passive
| |
| |Increase Heightened Senses duration by 4 seconds<!-- Still needs upgrade info -->
| |
| |4 (四)
| |
| |Heighten Senses
| |
| |
| |
| |-
| |
| |Destabilizing Vault
| |
| |Passive
| |
| |Increase Critical Chance by 10% over 5 seconds after using Vault
| |
| |4 (四)
| |
| |Vault
| |
| |
| |
| |-
| |
| |Sweep the Leg
| |
| |Passive
| |
| |Lightning Kick can now perform 1 additional leg sweep on a nearby target that is not already knocked down<!-- Still needs upgrade info -->
| |
| |5 (五)
| |
| |Immobilized; Progress further in the story
| |
| |
| |
| |-
| |
| |Critical Insight
| |
| |Passive
| |
| |Duration of Heightened Senses is reset on a successful assassination. Can only be reset once per activation.<!-- Still needs upgrade info -->
| |
| |6 (六)
| |
| |Extended Perception; Progress further in the story
| |
| |
| |
| |-
| |
| |High Vault
| |
| |Passive
| |
| |Throw a Shuriken mid-air on a successful Vault
| |
| |6 (六)
| |
| |Destabilizing Vault
| |
| |
| |
| |-
| |
| |}
| |
|
| |
| ;Assassin
| |
| {| class="wikitable sortable" style="text-align:center;" width="100%" cellspacing="0" cellpadding="2" border="1"
| |
| |-
| |
| !Skill
| |
| !Type
| |
| !Description
| |
| !Knowledge level
| |
| !Requirements
| |
| !Cost
| |
| |-
| |
| |Executioner
| |
| |Passive
| |
| |Increase damage on vulnerable enemies by '''(4/8/12)%'''
| |
| |1 (一)
| |
| |N/A
| |
| |1 Mastery Point
| |
| |-
| |
| |Shoji Door Assassination
| |
| |Passive
| |
| |While using a Katana, Naoe can Assassinate targets through shoji doors
| |
| |1 (一)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Hidden Blade
| |
| |Passive
| |
| |Press RT / R1 to Assassinate regular enemies and remove Health Segments. Current Health Segment Removal: 3
| |
| |1 (一)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Eagle Vision
| |
| |Passive
| |
| |Hold R-stick to highlight enemies around you
| |
| |1 (一)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Nightcrawler
| |
| |Passive
| |
| |Increase damage during the night by '''(4/8/12)'''%
| |
| |2 (二)
| |
| |N/A
| |
| |1 Mastery Point
| |
| |-
| |
| |Double Assassinate
| |
| |Passive
| |
| |While using a Tanto, Naoe can Assassinate two targets standing close together with a single attack
| |
| |2 (二)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Assassination Damage I
| |
| |Passive
| |
| |Naoe removes 1 additional Heath Segments with Assassinations
| |
| |2 (二)
| |
| |Hidden Blade
| |
| |
| |
| |-
| |
| |Vigor I
| |
| |Passive
| |
| |Increase Naoe's Adrenaline Chunks by 1
| |
| |3 (三)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Reinforced Blade
| |
| |Passive
| |
| |Hidden Blade can now be used against large enemies
| |
| |3 (三)
| |
| |Hidden Blade
| |
| |
| |
| |-
| |
| |Improved Sense
| |
| |Passive
| |
| |Increase the longevity of Eagle Vision's effect after deactivation
| |
| |3 (三)
| |
| |Eagle Vision
| |
| |2 Mastery Points
| |
| |-
| |
| |Frontrunner
| |
| |Passive
| |
| |Increase damage while Health is full by '''(4/8/12)'''%
| |
| |4 (四)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Vigor II
| |
| |Passive
| |
| |Increase Naoe's Adrenaline Chunks by 1
| |
| |4 (四)
| |
| |Vigor I
| |
| |
| |
| |-
| |
| |Assassination Damage II
| |
| |Passive
| |
| |Naoe removes 1 additional Heath Segments with Assassinations
| |
| |4 (四)
| |
| |Assassination Damage I
| |
| |
| |
| |-
| |
| |Rush Assassinate
| |
| |Passive
| |
| |While using a Kusarigama, Naoe can close the distance and deal Assassination Damage to a single target
| |
| |5 (五)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Hand of the Creed
| |
| |Passive
| |
| |Hidden Blade can no longer be denied when enemies see Naoe coming
| |
| |5 (五)
| |
| |Reinforced Blade
| |
| |
| |
| |-
| |
| |Vigor III
| |
| |Passive
| |
| |Increase Naoe's Adrenaline Chunks by 1
| |
| |6 (六)
| |
| |Vigor II; Complete The Shinbakafu
| |
| |
| |
| |-
| |
| |Assassination Damage III
| |
| |Passive
| |
| |Naoe removes 1 additional Heath Segments with Assassinations
| |
| |6 (六)
| |
| |Assassination Damage II; Progress further in the story
| |
| |
| |
| |-
| |
| |}
| |
|
| |
| ====Yasuke====
| |
| *Long Katana
| |
| {| class="wikitable sortable" style="text-align:center;" width="100%" cellspacing="0" cellpadding="2" border="1"
| |
| |-
| |
| !Skill
| |
| !Type
| |
| !Description
| |
| !Knowledge level
| |
| !Requirements
| |
| !Cost
| |
| |-
| |
| |Adrenaline Builder
| |
| |Passive
| |
| |Increase Adrenaline Gain by '''(5/10/15)%'''
| |
| |1 (一)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Sheathed Attack
| |
| |Passive
| |
| |Hold LT / L1 and press RT / R1 or RB / R2 to sheathe the Katana and launch a stronger strike that can break the target's guard
| |
| |1 (一)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Power Dash
| |
| |Ability
| |
| |Dash to a single enemy, dealing 50% ability damage, then move behind them to make them Vulnerable
| |
| |1 (一)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Riposte
| |
| |Passive
| |
| |Release LT / L1 right after blocking a hit to perform an immediate Riposte
| |
| |1 (一)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Combat Expert
| |
| |Passive
| |
| |Increase damage with Melee Weapons by '''(3/6/9)%'''
| |
| |2 (二)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Payback
| |
| |Ability
| |
| |Deal 3 powerful strikes to a single enemy, each dealing 35% ability damage and restoring 10% Health
| |
| |2 (二)
| |
| |N/A
| |
| |3 Mastery Points
| |
| |-
| |
| |Energizing Defense
| |
| |Passive
| |
| |Riposte now restores 5% Health<br><br>(Increase Riposte damage by 40%)
| |
| |2 (二)
| |
| |Riposte
| |
| |1 Mastery Point
| |
| |-
| |
| |Sheathed Posture
| |
| |Passive
| |
| |Sheathed Attack can now become a Posture attack by holding RT / R1 or RB / R2<br><br>(Increase Sheathed Attack damage by 20%)
| |
| |3 (三)
| |
| |Sheathed Attack
| |
| |1 Mastery Point
| |
| |-
| |
| |Samurai Showdown
| |
| |Ability
| |
| |Taunt up to 3 different enemies and attack them, dealing 15% ability damage to each
| |
| |3 (三)
| |
| |N/A
| |
| |3 Mastery Points
| |
| |-
| |
| |Overrun
| |
| |Passive
| |
| |Increase Payback damage by 1% per 1% Health missing<!-- Still needs upgrade info -->
| |
| |3 (三)
| |
| |Payback
| |
| |
| |
| |-
| |
| |Defensive Strike
| |
| |Passive
| |
| |Riposte now has 100% Critical Chance when performed against a Flurry Attack<!-- Still needs upgrade info -->
| |
| |3 (三)
| |
| |Energizing Defense
| |
| |2 Mastery Points
| |
| |-
| |
| |Melee Weapon Armor Damage
| |
| |Passive
| |
| |Increase Armor Damage with Melee Weapons by 6%<!-- Still needs upgrade info, 2 stages -->
| |
| |4 (四)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Shatter
| |
| |Passive
| |
| |Increase Samurai Showdown Armor Damage by 50%<!-- Still needs upgrade info -->
| |
| |4 (四)
| |
| |Samurai Showdown
| |
| |
| |
| |-
| |
| |Armor Avoidance
| |
| |Passive
| |
| |Power Dash now has 100% Armor Piercing<!-- Still needs upgrade info -->
| |
| |4 (四)
| |
| |Power Dash
| |
| |
| |
| |-
| |
| |Adrenaline Boost
| |
| |Passive
| |
| |Sheathed Attack generates 50% of an Adrenaline Chunk on hit<!-- Still needs upgrade info -->
| |
| |5 (五)
| |
| |Sheathed Posture
| |
| |
| |
| |-
| |
| |Unstoppable
| |
| |Passive
| |
| |Payback can no longer be blocked or parried<!-- Still needs upgrade info -->
| |
| |5 (五)
| |
| |Overrun
| |
| |
| |
| |-
| |
| |Call of Honor
| |
| |Passive
| |
| |Samurai Showdown can now taunt up to 4 different enemies<!-- Still needs upgrade info -->
| |
| |6 (六)
| |
| |Shatter
| |
| |
| |
| |-
| |
| |Chained Power Dash
| |
| |Passive
| |
| |Power Dash can now rush to a second enemy<!-- Still needs upgrade info -->
| |
| |6 (六)
| |
| |Armor Avoidance; Progress further in the story
| |
| |
| |
| |-
| |
| |}
| |
|
| |
| *Naginata
| |
| {| class="wikitable sortable" style="text-align:center;" width="100%" cellspacing="0" cellpadding="2" border="1"
| |
| |-
| |
| !Skill
| |
| !Type
| |
| !Description
| |
| !Knowledge level
| |
| !Requirements
| |
| !Cost
| |
| |-
| |
| |One Man Army
| |
| |Passive
| |
| |Increase damage when hitting multiple enemies by '''(5/10/15)'''%
| |
| |1 (一)
| |
| |N/A
| |
| |1 Mastery Point
| |
| |-
| |
| |Far Reach
| |
| |Passive
| |
| |Enemies hit by the tip of a Naginata take 15.00% more damage
| |
| |1 (一)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Crescent Strike
| |
| |Ability
| |
| |Jump to an enemy and swing the Naginata in a large arc in front of you, dealing 25% ability damage and pushing them back
| |
| |1 (一)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Combo Ender Armor Piercing
| |
| |Passive
| |
| |Increase Armor Piercing with Combo Enders by 8%<!-- Still needs upgrade info, 2 stages -->
| |
| |2 (二)
| |
| |N/A
| |
| |1 Mastery Point
| |
| |-
| |
| |Lethal Reach
| |
| |Passive
| |
| |Increase Critical Chance with Far Reach by 15%
| |
| |2 (二)
| |
| |Far Reach
| |
| |1 Mastery Point
| |
| |-
| |
| |Impale
| |
| |Ability
| |
| |Impale an enemy, dealing 15.00% ability damage and moving with them up to 13 meters. On release, they become Vulnerable.
| |
| |2 (二)
| |
| |N/A
| |
| |3 Mastery Points
| |
| |-
| |
| |Whirlwind
| |
| |Passive
| |
| |Hold LT / L1 and press RT / R1, RB / R2, RB / R2, RT / R1, RB / R2, for a powerful combo dealing 5% more damage with each strike
| |
| |2 (二)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Fatal Reach
| |
| |Passive
| |
| |Far Reach generates 10% of an Adrenaline Chunk on hit
| |
| |3 (三)
| |
| |Lethal Reach
| |
| |
| |
| |-
| |
| |Onslaught
| |
| |Ability
| |
| |Unleash a flurry of 8 strikes on a single enemy, dealing 15% ability damage each. Half as effective on large enemies.
| |
| |3 (三)
| |
| |N/A
| |
| |3 Mastery Points
| |
| |-
| |
| |Deep Cut
| |
| |Passive
| |
| |Crescent Strike now inflicts 35% Bleed buildup<!-- Still needs upgrade info -->
| |
| |3 (三)
| |
| |Crescent Strike
| |
| |3 Mastery Points
| |
| |-
| |
| |Lethal Charge
| |
| |Passive
| |
| |Impale now moves further with the impaled enemy<!-- Still needs upgrade info -->
| |
| |3 (三)
| |
| |Impale
| |
| |
| |
| |-
| |
| |Piercing Momentum
| |
| |Passive
| |
| |Increase Armor Piercing with consecutive hits by '''(4/8/12)'''%
| |
| |4 (四)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Stampeding Charge
| |
| |Passive
| |
| |Impale now pushes back enemies on the path<!-- Still needs upgrade info -->
| |
| |4 (四)
| |
| |Lethal Charge
| |
| |
| |
| |-
| |
| |Rising Storm
| |
| |Passive
| |
| |Whirlwind generates 10% of an Adrenaline Chunk on hit<!-- Still needs upgrade info -->
| |
| |4 (四)
| |
| |Whirlwind
| |
| |
| |
| |-
| |
| |Broader Onslaught
| |
| |Passive
| |
| |Onslaught now has its full effect on large enemies<!-- Still needs upgrade info -->
| |
| |5 (五)
| |
| |Onslaught
| |
| |
| |
| |-
| |
| |Disabling Strike
| |
| |Passive
| |
| |Crescent Strike now knocks down enemies<!-- Still needs upgrade info -->
| |
| |5 (五)
| |
| |Deep Cut; Progress further in the story
| |
| |
| |
| |-
| |
| |Ultimate Onslaught
| |
| |Passive
| |
| |Onslaught can no longer be blocked or parried<!-- Still needs upgrade info -->
| |
| |6 (六)
| |
| |Broader Onslaught; Progress further in the story
| |
| |
| |
| |-
| |
| |Persistent Storm
| |
| |Passive
| |
| |After performing the first strike, press RT / R1 or RB / R2 in any order to keep the Whirlwind going<!-- Still needs upgrade info -->
| |
| |6 (六)
| |
| |Rising Storm
| |
| |
| |
| |-
| |
| |}
| |
|
| |
| *Kanabo
| |
| {| class="wikitable sortable" style="text-align:center;" width="100%" cellspacing="0" cellpadding="2" border="1"
| |
| |-
| |
| !Skill
| |
| !Type
| |
| !Description
| |
| !Knowledge level
| |
| !Requirements
| |
| !Cost
| |
| |-
| |
| |Combo Ender Damage
| |
| |Passive
| |
| |Increase damage with Combo Ender by '''(4/8/12)'''%
| |
| |1 (一)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Devastation
| |
| |Passive
| |
| |Switch attack type at the end of a combo to trigger an additional combo ender
| |
| |1 (一)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Spine Breaker
| |
| |Ability
| |
| |Grab an enemy with the Kanabo, dealing 50% ability damage and knocking out regular enemies. Half as effective on large enemies
| |
| |1 (一)
| |
| |N/A
| |
| |3 Mastery Points
| |
| |-
| |
| |Turmoil
| |
| |Passive
| |
| |Devastation combo enders generates 50% of an Adrenaline Chunk on hit<!-- Still needs upgrade info -->
| |
| |2 (二)
| |
| |Devastation
| |
| |1 Mastery Point
| |
| |-
| |
| |Irresistible Force
| |
| |Passive
| |
| |Increase Spine Breaker knockdown duration by 10 seconds<!-- Still needs upgrade info -->
| |
| |2 (二)
| |
| |Spine Breaker
| |
| |
| |
| |-
| |
| |Crushing Shockwave
| |
| |Ability
| |
| |A downward strike that deals 90% ability damage, disables the targets, and staggers all enemies in a 3 meter radius
| |
| |2 (二)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Forward Momentum
| |
| |Passive
| |
| |When you hit an enemy, press RT / R1 or RB / R2 to chain your next attack faster
| |
| |2 (二)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Ability Master
| |
| |Passive
| |
| |Increase damage with Abilities by '''(3/6/9)'''%
| |
| |3 (三)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Infinite Devastation
| |
| |Passive
| |
| |Press the opposite attack input after a Devastation to perform a second one<!-- Still needs upgrade info -->
| |
| |3 (三)
| |
| |Turmoil
| |
| |
| |
| |-
| |
| |Slugging Rampage
| |
| |Ability
| |
| |A series of spinning strikes that deal 20% ability damage each and sends everyone nearby flying backward
| |
| |3 (三)
| |
| |N/A
| |
| |3 Mastery Points
| |
| |-
| |
| |Power Surge
| |
| |Passive
| |
| |Each successful Forward Momentum before a Combo Ender increases its damage by 15%
| |
| |3 (三)
| |
| |Forward Momentum
| |
| |1 Mastery Point
| |
| |-
| |
| |Damage Reduction
| |
| |Passive
| |
| |Increase Damage Reduction by '''2/4/6'''%
| |
| |4 (四)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Unstoppable Strength
| |
| |Passive
| |
| |Spine Breaker now has its full effect against large enemies<!-- Still needs upgrade info -->
| |
| |4 (四)
| |
| |Irresistible Force
| |
| |
| |
| |-
| |
| |Greater Shockwave
| |
| |Passive
| |
| |Crushing Shockwave now afflicts enemies with Daze<!-- Still needs upgrade info -->
| |
| |4 (四)
| |
| |Crushing Shockwave
| |
| |
| |
| |-
| |
| |Slugging Torment
| |
| |Passive
| |
| |Slugging Rampage now lasts longer<!-- Still needs upgrade info -->
| |
| |5 (五)
| |
| |Slugging Rampage
| |
| |
| |
| |-
| |
| |Absolute Shockwave
| |
| |Passive
| |
| |Increase Crushing Shockwave size by 167%<!-- Still needs upgrade info -->
| |
| |5 (五)
| |
| |Greater Shockwave
| |
| |
| |
| |-
| |
| |Slugging Fury
| |
| |Passive
| |
| |Slugging Rampage now lasts even longer<!-- Still needs upgrade info -->
| |
| |6 (六)
| |
| |Slugging Torment
| |
| |
| |
| |-
| |
| |Constant Pressure
| |
| |Passive
| |
| |Forward Momentum no longer requires hit confirmation. Press RT / R1 or RB / R2 at any time to chain your attack quicker<!-- Still needs upgrade info -->
| |
| |6 (六)
| |
| |Power Surge; Complete The Tournament
| |
| |
| |
| |-
| |
| |}
| |
|
| |
| *Teppo
| |
| {| class="wikitable sortable" style="text-align:center;" width="100%" cellspacing="0" cellpadding="2" border="1"
| |
| |-
| |
| !Skill
| |
| !Type
| |
| !Description
| |
| !Knowledge level
| |
| !Requirements
| |
| !Cost
| |
| |-
| |
| |Armor Damage
| |
| |Passive
| |
| |Increase Armor Damage by '''(6/12/18)'''%
| |
| |1 (一)
| |
| |N/A
| |
| |1 Mastery Point
| |
| |-
| |
| |Steady Hand
| |
| |Passive
| |
| |While aiming, remain still for a short time to zoom in further and increase damage by 10%
| |
| |1 (一)
| |
| |N/A
| |
| |2 Mastery Points
| |
| |-
| |
| |Armor Buster
| |
| |Ability
| |
| |Reload the Teppo and follow up with a shot that deals 100% ability damage and breaks the target's armor
| |
| |1 (一)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Steel Bullets
| |
| |Passive
| |
| |Unlock a new Bullet type that makes the target Vulnerable. Press "←" while aiming to select them
| |
| |1 (一)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Larger Pouch I
| |
| |Passive
| |
| |Increase maximum capacity for all ammo: +5 Ammo, +3 Special Ammo
| |
| |2 (二)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Close Quarters
| |
| |Ability
| |
| |Swing the Teppo at an enemy, dealing 60% ability damage, knocking them down, and automatically shooting them
| |
| |2 (二)
| |
| |N/A
| |
| |3 Mastery Points
| |
| |-
| |
| |Teppo Tempo
| |
| |Passive
| |
| |After a successful dodge, hold RT / R1 at the end of the dodge to shoot at the attacker
| |
| |2 (二)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Concussion Bullets
| |
| |Passive
| |
| |Unlock a new Bullet type that builds up the Daze affliction. Press "↓" while aiming to select them
| |
| |2 (二)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Reload Speed
| |
| |Passive
| |
| |Increase Teppo Reload Speed by '''(5/10/15)'''%
| |
| |3 (三)
| |
| |N/A
| |
| |1 Mastery Point
| |
| |-
| |
| |Concentration
| |
| |Passive
| |
| |Steady Hand now also slows down time for 5 seconds<!-- Still needs upgrade info -->
| |
| |3 (三)
| |
| |Steady Hand
| |
| |
| |
| |-
| |
| |Explosive Surprise
| |
| |Ability
| |
| |Throw a [[gunpowder]] pouch and automatically shoot it to create an explosion that deals 35% ability damage
| |
| |3 (三)
| |
| |N/A
| |
| |3 Mastery Points
| |
| |-
| |
| |Radial Effect
| |
| |Passive
| |
| |Armor Buster sends fragments of armor flying in every direction, dealing 25% ability damage in a 4 meter radius<!-- Still needs upgrade info -->
| |
| |3 (三)
| |
| |Armor Buster
| |
| |3 Mastery Points
| |
| |-
| |
| |Teppo's Might
| |
| |Passive
| |
| |Close Quarters now has 25% Armor Piercing<!-- Still needs upgrade info -->
| |
| |3 (三)
| |
| |Close Quarters
| |
| |
| |
| |-
| |
| |Sharpnel Bullets
| |
| |Passive
| |
| |Unlock a new Bullet type that builds up the Bleed affliction. Press "→" while aiming to select them
| |
| |3 (三)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Larger Pouch II
| |
| |Passive
| |
| |Increase maximum capacity for all ammo: +5 Ammo, +3 Special Ammo
| |
| |4 (四)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Explosive Barrage
| |
| |Passive
| |
| |Explosive Surprise is chained a second time<!-- Still needs upgrade info -->
| |
| |4 (四)
| |
| |Explosive Surprise
| |
| |
| |
| |-
| |
| |Target Vulnerability
| |
| |Passive
| |
| |Teppo Tempo now makes the enemy Vulnerable<!-- Still needs upgrade info -->
| |
| |4 (四)
| |
| |Teppo Tempo
| |
| |
| |
| |-
| |
| |Range Weapon Expertise
| |
| |Passive
| |
| |Increase damage with Ranged Weapons by '''(3/6/9)'''%
| |
| |5 (五)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Locked In
| |
| |Passive
| |
| |Steady Hand can no longer be interrupted<!-- Still needs upgrade info -->
| |
| |5 (五)
| |
| |Concentration
| |
| |
| |
| |-
| |
| |Deep Impact
| |
| |Passive
| |
| |On hit, Armor Buster now pushes enemies away<!-- Still needs upgrade info -->
| |
| |5 (五)
| |
| |Radial Effect
| |
| |
| |
| |-
| |
| |Brutal Takedown
| |
| |Passive
| |
| |Close Quarters now automatically knocks out the target<!-- Still needs upgrade info -->
| |
| |5 (五)
| |
| |Teppo's Might
| |
| |
| |
| |-
| |
| |Larger Pouch III
| |
| |Passive
| |
| |Increase maximum capacity for all ammo: +5 Ammo, +3 Special Ammo
| |
| |6 (六)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Explosive Warfare
| |
| |Passive
| |
| |The explosion from Explosive Surprise now knocks down anyone caught in the blast<!-- Still needs upgrade info -->
| |
| |6 (六)
| |
| |Explosive Barrage; Progress further in the story
| |
| |
| |
| |-
| |
| |Quick Aim
| |
| |Passive
| |
| |Teppo Tempo uses a faster reloading technique<!-- Still needs upgrade info -->
| |
| |6 (六)
| |
| |Target Vulnerability; Progress further in the story
| |
| |
| |
| |-
| |
| |}
| |
|
| |
| *Samurai
| |
| {| class="wikitable sortable" style="text-align:center;" width="100%" cellspacing="0" cellpadding="2" border="1"
| |
| |-
| |
| !Skill
| |
| !Type
| |
| !Description
| |
| !Knowledge level
| |
| !Requirements
| |
| !Cost
| |
| |-
| |
| |Stronger, Smarter...
| |
| |Passive
| |
| |Increase Cooldown Reduction by '''(5/10/15)'''%
| |
| |1 (一)
| |
| |N/A
| |
| |1 Mastery Point
| |
| |-
| |
| |Brutal Assassination
| |
| |Passive
| |
| |Press RT / R1 to perform Yasuke's own version of an Assassination and remove Health Segments
| |
| |1 (一)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Link Attack
| |
| |Passive
| |
| |Swap weapons "→" during a combo to transition into a quick attack while switching to your alternate weapon, extending your combo
| |
| |1 (一)
| |
| |N/A
| |
| |
| |
| |-
| |
| |War Kick
| |
| |Ability
| |
| |Perform a powerful kick on an enemy, dealing 20% ability damage and pushing them away. Half as effective on large enemies
| |
| |1 (一)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Bull Rush
| |
| |Passive
| |
| |While sprinting, regular enemies will be knocked back and some doors will break on impact. Half as effective on large enemies
| |
| |1 (一)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Regeneration
| |
| |Passive
| |
| |Restore '''(4/6/?)'''% of Yasuke's maximum Health when killing an enemy
| |
| |2 (二)
| |
| |N/A
| |
| |1 Mastery Point
| |
| |-
| |
| |Improved Brutal Assassination
| |
| |Passive
| |
| |Yasuke can now perform his Brutal Assassination against large enemies
| |
| |2 (二)
| |
| |Brutal Assassination
| |
| |
| |
| |-
| |
| |Heavy Impact
| |
| |Passive
| |
| |War Kick now has its full impact on large enemies<!-- Still needs upgrade info -->
| |
| |2 (二)
| |
| |War Kick
| |
| |3 Mastery Points
| |
| |-
| |
| |Battle Cry
| |
| |Ability
| |
| |Stagger all enemies within 10 meters of you
| |
| |2 (二)
| |
| |N/A
| |
| |3 Mastery Points
| |
| |-
| |
| |Crash Collision
| |
| |Passive
| |
| |Bull Rush can now deal 15.00% ability damage on contact<br><br>(Increase Bull Rush damage by 40%)
| |
| |2 (二)
| |
| |Bull Rush
| |
| |2 Mastery Points
| |
| |-
| |
| |Vigor I
| |
| |Passive
| |
| |Increase Yasuke's Adrenaline Chunks by 1
| |
| |2 (二)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Assassination Damage I
| |
| |Passive
| |
| |Yasuke removes 2 additional Health Segments with Assassinations
| |
| |3 (三)
| |
| |Improved Brutal Assassination
| |
| |
| |
| |-
| |
| |Impenetrable Defense
| |
| |Ability
| |
| |Immediately counter every attack received for 20 seconds and up to 5 hits
| |
| |3 (三)
| |
| |N/A
| |
| |3 Mastery Points
| |
| |-
| |
| |Outnumbered
| |
| |Passive
| |
| |For each enemy affected by Battle Cry, increase damage by 4% for 10 seconds<!-- Still needs upgrade info -->
| |
| |3 (三)
| |
| |Battle Cry
| |
| |
| |
| |-
| |
| |Big Impact
| |
| |Passive
| |
| |Bull Rush now has its full effect on large enemies<!-- Still needs upgrade info -->
| |
| |3 (三)
| |
| |Crash Collision
| |
| |2 Mastery Points
| |
| |-
| |
| |Vigor II
| |
| |Passive
| |
| |Increase Yasuke's Adrenaline Chunks by 1
| |
| |3 (三)
| |
| |Vigor I
| |
| |
| |
| |-
| |
| |Unbreachable Guard
| |
| |Passive
| |
| |Impenetrable Defense now makes attackers Vulnerable<!-- Still needs upgrade info -->
| |
| |4 (四)
| |
| |Impenetrable Defense
| |
| |
| |
| |-
| |
| |Defensive Breach
| |
| |Passive
| |
| | +2% damage on enemy collisions<!-- Still needs upgrade info -->
| |
| |4 (四)
| |
| |Heavy Impact; Progress further in the story
| |
| |
| |
| |-
| |
| |Healing Shout
| |
| |Passive
| |
| |Battle Cry now also restores 50% of maximum Health over 10 seconds<!-- Still needs upgrade info -->
| |
| |4 (四)
| |
| |Outnumbered
| |
| |
| |
| |-
| |
| |Samurai Stand
| |
| |Ability
| |
| |Enter a frenzy, turning all your attacks into Posture attacks for 10 seconds
| |
| |4 (四)
| |
| |Progress further in the story
| |
| |
| |
| |-
| |
| |Strength Builder
| |
| |Passive
| |
| |Increase damage per filled Adrenaline Chunk by 2%<!-- Still needs upgrade info, two stages -->
| |
| |5 (五)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Assassination Damage II
| |
| |Passive
| |
| |Yasuke removes 2 additional Health Segments with Assassinations
| |
| |5 (五)
| |
| |Assassination Damage I
| |
| |
| |
| |-
| |
| |Samurai Frenzy
| |
| |Passive
| |
| |When killing an enemy, Samurai Stand duration is increased by 2.50 seconds<!-- Still needs upgrade info -->
| |
| |5 (五)
| |
| |Samurai Stand
| |
| |
| |
| |-
| |
| |Vigor III
| |
| |Passive
| |
| |Increase Yasuke's Adrenaline Chunks by 1
| |
| |5 (五)
| |
| |Vigor II; Complete The Shinbakafu
| |
| |
| |
| |-
| |
| |Absolute Protection
| |
| |Passive
| |
| |Impenetrable Defense can now work against all Unstoppable Attacks, except Grab attacks<!-- Still needs upgrade info -->
| |
| |6 (六)
| |
| |Unbreachable Guard; Progress further in the story
| |
| |
| |
| |-
| |
| |Eternal Samurai
| |
| |Passive
| |
| |While in Samurai Stand, Health is locked at 10%, causing all enemy attacks to be non-lethal<!-- Still needs upgrade info -->
| |
| |6 (六)
| |
| |Samurai Frenzy
| |
| |
| |
| |-
| |
| |}
| |
|
| |
| *Bow
| |
| {| class="wikitable sortable" style="text-align:center;" width="100%" cellspacing="0" cellpadding="2" border="1"
| |
| |-
| |
| !Skill
| |
| !Type
| |
| !Description
| |
| !Knowledge level
| |
| !Requirements
| |
| !Cost
| |
| |-
| |
| |Swift Hand
| |
| |Passive
| |
| |Increase Bow Draw Speed by '''(5/10/15)'''%
| |
| |1 (一)
| |
| |N/A
| |
| |1 Mastery Point
| |
| |-
| |
| |Marksman's Shot
| |
| |Passive
| |
| |When hitting the target's head with a Posture Shot, fire a second arrow by pressing RB / R2
| |
| |1 (一)
| |
| |N/A
| |
| |1 Mastery Point
| |
| |-
| |
| |Staggering Blast
| |
| |Ability
| |
| |Shoot a powerful arrow at the target, dealing 60.00% ability damage and pushing them back
| |
| |1 (一)
| |
| |N/A
| |
| |3 Mastery Points
| |
| |-
| |
| |Serrated Arrows
| |
| |Passive
| |
| |Unlock a new Arrow type that builds up the Bleed affliction. Press "→ " while aiming to select them
| |
| |1 (一)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Large Quiver I
| |
| |Passive
| |
| |Increase maximum capacity for all arrows: +5 Arrow, +1 Special Arrow
| |
| |2 (二)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Marksman's Stance
| |
| |Passive
| |
| |Marksman's Shot is now a Posture Shot
| |
| |2 (二)
| |
| |Marksman's Shot
| |
| |
| |
| |-
| |
| |Clear Mind
| |
| |Ability
| |
| |Time slows down around you for 10 seconds while aiming
| |
| |2 (二)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Kyudo Master
| |
| |Passive
| |
| |Release RB / R2 when the Bow flashes to trigger Kyudo Master, enabling a longer Posture Window and a faster Reload Time for 5 seconds
| |
| |2 (二)
| |
| |N/A
| |
| |3 Mastery Points
| |
| |-
| |
| |Silent Arrows
| |
| |Passive
| |
| |Unlock a new Arrow that has 100% Armor Piercing and removes 4 Health Segments with headshots on unsuspecting enemies. Press "←" while aiming to select them
| |
| |2 (二)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Critical Damage
| |
| |Passive
| |
| |Increase Critical Damage by '''(4/8/12)'''%
| |
| |3 (三)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Marksman's Touch
| |
| |Passive
| |
| |Marksman's Shot now has 100% Armor Piercing
| |
| |3 (三)
| |
| |Marksman's Stance
| |
| |
| |
| |-
| |
| |Retreating Shot
| |
| |Ability
| |
| |Shoot 4 arrows at the closest enemy, dealing 10% ability damage each time while evading incoming attacks
| |
| |3 (三)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Headshot Lock
| |
| |Passive
| |
| |Staggering Blast now automatically aims at the head<!-- Still needs upgrade info -->
| |
| |3 (三)
| |
| |Staggering Blast
| |
| |
| |
| |-
| |
| |Temporal Mastery
| |
| |Passive
| |
| |Kyudo Master now slows down time on the next shot
| |
| |3 (三)
| |
| |Kyudo Master
| |
| |
| |
| |-
| |
| |Silent Arrows II
| |
| |Passive
| |
| |Yasuke removes 2 additional Health Segments with Silent Arrows
| |
| |3 (三)
| |
| |Silent Arrows
| |
| |
| |
| |-
| |
| |Large Quiver II
| |
| |Passive
| |
| |Increase maximum capacity for all arrows: +5 Arrow, +1 Special Arrow
| |
| |4 (四)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Retreating Barrage
| |
| |Passive
| |
| |Retreating Shot now fires 1 more arrows<!-- Still needs upgrade info -->
| |
| |4 (四)
| |
| |Retreating Shot
| |
| |
| |
| |-
| |
| |Effective Mindset
| |
| |Passive
| |
| |While Clear Mind is active, each kill increases damage by 15%<!-- Still needs upgrade info -->
| |
| |4 (四)
| |
| |Clear Mind
| |
| |
| |
| |-
| |
| |Silent Arrows III
| |
| |Passive
| |
| |Yasuke removes 2 additional Health Segments with Silent Arrows
| |
| |4 (四)
| |
| |Silent Arrows II
| |
| |
| |
| |-
| |
| |Headshot Damage
| |
| |Passive
| |
| |Increase damage with Headshots by '''(3/6/9)'''%
| |
| |5 (五)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Retreating Arsenal
| |
| |Passive
| |
| |Retreating Shot now fires 1 more arrows<!-- Still needs upgrade info -->
| |
| |5 (五)
| |
| |Retreating Barrage
| |
| |
| |
| |-
| |
| |Level-Headed
| |
| |Passive
| |
| |While Clear Mind is active, Headshots increase the duration by 4 seconds<!-- Still needs upgrade info -->
| |
| |5 (五)
| |
| |Effective Mindset; Progress further in the story
| |
| |
| |
| |-
| |
| |Poison Arrows
| |
| |Passive
| |
| |Unlock a new Arrow type that build up the Poison affliction. Press "↓" while aiming to select them
| |
| |5 (五)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Large Quiver III
| |
| |Passive
| |
| |Increase maximum capacity for all arrows: +5 Arrow, +1 Special Arrow
| |
| |6 (六)
| |
| |N/A
| |
| |
| |
| |-
| |
| |Hunter's Mark
| |
| |Passive
| |
| |Staggering Blast now automatically applies the Daze affliction<!-- Still needs upgrade info -->
| |
| |6 (六)
| |
| |Headshot Lock
| |
| |
| |
| |-
| |
| |Reflexive Poise
| |
| |Passive
| |
| |Kyudo Master now automatically makes all shots Posture Shots
| |
| |6 (六)
| |
| |Temporal Mastery
| |
| |
| |
| |-
| |
| |} | | |} |
|
| |
|