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[[File:ACIII-MP-Huntsman.png|thumb|right|200px|William de Saint-Prix.]]
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'''William de Saint-Prix''' was an [[Assassin]] born to a wealthy family of [[France|French]] descent. Receiving the best education, he was particularly adept at science and literature, and had gained the knowledge to design both his own weapons and fighting style. By the age of 17, he was sent on his first mission in America. From there, he has lived in the outskirts of Boston. Though he was shunned by the revolutionaries for his noble beginnings, his intelligence and courage earned him the respect of his Assassin compatriots.
'''William de Saint-Prix''' was an [[Assassin]] born to a wealthy family of [[France|French]] descent. Receiving the best education, he was particularly adept at science and literature, and had gained the knowledge to design both his own weapons and fighting style. By the age of 17, he was sent on his first mission in America. From there, he has lived in the outskirts of Boston. Though he was shunned by the revolutionaries for his noble beginnings, his intelligence and courage earned him the respect of his Assassin compatriots.



Revision as of 21:12, 14 November 2012

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William de Saint-Prix was an Assassin born to a wealthy family of French descent. Receiving the best education, he was particularly adept at science and literature, and had gained the knowledge to design both his own weapons and fighting style. By the age of 17, he was sent on his first mission in America. From there, he has lived in the outskirts of Boston. Though he was shunned by the revolutionaries for his noble beginnings, his intelligence and courage earned him the respect of his Assassin compatriots.

In 2012, his genetic memories were used as an Animi Avatar by the entertainment branch of the Templar company Abstergo Industries, to influence the general public via the Animus games console, under the title of the Huntsman.

Reference