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[[File: | [[File:Vincent Gauthier.jpg|thumb|Vincent Gauthier]] | ||
'''Vincent Gauthier''' is a | '''Vincent Gauthier''' is a Senior Concept Artist working for [[Ubisoft]] Montreal. His specialties include creating character and environmental art concepts and storyboards for films or scripted events. | ||
==Game credits== | ==Game credits== | ||
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==Trivia== | ==Trivia== | ||
*Gauthier has also been a teacher for several years. And prior to working in the game industry, he has directed several | *Gauthier has also been a teacher for several years. And prior to working in the game industry, he has directed several animation films at the National Film Board of Canada. | ||
==External links== | ==External links== | ||
Revision as of 00:45, 7 November 2013

Vincent Gauthier is a Senior Concept Artist working for Ubisoft Montreal. His specialties include creating character and environmental art concepts and storyboards for films or scripted events.
Game credits
- Tom Clancy's Splinter Cell: Chaos Theory (2005) - Ubisoft
- Assassin's Creed (2007) - Ubisoft
- Shaun White Snowboarding (2008) - Ubisoft
- Assassin's Creed (Director's Cut Edition) (2008) - Ubisoft
- Assassin's Creed II (2009) - Ubisoft
- Prince of Persia: The Forgotten Sands (2010) - Ubisoft
- Assassin's Creed: Brotherhood (2010) - Ubisoft
Trivia
- Gauthier has also been a teacher for several years. And prior to working in the game industry, he has directed several animation films at the National Film Board of Canada.
External links
- Vincent Gauthier's professional profile on Linkedin.