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[[Image:600px-SS10.jpg|right|thumb|200px|Altaïr viewing a city from a View Point.]]
[[Image:600px-SS10.jpg|right|thumb|200px|Altaïr viewing a city from a View Point.]]


In ''[[Assassin's Creed]]'', '''View Points''' are high structures that overlook the surrounding terrain, found in the Kingdom and all the cities, excluding [[Masyaf]]. They allow [[Altaïr]] to view the surrounding land and get his bearings. When climbed and activated with eagle vison, they uncover a portion of the map and show points of interest within the uncovered area, including [[Interrogation]], [[Eavesdropping]], [[Pickpocketing]], and [[Informants|Assassin Informant]] Investigations, as well as [[Citizens|Save Citizen]] optional missions. In addition, activating one View Point will reveal the locations of all the other view points in the city (or the [[Kingdom]]), placing an eagle icon representing each one on your map.
In ''[[Assassin's Creed]]'', '''View Points''' are high structures that overlook the surrounding terrain, found in the Kingdom and all the cities, excluding [[Masyaf]]. They allow [[Altaïr]] to view the surrounding land and get his bearings. When climbed and activated with eagle vison, they uncover a portion of the map and show points of interest within the uncovered area, including [[Interrogation]], [[Eavesdropping]], [[Pickpocketing]], and [[Informants|Assassin Informant]] Investigations, as well as [[Citizens|Save Citizen]] optional missions. In addition, activating one View Point will reveal the locations of all the other view points in the city (or the [[Kingdom]]), placing an eagle icon representing each one on your map.


View points often take the form of watchtowers, turrets of castles and church/temple steeples. Some have archers patrolling them, which can be a problem if they detect Altaïr before he has reached the top, as they can knock him from the tower by throwing rocks at him. A pile of hay is always placed at the bottom of each view point, allowing Altaïr to perform a [[Leap of Faith]] to get down.
View points often take the form of watchtowers, turrets of castles and church/temple steeples. Some have archers patrolling them, which can be a problem if they detect Altaïr before he has reached the top, as they can knock him from the tower by throwing rocks at him. A pile of hay is always placed at the bottom of each view point, allowing Altaïr to perform a [[Leap of Faith]] to get down.


Another easy way of identifying a possible View Point is the eagle that circles over the structure (as it always perches on the beam you can jump from).
Another easy way of identifying a possible View Point is the eagle that circles over the structure (as it always perches on the beam you can jump from).
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In the Xbox 360 version, Synchronizing with all View Points earns you an [[achievements|achievement]]:
In the Xbox 360 version, Synchronizing with all View Points earns you an [[achievements|achievement]]:


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<sub><references group="note" /></sub>
<sub><references group="note" /></sub>
== <u>Assassins Creed 2: </u> ==
In Assassins Creed 2 there will still be view points&nbsp;but they will be much higher than most points in the first game. Not only will Ezio be landing in hay, he will also dive into&nbsp;carts of fish, wool and various other materials. He will also be able to dive into water





Revision as of 12:06, 30 September 2009

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File:600px-SS10.jpg
Altaïr viewing a city from a View Point.

In Assassin's Creed, View Points are high structures that overlook the surrounding terrain, found in the Kingdom and all the cities, excluding Masyaf. They allow Altaïr to view the surrounding land and get his bearings. When climbed and activated with eagle vison, they uncover a portion of the map and show points of interest within the uncovered area, including Interrogation, Eavesdropping, Pickpocketing, and Assassin Informant Investigations, as well as Save Citizen optional missions. In addition, activating one View Point will reveal the locations of all the other view points in the city (or the Kingdom), placing an eagle icon representing each one on your map.

View points often take the form of watchtowers, turrets of castles and church/temple steeples. Some have archers patrolling them, which can be a problem if they detect Altaïr before he has reached the top, as they can knock him from the tower by throwing rocks at him. A pile of hay is always placed at the bottom of each view point, allowing Altaïr to perform a Leap of Faith to get down.

Another easy way of identifying a possible View Point is the eagle that circles over the structure (as it always perches on the beam you can jump from).

Achievement

In the Xbox 360 version, Synchronizing with all View Points earns you an achievement:

Icon Name Description[note 1] Points Secret?
Error creating thumbnail: Unable to save thumbnail to destination Fearless Complete all View Points. 25 No
  1. Descriptions may not match official descriptions.


Assassins Creed 2:

In Assassins Creed 2 there will still be view points but they will be much higher than most points in the first game. Not only will Ezio be landing in hay, he will also dive into carts of fish, wool and various other materials. He will also be able to dive into water