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|game        = ''[[Assassin's Creed II]]''
|game        = ''[[Assassin's Creed II]]''
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{{quote|We are with you friend, only lead the way.|Thieves' greeting to Ezio}}
{{quote|We are with you, friend, only lead the way.|Thieves' greeting to Ezio}}
The '''Thieves''' are one of the three factions of ''[[Assassin's Creed II]]'' helping the main character [[Ezio Auditore di Firenze|Ezio]] (the other two being the [[Courtesans]] and the [[Mercenaries]]).
The '''Thieves''' are one of the three factions of ''[[Assassin's Creed II]]'' helping the main character [[Ezio Auditore di Firenze|Ezio]] (the other two being the [[Courtesans]] and the [[Mercenaries]]).


Led by [[Antonio]], its main hideout is located in the commercial district of [[Venice]]. The guild is more an organization similar to the Mafia, rather than just a bunch of robbers. They don't target innocent citizens, and defy the local corrupted nobility. In [[Florence]], the thieves are led by [[La Volpe]] (''The Fox'' in English).
Led by [[Antonio]], their main hideout is located in the commercial district of [[Venice]]. The guild is more of an organization similar to the Mafia, rather than just a bunch of robbers. They don't target innocent citizens, and instead defy the local, corrupted nobility. In [[Florence]], the thieves are led by [[La Volpe]] (''The Fox'' in English).


The thieves can help [[Ezio]] by distracting the [[guards]], luring them for him, but this ability can be only used once, and once you use it the thieves are not in your service any more. On rooftops though the lure command is switched by the fight command so they fight the guard instead of stealing from them. They are lightly armed, carrying only a [[Short Blade]], and have very light armor. However, Thieves can follow Ezio in his acrobatic moves though they will not follow him up high towers such as view points or make far leaps if they find another route no matter how lengthy it may be. They are surprisingly effective in combat, easily dodging or blocking enemy blows and returning them. A group of four Thieves can take on eight [[Medici]] Guardsmen and not even get scratched. Their only vulnerability in combat are the [[Brutes]] and [[Seekers]]. To get them to fight for you, get into a fight with the guards while having a group of Thieves following you. You can hire another group of Thieves and make it eight, though only one group will follow you around when the fight is over.
The thieves can help [[Ezio]] by distracting the [[guards]], and luring them away; however, this ability can be only used once for a single group of thieves, and once you use it, they are no longer in your service. On rooftops, the lure command is replaced with the fight command, directing the thieves to fight the guards instead of stealing from them. Otherwise, at any time, engaging in a fight while a group of thieves is following you will automatically prompt them to assist you. You can also hire a second group to help at this point, though only one group will follow you around when the fight is over.


Be careful, however, that the thieves can easily fall into water and die (as they can't swim). So if you have thieves following you, avoid jumping across canals from the roof. This happens easily in [[Venice]]. Also remember that Thieves can be just as easily killed via normal acrobatics.
Thieves are lightly armed, carrying only a [[Short Blade]], and wearing very light armor, though this allows them to follow Ezio in many of his acrobatic moves. They will not, however, follow him up very high towers (such as view points) or make far leaps, if they are able to find another route, no matter how lengthy it may be. They are surprisingly effective in combat, easily dodging or blocking enemy blows, and returning them. A group of four thieves can take on eight [[Medici]] Guardsmen and suffer very little damage. Their only vulnerability in combat are the [[Brutes]] and [[Seekers]].
 
Be careful when free running, however, for the thieves can easily fall into water and die (as they can't swim). Thus, if you have thieves following you, avoid jumping across canals from the roof, particularly in [[Venice]]. Also remember that thieves can be just as easily killed by falling while performing normal acrobatics.
==Trivia==
==Trivia==
*During the mission "Cleaning House" [[Ezio]] has to hunt down and kill three traitor thieves in Venice, strangely, unlike the other thieves, the three traitors use [[Sword|swords]] instead of [[Dagger|daggers]].
*During the mission "Cleaning House," [[Ezio]] has to hunt down and kill three traitor thieves in Venice. Strangely, unlike the other thieves, the three use [[Sword|swords]] instead of [[Dagger|daggers]].


*Like the guards, they are generally better equipped in Venice then they are in Florence.
*Like the guards, they are generally better equipped in Venice then they are in Florence.

Revision as of 13:16, 30 September 2010

"We are with you, friend, only lead the way."
―Thieves' greeting to Ezio

The Thieves are one of the three factions of Assassin's Creed II helping the main character Ezio (the other two being the Courtesans and the Mercenaries).

Led by Antonio, their main hideout is located in the commercial district of Venice. The guild is more of an organization similar to the Mafia, rather than just a bunch of robbers. They don't target innocent citizens, and instead defy the local, corrupted nobility. In Florence, the thieves are led by La Volpe (The Fox in English).

The thieves can help Ezio by distracting the guards, and luring them away; however, this ability can be only used once for a single group of thieves, and once you use it, they are no longer in your service. On rooftops, the lure command is replaced with the fight command, directing the thieves to fight the guards instead of stealing from them. Otherwise, at any time, engaging in a fight while a group of thieves is following you will automatically prompt them to assist you. You can also hire a second group to help at this point, though only one group will follow you around when the fight is over.

Thieves are lightly armed, carrying only a Short Blade, and wearing very light armor, though this allows them to follow Ezio in many of his acrobatic moves. They will not, however, follow him up very high towers (such as view points) or make far leaps, if they are able to find another route, no matter how lengthy it may be. They are surprisingly effective in combat, easily dodging or blocking enemy blows, and returning them. A group of four thieves can take on eight Medici Guardsmen and suffer very little damage. Their only vulnerability in combat are the Brutes and Seekers.

Be careful when free running, however, for the thieves can easily fall into water and die (as they can't swim). Thus, if you have thieves following you, avoid jumping across canals from the roof, particularly in Venice. Also remember that thieves can be just as easily killed by falling while performing normal acrobatics.

Trivia

  • During the mission "Cleaning House," Ezio has to hunt down and kill three traitor thieves in Venice. Strangely, unlike the other thieves, the three use swords instead of daggers.
  • Like the guards, they are generally better equipped in Venice then they are in Florence.