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Ezio enters the shrine to Romulus, claims the scroll and key number V of VI, before returning to Rome.
Ezio enters the shrine to Romulus, claims the scroll and key number V of VI, before returning to Rome.
{{GalleryBox|The Sixth Day}}
==Dialogue==
==Dialogue==
Ezio realises that the shrine is blocked by a large gate.
Ezio realises that the shrine is blocked by a large gate.
*'''Ezio''': ''Magnifico. (Magnificent.)''
*'''Ezio''': ''Magnifico. (Magnificent.)''
{{GalleryBox|The Sixth Day}}
Ezio destroys the gate and gains access to the shine.
Ezio destroys the gate and gains access to the shine.
*'''Ezio''': ''Amen.''
*'''Ezio''': ''Amen.''


==Outcome==
==Outcome==
Ezio retrieves a key, and a Scroll of Romulus.
Ezio retrieves a key, and a Scroll of Romulus.
==Trivia==
==Trivia==
*To get 100% [[synchronization]], the player must finish the memory without losing more than one health square.
*To get 100% [[synchronization]], the player must finish the memory without losing more than one health square.

Revision as of 19:10, 4 March 2011

Template:WPmemories

The Sixth Day is a memory in Assassin's Creed: Brotherhood.

Description

Ezio enters the maze-like ruins of the Palazzo Laterno, former residence of the pope. Making his way through the Palazzo, Ezio reaches a basilica, which is also the location of a shrine to Romulus. Realising the chamber is inaccessible due to a large steel gate blocking the path, Ezio scans the room for a solution to the problem. Knowing what he must do, Ezio seeks out the and destroys the sand bag weights holding a large chandelier in place, resulting in the chandelier breaking free of its supports, swinging through the room, knocking over a large cross and destroying the gate in the process.

Ezio enters the shrine to Romulus, claims the scroll and key number V of VI, before returning to Rome.

Dialogue

Ezio realises that the shrine is blocked by a large gate.

  • Ezio: Magnifico. (Magnificent.)

Ezio destroys the gate and gains access to the shine.

  • Ezio: Amen.

Outcome

Ezio retrieves a key, and a Scroll of Romulus.

Trivia

  • To get 100% synchronization, the player must finish the memory without losing more than one health square.
  • This is the only Lair of Romulus to not feature Followers of Romulus.
  • The key taken with the Scroll is one of six which are required to unlock the Armor and Dagger of Brutus.
  • There are three flags available to find in this Secret Location.
  • The music that plays throughout this memory is "Acre Underworld" from the original Assassin's Creed.
  • A Shrunken Head, one of the rarest Trading Items in the game that is required for a shop quest can be found in the room right from the shrine's door.
Assassin's Creed: Brotherhood memories
Main memories
Sequence 1: Peace at Last
Mass Exodus - Homecoming - R & R - Horsing Around - Target Practice - Reunion - Vilified - Emergency Exit
Sequence 2: A Wilderness of Tigers
As Good As New - Well Executed - New Man in Town - Easy Come, Easy Go - Who's Got Mail? - Crepi il Lupo - The Halls of Nero - Roman Underground
Sequence 3: The Fighter, the Lover and the Thief
Double Agent - Between a Rock and a Hard Place - High-Stakes Negotiation - Collective Intelligence
Sequence 4: Den of Thieves
Castello Crasher - Femme Fatale - The Burdens We Carry - Guardian of Forlì - Man of the People - Serial Offender - Human Cargo - An Unexpected Visitor - War Plans - Outgunned - The Plan
Sequence 5: The Banker
Escape From Debt - Follow the Money - When in Rome... - In and Out - Paper Trail
Sequence 6: The Baron de Valois
Gatekeeper - French Kiss - Trojan Horse - Au Revoir
Sequence 7: The Key to the Castello
Patching the Leak - Calling All Stand-Ins - Exit Stage Right - Intervention - Ascension
Sequence 8: The Borgia
Requiem - An Apple a Day - The Apple of Eden - Demilitarization - Seeing Red - All Roads Lead To...
Sequence 9: The Fall
Pax Romana - A Seed
Secret locations
Wolves Among the Dead - Thrown to the Wolves - Leader of the Pack - The Sixth Day - A Wolf in Sheep's Clothing - Shopaholic - Liquid Gold
War machines
War Plans - Loose Cannon - War Plans - Flying Machine 2.0 - War Plans - Hell on Wheels
Templar agents
Down to Earth - Counter-Propaganda - Excommunication - Firing Line - Red-Handed - The Ringer
Cristina memories
A Second Chance - Last Rites - Best Man - Persona Non Grata - Love's Labour's Lost
Assassination contracts
Two's Company - Tactical Correction - ...And Three's a Crowd - Serf's Turf - The Three Amici - Red Letter Day - The Merchant of Rome - Bearers of Bad News - Cardinal Sin - Turning the Tables - Graduation - Brutes and Brutality
Thief assignments
Lost Pup - A Clash of Interests - Up to Speed - Class Warfare - Pointing Fingers - Eye on the Prize - Young at Heart - Downsizing - A Blanket Finish - For the Fans
Courtesan assignments
Property Dispute - Old Habits Die Hard - The Morning After - Running Scared - Live Bait - Malpractice - Closing In - Bad Politics - Troublemakers - Ghostwriting
DLC
The Da Vinci Disappearance
A Roll of the Dice - The One Who Got Away - Memento Mori - Bon Voyage - Last Minute Invite - The Ezio Auditore Affair - Decoding Da Vinci - The Temple of Pythagoras
Copernicus Conspiracy
False Censorship - Out of Orbit - Intelligentsia - Honorary Degree - Expedited Post - Man in Red - Sitting Ducks - Close the Book