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Created page with "{{Era|ACU}} {{Memory Infobox |image = |description = |appearance = ''Assassin's Creed: Unity'' |type = Main |fullsync = Deliver an urgent message to [[Francois de la Ser..."
 
imported>Stormbeast
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{{Memory Infobox
{{Memory Infobox
|image =  
|image =  
|description =  
|description = ''An urgent message has arrived for an absent M. De La Serre. Track him down and deliver it, post haste.''
|appearance = ''[[Assassin's Creed: Unity]]''
|appearance = ''[[Assassin's Creed: Unity]]''
|type = Main
|type = Main
|fullsync = Deliver an urgent message to [[Francois de la Serre]].
|fullsync = *Attacks parried.
*Attacks dodged.
|previous = [[Memories of Versailles]]
|previous = [[Memories of Versailles]]
|next = [[High Society]]
|next = [[High Society]]
|ancestor = [[Arno Dorian]]
|ancestor = [[Arno Dorian]]
|location = [[Paris]]
|location = [[Versailles]], [[France|Kingdom of France]]
|date = May 5, 1789}}
|date = 5 May 1789}}
'''The Estates General''' was a virtual representation of one of [[Arno Dorian|Arno Dorian's]] genetic memories.
'''The Estates General''' was a virtual representation of one of [[Arno Dorian]]'s [[Genetic memory|genetic memories]], relived by a [[Helix initiate]] through the [[Helix|Helix Navigator]].
 
==Description==
==Description==
[[Francois de la Serre]] departs for a meeting, but forgot to receive an important message. Arno volunteers to deliver the letter to Francois de la Serre as early as possible.
Arno approached Olivier inside the De la Serre estate.
 
==Dialogue==
*'''Olivier:''' ''Thrown out onto the street yet?''
*'''Arno:''' ''Oh, you would love that, wouldn't you?''
*'''Olivier:''' ''It'd break my heart.''
*'''Arno:''' ''Olivier, if I weren't here, who'd do all your work for you?''
*'''Olivier:''' ''The [[horses]] need brushing, boy. Get to it.''
*'''Arno:''' ''(Yes, sir).''
Arno finished brushing the horses before [[François de la Serre]] got in the [[Wagon|carriage]]. Just as the carriage left, an exhausted Perrault caught up to Arno.
*'''Perrault:''' ''(My lord! Lord De La Serre! Wait!) (Jesus Christ all mighty lord!)''
*'''Arno:''' ''Some trouble, (my friend)?''
*'''Perrault:''' ''A letter... for (Lord) De La Serre... it's very important!''
*'''Arno:''' ''Calm yourself Perrault! That letter won't reach (Mister) De La Serre any faster if you drop dead of exhaustion. Give it here – I'll catch him.''
*'''Perrault:''' ''He must receive it today! It's very–''
*'''Arno:''' ''Very important, yes. I heard you the first time. I'll see that he gets it.''
Arno took the letter and chased after the carriage.
*'''Arno:''' ''(Mister) De La Serre! Stop! Make way, make way!''
Arno caught up with the carriage, but a [[François-Thomas Germain|stranger]] got out.
*'''Arno:''' ''(Apologies). Wrong carriage. What I need is a bird's eye view.''
Arno climbed a nearby [[Viewpoints|church tower]] and caught glimpse of [[Élise de la Serre|Élise]] and François stepping out of their carriage.
*'''Arno:''' ''There you are!''
Arno [[Blending|blended]] with the crowd to sneak into the building. Once inside, he passed a crowd listening to [[Louis XVI of France|King Louis]]' speech.
*'''Civilian 1:''' ''Do you understand any of this?''
*'''Civilian 2:''' ''God, is he still talking?''
*'''Arno:''' ''Where the devil are they?''
Arno spotted François onstage near King Louis.
*'''Arno:''' ''Finaly!''
Arno noticed [[Hugo]] and [[Victor]] on the balcony.
*'''Arno:''' ''Not these two again. Must have tailed me from the Estate.''
Arno continued to make his way towards François.
*'''Civilian 3:''' ''How long do you think he'll keep talking?''
Arno found François and a [[Honoré Gabriel Riqueti, comte de Mirabeau|nobleman]] conversing.
*'''François:''' ''So, who or what will take its place? Another King? A council of capable men?''
*'''Mirabeau:''' ''That is the question, isn't it?''
*'''François:''' ''A truce, then?''
*'''Arno:''' ''What the devil was that about?''
Victor tackled Arno into the next room. Arno countered him, forcing his head into a nearby wardrobe.
*'''Arno:''' ''Now now... we can resolve this without recourse to violence...can't we?''
*'''Victor:''' ''Get him, Hugo!''
*'''Arno:''' ''I suppose not.''
Arno and Victor [[Swords|dueled]]. After Victor was defeated, Hugo freed himself from the wardrobe and dueled Arno.
*'''Arno:''' ''Easy, big fella!''
In the midst of their duel, Victor got back up.
*'''Victor:''' ''Think you can steal from me?''
*'''Hugo:''' ''No rich old man to save you now.''
*'''Victor:''' ''Let's see you run away this time!''
*'''Hugo:''' ''You can't take us both at once.''
Hugo and Victor were both defeated.
*'''Arno:''' ''Not your day, is it Victor?''
*'''Guard:''' ''Open up in there!''
*'''Arno:''' ''To your health, gentlemen.''
*'''Guard:''' ''You, boy! Stop! What are you doing there?!''
*'''Arno:''' ''Running.''
Arno escaped the guards.
*'''Arno:''' ''No getting back in there now. I'll catch them back at home, I suppose.''
 
==Outcome==
==Outcome==
Arno fails to deliver the letter and ended up getting chased by guards.
Arno escaped trouble, but failed to deliver the message to François de la Serre.
==References==
 
==Reference==
*''[[Assassin's Creed: Unity]]''
*''[[Assassin's Creed: Unity]]''
{{ACUMemories}}
[[Category:Memories of Arno Dorian]]
[[Category:Memories relived using the Helix Navigator]]

Revision as of 17:22, 28 November 2014

The Estates General was a virtual representation of one of Arno Dorian's genetic memories, relived by a Helix initiate through the Helix Navigator.

Description

Arno approached Olivier inside the De la Serre estate.

Dialogue

  • Olivier: Thrown out onto the street yet?
  • Arno: Oh, you would love that, wouldn't you?
  • Olivier: It'd break my heart.
  • Arno: Olivier, if I weren't here, who'd do all your work for you?
  • Olivier: The horses need brushing, boy. Get to it.
  • Arno: (Yes, sir).

Arno finished brushing the horses before François de la Serre got in the carriage. Just as the carriage left, an exhausted Perrault caught up to Arno.

  • Perrault: (My lord! Lord De La Serre! Wait!) (Jesus Christ all mighty lord!)
  • Arno: Some trouble, (my friend)?
  • Perrault: A letter... for (Lord) De La Serre... it's very important!
  • Arno: Calm yourself Perrault! That letter won't reach (Mister) De La Serre any faster if you drop dead of exhaustion. Give it here – I'll catch him.
  • Perrault: He must receive it today! It's very–
  • Arno: Very important, yes. I heard you the first time. I'll see that he gets it.

Arno took the letter and chased after the carriage.

  • Arno: (Mister) De La Serre! Stop! Make way, make way!

Arno caught up with the carriage, but a stranger got out.

  • Arno: (Apologies). Wrong carriage. What I need is a bird's eye view.

Arno climbed a nearby church tower and caught glimpse of Élise and François stepping out of their carriage.

  • Arno: There you are!

Arno blended with the crowd to sneak into the building. Once inside, he passed a crowd listening to King Louis' speech.

  • Civilian 1: Do you understand any of this?
  • Civilian 2: God, is he still talking?
  • Arno: Where the devil are they?

Arno spotted François onstage near King Louis.

  • Arno: Finaly!

Arno noticed Hugo and Victor on the balcony.

  • Arno: Not these two again. Must have tailed me from the Estate.

Arno continued to make his way towards François.

  • Civilian 3: How long do you think he'll keep talking?

Arno found François and a nobleman conversing.

  • François: So, who or what will take its place? Another King? A council of capable men?
  • Mirabeau: That is the question, isn't it?
  • François: A truce, then?
  • Arno: What the devil was that about?

Victor tackled Arno into the next room. Arno countered him, forcing his head into a nearby wardrobe.

  • Arno: Now now... we can resolve this without recourse to violence...can't we?
  • Victor: Get him, Hugo!
  • Arno: I suppose not.

Arno and Victor dueled. After Victor was defeated, Hugo freed himself from the wardrobe and dueled Arno.

  • Arno: Easy, big fella!

In the midst of their duel, Victor got back up.

  • Victor: Think you can steal from me?
  • Hugo: No rich old man to save you now.
  • Victor: Let's see you run away this time!
  • Hugo: You can't take us both at once.

Hugo and Victor were both defeated.

  • Arno: Not your day, is it Victor?
  • Guard: Open up in there!
  • Arno: To your health, gentlemen.
  • Guard: You, boy! Stop! What are you doing there?!
  • Arno: Running.

Arno escaped the guards.

  • Arno: No getting back in there now. I'll catch them back at home, I suppose.

Outcome

Arno escaped trouble, but failed to deliver the message to François de la Serre.

Reference

Assassin's Creed: Unity memories
Main memories
Prologue
The Tragedy of Jacques de Molay
Sequence 1
Memories of Versailles - The Estates General - High Society
Sequence 2
Imprisoned - Rebirth
Sequence 3
Graduation - Confession - Fin de Siecle
Sequence 4
The Kingdom of Beggars - Le Roi Est Mort
Sequence 5
The Silversmith - La Halle aux Blés - The Prophet
Sequence 6
The Jacobin Club - Templar Ambush
Sequence 7
A Cautious Alliance - Meeting with Mirabeau - Confrontation - The Resistance
Sequence 8
The King's Correspondence - September Massacres
Sequence 9
Starving Times - Hoarders - The Escape
Sequence 10
A Dinner Engagement - The Execution
Sequence 11
Bottom of the Barrel - Rise of the Assassin - The Bastille
Sequence 12
The Supreme Being - The Fall of Robespierre - The Temple
Cooperative missions
Women's March - The Food Chain - The Austrian Conspiracy - Political Persecution - The Tournament - Heads Will Roll - Les Enragés - Danton's Sacrifice - Moving Mirabeau - Jacobin Raid - The Infernal Machine
Heists
Tithing Templars - Catacomb Raider - The Party Palace - Royals, Guns and Money - Smuggler's Paradise - Ancient History - It Belongs in a Museum
Paris stories
Tall, Dark Strangers - Flamel's Secret: The Monks - Flamel's Secret: Denis Molinier - Flamel's Secret: The Elixir of Life - Using the Ol' Noggins - Waxworks - Sewer Rat - À la Lanterne! - The Great Escapist - Critical Comedown - Scene Stealer - Devilishly Tricky - My Kingdom For Some Whores - De Sade's Reprieve - Sadistic Blackmail - The Cult of Baphomet - The Ritual of Baphomet - La Bande Noire - Iscariotte, the Giant - Headlining the Guillotine - A Fistful of Duelers - The League of the Crimson Rose - Return of the Crimson Rose - Crimson Sunset - Flying Boy - Carmalite Nuns - Stop the Presses! - Encyclopédie Diderot - Désirée Desired - Désirée Dismayed - Désirée Delighted - French Crown Jewels - Coat of Arms - Swiss Stash - Vicious Verses - Arm the People - "Escort" Mission - Cassini's Constellations - The Condorcet Method - A Romantic Stroll - Signaling Officer Murat - A Nice Chappe - Precious Correspondence - Constructing a "Close Shave" - Up in Arms - Marianne Returns Home - The Little Prince - Turtle, Snake, Bear, Paper, Scissors - Tapestry Thief - Cartouche's Memoirs
Café Théâtre missions
Explore the Café Théâtre - Auto-Da-Fé - Colette - Damsel in Seamstress - The Queen's Necklace - Foxy Renard
Social Club missions
Bridge Brigands - Marat's Missive - Let Them Eat Hay - Cat Food on a Hot Tin Roof - Hoarding Hostages - Café Procope - Roux's Remains - An Engaging Egyptologist - Artful Dodger - A Dramatic Exit - Breaking the Habit - Extortion Contortion - Chouan Riddles - Bara's Funeral - Retribution for a Rabble-Rouser - The Black Office - Betrayer of the Queen - Spiked Bourbon - Special Delivery - Smoky Yet Robust
Murder mysteries
Murder Foretold - Barber of Seville - The Body in the Brothel - Ancestral Vengeance - The Body Politic - Bones of Contention - The Assassination of Jean-Paul Marat - Hot Chocolate to Die For - The Hand of Science - The Decapitated Warden - The Death of Philibert Aspairt - The Red Ghost of the Tuileries - Cut the Middle Man - A Dash of Poison
Nostradamus Enigmas
Mercurius - Venus - Terra - Mars - Jupiter - Saturnus - Aries - Taurus - Gemini - Cancer - Virgo - Leo - Libra - Scorpio - Sagittarius - Capricorn - Aquarius - Pisces
DLC
American Prisoner - The Chemical Revolution - Killed by Science
Dead Kings
Sequence 13
Buried Words - The Book Thief - A Shadow from the Past - Raising the Dead - Under Lock and Key - A Crown of Thorns
Cooperative and heist missions
Last Rites - Holy High Rollers
Stories of Franciade
Last Will - A Royal Hide - The Unopened Rose - The Eyes of the King
Murder mysteries
Blind Justice - Equal Justice
Suger's Legacy
I - Nativitatis Et Mortis - II - Morbum - III - Diabolus - IV - Natura - V - Crux - VI - Noctis - VII - Dies