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{{Era|PL}}
{{Era|PL}}
[[File:Territories.jpg|thumb|Territories window]]
[[File:Territories.jpg|thumb|Territories window]]
This article describes '''territories''' as they appear in ''[[Assassin's Creed: Project Legacy]]'', a [[wikipedia:Facebook|Facebook]] game, designed as a promotion for ''[[Assassin's Creed: Brotherhood]]''.
This article describes '''territories''' as they appear in ''[[Assassin's Creed: Project Legacy]]'', a promotional game for ''[[Assassin's Creed: Brotherhood]]'' that features on {{Wiki|Facebook}}.


More advanced/expensive territories to the right require that you own at least one of its prerequisites to the left.
The purchasable territories are laid out in the image to the right, of which more advanced/expensive territories require that you own at least one of its prerequisites.


The maximum number allowed to be built for each territory is 10. Combining the [[Mnemonic sets|Papal Bulls mnemonic]] increases the limit by 1, for a maximum limit of 11 of each territory.
The maximum number that is allowed to be built for each territory is 10, though combining the [[Mnemonic sets|Papal Bulls mnemonic]] increases the limit by 1, allowing for a maximum limit of 11 on each territory.


The purchasable territories are laid out as follows:
==Territory trees==
<pre>
All of the following costs '''do not''' have the intrigue stat applied, which is the percentage of increase in monetary payment. The amount varies from user to user and has an effect on the initial output of the territory. To find the amount that is earned from the territory, there should be grey text above the time it requires for the next income installment on each territory to arrive, shown above in the window of a territory's image.
Mines ---- Stables ------ Blacksmith ---- Barracks


+- Art Merchant - Bazaar -------- Bank
==Italian Wars territories==
Tailor -+
===Mine territory tree===
+- Brothel ------ Thieves Guild - Assassin's Guild
{|border="1" cellpadding="5" cellspacing="1" style="width:600px;"
 
!scope="row"|Territory
Doctor --- Library ------ Church
!scope="col"|Detail
</pre>
!scope="col"|Initial cost
==Territory Trees==
!scope="col"|Initial output<br>(8 hours)
All of the following costs '''do not''' have the intrigue stat applied, which is the percentage of increase in money payment. It varies from user to user and will have an effect on the initial output of the territory. To find the amount you are personally earning from the territory there should be grey text above the time it takes for your next income installment on each territory. Shown above in the image of a territory window.
!scope="col"|Initial output<br>(24 hours)
 
!scope="col"|Required territory
==Italian Wars Territories==
===Mine Territory Tree===
{| border="0" cellpadding="5" cellspacing="1" style="width: 600px; "
! scope="row" | Territory
! scope="col" | Detail
! scope="col" | Initial Cost
! scope="col" | Initial Output<br />(8 Hr)
! scope="col" | Initial Output<br />(24 Hr)
! scope="col" | Required<br />Territory
|-
|-
! scope="row" | Mines
!scope="row"|Mines
| Deep mines mean deep pockets.
|Deep mines mean deep pockets.
| style="text-align: center; "| 2400
|style="text-align:center;"|2400
| style="text-align: center; "| 160
|style="text-align:center;"|160
| style="text-align: center; "| 320
|style="text-align:center;"|320
| style="text-align: center; "| None.
|style="text-align:center;"|N/A
|-
|-
! scope="row"| Stables
!scope="row"|Stables
| Our steeds are treated as well as our troops.
|Our steeds are treated as well as our troops.
| style="text-align: center; "| 4800
|style="text-align:center;"|4800
| style="text-align: center; "| 320
|style="text-align:center;"|320
| style="text-align: center; "| 640
|style="text-align:center;"|640
| style="text-align: center; "| Mines
|style="text-align:center;"|Mines
|-
|-
! scope="row"| Blacksmith
!scope="row"|Blacksmith
| An army is only as good as its forge.
|An army is only as good as its forge.
| style="text-align: center; "| 36000
|style="text-align:center;"|36000
| style="text-align: center; "| 1920
|style="text-align:center;"|1920
| style="text-align: center; "| 3840
|style="text-align:center;"|3840
| style="text-align: center; "| Stables
|style="text-align:center;"|Stables
|-
|-
! scope="row"| Barracks
!scope="row"|Barracks
| The boys club.
|The boys club.
| style="text-align: center; "| 48000
|style="text-align:center;"|48000
| style="text-align: center; "| 2400
|style="text-align:center;"|2400
| style="text-align: center; "| 4800
|style="text-align:center;"|4800
| style="text-align: center; "| Blacksmith
|style="text-align:center;"|Blacksmith
|}
|}


 
===Tailor territory tree===
===Tailor Territory Tree===
{|border="1" cellpadding="5" cellspacing="1" style="width:600px;"
{| border="0" cellpadding="5" cellspacing="1" style="width: 600px; "
!scope="row"|Territory
! scope="row" | Territory
!scope="col"|Detail
! scope="col" | Detail
!scope="col"|Initial cost
! scope="col" | Initial<br />Cost
!scope="col"|Initial output<br>(8 hours)
! scope="col" | Initial Output<br />(8 Hr)
!scope="col"|Initial output<br>(24 hours)
! scope="col" | Initial Output<br />(24 Hr)
!scope="col"|Required territory
! scope="col" | Required<br />Territory
|-
|-
! scope="row" | Tailor
!scope="row"|Tailor
| Clothiers are paid to make you look good.
|Clothiers are paid to make you look good.
| style="text-align: center; "| 6000
|style="text-align:center;"|6000
| style="text-align: center; "| 400
|style="text-align:center;"|400
| style="text-align: center; "| 800
|style="text-align:center;"|800
| style="text-align: center; "| None
|style="text-align:center;"|N/A
|-
|-
! scope="row" | Art Merchant
!scope="row"|Art Merchant
| A Renaissance trend-setter.
|A Renaissance trend-setter.
| style="text-align: center; "|
|style="text-align:center;"|16000
16000
|style="text-align:center;"|1600
| style="text-align: center; "| 1600
|style="text-align:center;"|3200
| style="text-align: center; "| 3200
|style="text-align:center;"|Tailor
| style="text-align: center; "| Tailor
|-
|-
! scope="row" | Bazaar
!scope="row"|Bazaar
| Everything you want, nothing you need.
|Everything you want, nothing you need.
| style="text-align: center; "| 14400
|style="text-align:center;"|14400
| style="text-align: center; "| 1440
|style="text-align:center;"|1440
| style="text-align: center; "| 2880
|style="text-align:center;"|2880
| style="text-align: center; "| Art Merchant
|style="text-align:center;"|Art Merchant
|-
|-
! scope="row" | Bank
!scope="row"|Bank
| Safer than a coin pouch.
|Safer than a coin pouch.
| style="text-align: center; "| 96000
|style="text-align:center;"|96000
| style="text-align: center; "| 12800
|style="text-align:center;"|12800
| style="text-align: center; "| 25600
|style="text-align:center;"|25600
| style="text-align: center; "| Bazaar
|style="text-align:center;"|Bazaar
|-
|-
! scope="row" | Brothel
!scope="row"|Brothel
| Every town has one.
|Every town has one.
| style="text-align: center; "| 18000
|style="text-align:center;"|18000
| style="text-align: center; "| 1760
|style="text-align:center;"|1760
| style="text-align: center; "| 3520
|style="text-align:center;"|3520
| style="text-align: center; "| Tailor
|style="text-align:center;"|Tailor
|-
|-
! scope="row" | Thieves Guild
!scope="row"|Thieves Guild
| When you're looking for a good scoundrel.
|When you're looking for a good scoundrel.
| style="text-align: center; "| 60000
|style="text-align:center;"|60000
| style="text-align: center; "| 5200
|style="text-align:center;"|5200
| style="text-align: center; "| 10400
|style="text-align:center;"|10400
| style="text-align: center; "| Brothel
|style="text-align:center;"|Brothel
|-
|-
! scope="row"|Assassin's Guild
!scope="row"|Assassin's Guild
| The fate of the world changes here.
|The fate of the world changes here.
| style="text-align: center; "| 150000
|style="text-align: center;"|150000
| style="text-align: center; "| 12800
|style="text-align: center;"|12800
| style="text-align: center; "| 25600
|style="text-align: center;"|25600
| style="text-align: center; "| Thieves Guild
|style="text-align: center;"|Thieves Guild
|}
|}


===Doctor Territory Tree===
===Doctor territory tree===
{| border="0" cellpadding="5" cellspacing="1" style="width: 600px; "
{|border="1" cellpadding="5" cellspacing="1" style="width:600px;"
! scope="row" | Territory
!scope="row"|Territory
! scope="col" | Detail
!scope="col"|Detail
! scope="col" | Initial<br />Cost
!scope="col"|Initial cost
! scope="col" | Initial Output<br />(8 Hr)
!scope="col"|Initial output<br>(8 hours)
! scope="col" | Initial Output<br />(24 Hr)
!scope="col"|Initial output<br>(24 hours)
! scope="col" | Required Territory
!scope="col"|Required territory
|-
|-
! scope="row" | Doctor
!scope="row"|Doctor
| Mind the leeches.
|Mind the leeches.
| style="text-align: center; "| 12000
|style="text-align:center;"|12000
| style="text-align: center; "| 800
|style="text-align:center;"|800
| style="text-align: center; "| 1600
|style="text-align:center;"|1600
| style="text-align: center; "| None
|style="text-align:center;"|N/A
|-
|-
! scope="row" | Library
!scope="row"|Library
| A luxury for those who can actually read.
|A luxury for those who can actually read.
| style="text-align: center; "| 28800
|style="text-align:center;"|28800
| style="text-align: center; "| 1440
|style="text-align:center;"|1440
| style="text-align: center; "| 2880
|style="text-align:center;"|2880
| style="text-align: center; "| Doctor
|style="text-align:center;"|Doctor
|-
|-
! scope="row" | Church
!scope="row"|Church
| Faith is a powerful motivator.
|Faith is a powerful motivator.
| style="text-align: center; "| 84000
|style="text-align:center;"|84000
| style="text-align: center; "| 4800
|style="text-align:center;"|4800
| style="text-align: center; "| 9600
|style="text-align:center;"|9600
| style="text-align: center; "| Library
|style="text-align:center;"|Library
|}
|}


 
==Rome territories==
==Rome Territories==
===Basilica di Massenzio territory tree===
===Basilica Di Masenzio Territory Tree===
{|border="1" cellpadding="5" cellspacing="1" style="width:600px;"
{| border="0" cellpadding="5" cellspacing="1" style="width: 600px;"
!scope="row"|Territory
! scope="row" | Territory
!scope="col"|Detail
! scope="col" | Detail
!scope="col"|Initial cost
! scope="col" | Initial Cost
!scope="col"|Initial output<br>(8 hours)
! scope="col" | Initial Output<br />(8 Hr)
!scope="col"|Initial output<br>(24 hours)
! scope="col" | Initial Output<br />(24 Hr)
!scope="col"|Required territory
! scope="col" | Required<br />Territory
|-
|-
! scope="row" | Basilica Di Masenzio
!scope="row"|[[Basilica di Massenzio]]
| Where business got done.
|Where business got done.
| style="text-align: center; "| 4000
|style="text-align:center;"|4000
| style="text-align: center; "| 360
|style="text-align:center;"|360
| style="text-align: center; "| 720
|style="text-align:center;"|720
| style="text-align: center; "| None.
|style="text-align:center;"|N/A
|-
|-
! scope="row"| Mausoleo Di Augusto
!scope="row"|[[Mausoleo di Augusto]]
| Dead men do tell tales.
|Dead men do tell tales.
| style="text-align: center; "| 8000
|style="text-align:center;"|8000
| style="text-align: center; "| 600
|style="text-align:center;"|600
| style="text-align: center; "| 1200
|style="text-align:center;"|1200
| style="text-align: center; "| Basilica Di Masenzio
|style="text-align:center;"|Basilica di Massenzio
|-
|-
! scope="row"| The Pantheon
!scope="row"|The [[Pantheon]]
| Under new management.
|Under new management.
| style="text-align: center; "| 16000
|style="text-align:center;"|16000
| style="text-align: center; "| 1400
|style="text-align:center;"|1400
| style="text-align: center; "| 1800
|style="text-align:center;"|1800
| style="text-align: center; "| Mausoleo Di Augusto
|style="text-align:center;"|Mausoleo di Augusto
|-
|-
! scope="row"| Piramide Cestia
!scope="row"|[[Piramide Cestia]]
| Because Rome wanted one too.
|Because Rome wanted one too.
| style="text-align: center; "| 32000
|style="text-align:center;"|32000
| style="text-align: center; "| 3600
|style="text-align: center;"|3600
| style="text-align: center; "| 7200
|style="text-align: center;"|7200
| style="text-align: center; "| The Pantheon
|style="text-align: center;"|The Pantheon
|}
|}


 
===Mercati di Traiano territory tree===
===Mercati Di Traiano Territory Tree===
{|border="1" cellpadding="5" cellspacing="1" style="width:600px;"
{| border="0" cellpadding="5" cellspacing="1" style="width: 600px; "
!scope="row"|Territory
! scope="row" | Territory
!scope="col"|Detail
! scope="col" | Detail
!scope="col"|Initial cost
! scope="col" | Initial Cost
!scope="col"|Initial output<br>(8 hours)
! scope="col" | Initial Output<br />(8 Hr)
!scope="col"|Initial output<br>(24 hours)
! scope="col" | Initial Output<br />(24 Hr)
!scope="col"|Required territory
! scope="col" | Required<br />Territory
|-
|-
! scope="row" | Mercati Di Traiano
!scope="row"|[[Mercati di Traiano]]
| The world's first shopping mall.
|The world's first shopping mall.
| style="text-align: center; "| 20000
|style="text-align:center;"|20000
| style="text-align: center; "| 2200
|style="text-align:center;"|2200
| style="text-align: center; "| 4400
|style="text-align:center;"|4400
| style="text-align: center; "| None.
|style="text-align:center;"|N/A
|-
|-
! scope="row"| Colosseo
!scope="row"|Colosseo
| Once put on a killer show.
|Once put on a killer show.
| style="text-align: center; "| 40000
|style="text-align:center;"|40000
| style="text-align: center; "| 3400
|style="text-align:center;"|3400
| style="text-align: center; "| 6800
|style="text-align:center;"|6800
| style="text-align: center; "| Mercati Di Traiano
|style="text-align:center;"|Mercati di Traiano
|}
|}


 
===Arco di Tito territory tree===
===Arco Di Tito Territory Tree===
{|border="1" cellpadding="5" cellspacing="1" style="width:600px;"
{| border="0" cellpadding="5" cellspacing="1" style="width: 600px; "
!scope="row"|Territory
! scope="row" | Territory
!scope="col"|Detail
! scope="col" | Detail
!scope="col"|Initial cost
! scope="col" | Initial Cost
!scope="col"|Initial output<br />(8 hours)
! scope="col" | Initial Output<br />(8 Hr)
!scope="col"|Initial output<br />(24 hours)
! scope="col" | Initial Output<br />(24 Hr)
!scope="col"|Required territory
! scope="col" | Required<br />Territory
|-
|-
! scope="row" | Arco Di Tito
!scope="row" |[[Arco di Tito]]
| The worst way to cover up a crime.
|The worst way to cover up a crime.
| style="text-align: center; "| 12000
|style="text-align:center;"|12000
| style="text-align: center; "| 1400
|style="text-align:center;"|1400
| style="text-align: center; "| 2800
|style="text-align:center;"|2800
| style="text-align: center; "| None.
|style="text-align:center;"|N/A
|-
|-
! scope="row"| Arco Di Costantino
!scope="row"|[[Arco di Costantino]]
| Christianity's foot in the door.
|Christianity's foot in the door.
| style="text-align: center; "| 18000
|style="text-align:center;"|18000
| style="text-align: center; "| 1680
|style="text-align:center;"|1680
| style="text-align: center; "| 3360
|style="text-align:center;"|3360
| style="text-align: center; "| Arco Di Tito
|style="text-align:center;"|Arco di Tito
|-
|-
! scope="row"| Palazzo Senatorio
!scope="row"|[[Palazzo Senatorio]]
| The gods upon the hill.
|The gods upon the hill.
| style="text-align: center; "|
|style="text-align:center;"|30000
 
|style="text-align:center;"|2800
30000
|style="text-align:center;"|5600
| style="text-align: center; "| 2800
|style="text-align:center;"|Arco di Costantino
| style="text-align: center; "| 5600
| style="text-align: center; "| Arco Di Costantino
|}
|}


 
===Colle Palatino territory tree===
===Colle Palatino Territory Tree===
{|border="0" cellpadding="5" cellspacing="1" style="width:600px;"
{| border="0" cellpadding="5" cellspacing="1" style="width: 600px; "
!scope="row"|Territory
! scope="row" | Territory
!scope="col"|Detail
! scope="col" | Detail
!scope="col"|Initial cost
! scope="col" | Initial Cost
!scope="col"|Initial output<br>(8 hours)
! scope="col" | Initial Output<br />(8 Hr)
!scope="col"|Initial output<br />(24 hours)
! scope="col" | Initial Output<br />(24 Hr)
!scope="col"|Required territory
! scope="col" | Required<br />Territory
|-
|-
! scope="row" | Colle Palatino
!scope="row" |[[Colle Palatino]]
| Romulus' crib.
|Romulus' crib.
| style="text-align: center; "| 10000
|style="text-align:center;"|10000
| style="text-align: center; "| 960(10.41)
|style="text-align:center;"|960
| style="text-align: center; "| 1920
|style="text-align:center;"|1920
| style="text-align: center; "| None.
|style="text-align:center;"|N/A
|-
|-
! scope="row"| Terme Di Traiano
!scope="row"|[[Terme di Traiano]]
| Early social work.
|Early social work.
| style="text-align: center; "| 14000
|style="text-align:center;"|14000
| style="text-align: center; "| 1440(10)
|style="text-align:center;"|1440
| style="text-align: center; "| 2880
|style="text-align:center;"|2880
| style="text-align: center; "| Colle Palatino
|style="text-align:center;"|Colle Palatino
|-
|-
! scope="row"| Terme Di Caracalla
!scope="row"|[[Terme di Caracalla]]
| Washed away class division.
|Washed away class division.
| style="text-align: center; "| 16000
|style="text-align:center;"|16000
| style="text-align: center; "| 1640(9.76)
|style="text-align:center;"|1640
| style="text-align: center; "| 3280
|style="text-align:center;"|3280
| style="text-align: center; "| Terma Di Traiano
|style="text-align:center;"|Terme di Traiano
|-
|-
! scope="row"| Terme Di Diocleziano
!scope="row"|[[Terme di Diocleziano]]
| Rome's biggest bath tub.
|Rome's biggest bath tub.
| style="text-align: center; "| 20000
|style="text-align:center;"|20000
| style="text-align: center; "| 2080(9.6)
|style="text-align:center;"|2080
| style="text-align: center; "| 4160
|style="text-align:center;"|4160
| style="text-align: center; "| Terme Di Caracalla
|style="text-align:center;"|Terme di Caracalla
|}
|}


 
==Holiday territories==
==Holiday Territories==
===Snowy Meadow territory tree===
===Snowy Meadow Territory Tree===
{|border="1" cellpadding="5" cellspacing="1" style="width:600px;"
{| border="0" cellpadding="5" cellspacing="1" style="width: 600px; "
!scope="row"|Territory
! scope="row" | Territory
!scope="col"|Detail
! scope="col" | Detail
!scope="col"|Initial cost
! scope="col" | Initial Cost
!scope="col"|Initial output<br>(8 hours)
! scope="col" | Initial Output<br />(8 Hr)
!scope="col"|Initial output<br>(24 hours)
! scope="col" | Initial Output<br />(24 Hr)
!scope="col"|Required territory
! scope="col" | Required<br />Territory
|-
|-
! scope="row" | Snowy Meadow
!scope="row"|Snowy Meadow
| Impress your peers with a well-lit yard.
|Impress your peers with a well-lit yard.
| style="text-align: center; "| 4000
|style="text-align:center;"|4000
| style="text-align: center; "| 400(10)
|style="text-align:center;"|400
| style="text-align: center; "| 800
|style="text-align:center;"|800
| style="text-align: center; "| None
|style="text-align: center;"|N/A
|-
|-
! scope="row"| Crib
!scope="row"|Crib
| No vacancy.
|No vacancy.
| style="text-align: center; "| 8000
|style="text-align:center;"|8000
| style="text-align: center; "| 800(10)
|style="text-align:center;"|800
| style="text-align: center; "| 1600
|style="text-align:center;"|1600
| style="text-align: center; "| None
|style="text-align:center;"|N/A
|-
|-
! scope="row"| North Pole
!scope="row"|North Pole
| Doesn't quite live up to the hype.
|Doesn't quite live up to the hype.
| style="text-align: center; "| 16000
|style="text-align:center;"|16000
| style="text-align: center; "| 1600(10)
|style="text-align:center;"|1600
| style="text-align: center; "| 3200
|style="text-align:center;"|3200
| style="text-align: center; "| None
|style="text-align: center;"|N/A
|-
|-
! scope="row"| City Center
!scope="row"|City Center
| Busier than ever, despite the snow.
|Busier than ever, despite the snow.
| style="text-align: center; "| 32000
|style="text-align:center;"|32000
| style="text-align: center; "| 3200(10)
|style="text-align:center;"|3200
| style="text-align: center; "| 6400
|style="text-align:center;"|6400
| style="text-align: center; "| None
|style="text-align:center;"|N/A
|}
|}



Revision as of 02:42, 2 July 2012

Territories window

This article describes territories as they appear in Assassin's Creed: Project Legacy, a promotional game for Assassin's Creed: Brotherhood that features on Facebook.

The purchasable territories are laid out in the image to the right, of which more advanced/expensive territories require that you own at least one of its prerequisites.

The maximum number that is allowed to be built for each territory is 10, though combining the Papal Bulls mnemonic increases the limit by 1, allowing for a maximum limit of 11 on each territory.

Territory trees

All of the following costs do not have the intrigue stat applied, which is the percentage of increase in monetary payment. The amount varies from user to user and has an effect on the initial output of the territory. To find the amount that is earned from the territory, there should be grey text above the time it requires for the next income installment on each territory to arrive, shown above in the window of a territory's image.

Italian Wars territories

Mine territory tree

Territory Detail Initial cost Initial output
(8 hours)
Initial output
(24 hours)
Required territory
Mines Deep mines mean deep pockets. 2400 160 320 N/A
Stables Our steeds are treated as well as our troops. 4800 320 640 Mines
Blacksmith An army is only as good as its forge. 36000 1920 3840 Stables
Barracks The boys club. 48000 2400 4800 Blacksmith

Tailor territory tree

Territory Detail Initial cost Initial output
(8 hours)
Initial output
(24 hours)
Required territory
Tailor Clothiers are paid to make you look good. 6000 400 800 N/A
Art Merchant A Renaissance trend-setter. 16000 1600 3200 Tailor
Bazaar Everything you want, nothing you need. 14400 1440 2880 Art Merchant
Bank Safer than a coin pouch. 96000 12800 25600 Bazaar
Brothel Every town has one. 18000 1760 3520 Tailor
Thieves Guild When you're looking for a good scoundrel. 60000 5200 10400 Brothel
Assassin's Guild The fate of the world changes here. 150000 12800 25600 Thieves Guild

Doctor territory tree

Territory Detail Initial cost Initial output
(8 hours)
Initial output
(24 hours)
Required territory
Doctor Mind the leeches. 12000 800 1600 N/A
Library A luxury for those who can actually read. 28800 1440 2880 Doctor
Church Faith is a powerful motivator. 84000 4800 9600 Library

Rome territories

Basilica di Massenzio territory tree

Territory Detail Initial cost Initial output
(8 hours)
Initial output
(24 hours)
Required territory
Basilica di Massenzio Where business got done. 4000 360 720 N/A
Mausoleo di Augusto Dead men do tell tales. 8000 600 1200 Basilica di Massenzio
The Pantheon Under new management. 16000 1400 1800 Mausoleo di Augusto
Piramide Cestia Because Rome wanted one too. 32000 3600 7200 The Pantheon

Mercati di Traiano territory tree

Territory Detail Initial cost Initial output
(8 hours)
Initial output
(24 hours)
Required territory
Mercati di Traiano The world's first shopping mall. 20000 2200 4400 N/A
Colosseo Once put on a killer show. 40000 3400 6800 Mercati di Traiano

Arco di Tito territory tree

Territory Detail Initial cost Initial output
(8 hours)
Initial output
(24 hours)
Required territory
Arco di Tito The worst way to cover up a crime. 12000 1400 2800 N/A
Arco di Costantino Christianity's foot in the door. 18000 1680 3360 Arco di Tito
Palazzo Senatorio The gods upon the hill. 30000 2800 5600 Arco di Costantino

Colle Palatino territory tree

Territory Detail Initial cost Initial output
(8 hours)
Initial output
(24 hours)
Required territory
Colle Palatino Romulus' crib. 10000 960 1920 N/A
Terme di Traiano Early social work. 14000 1440 2880 Colle Palatino
Terme di Caracalla Washed away class division. 16000 1640 3280 Terme di Traiano
Terme di Diocleziano Rome's biggest bath tub. 20000 2080 4160 Terme di Caracalla

Holiday territories

Snowy Meadow territory tree

Territory Detail Initial cost Initial output
(8 hours)
Initial output
(24 hours)
Required territory
Snowy Meadow Impress your peers with a well-lit yard. 4000 400 800 N/A
Crib No vacancy. 8000 800 1600 N/A
North Pole Doesn't quite live up to the hype. 16000 1600 3200 N/A
City Center Busier than ever, despite the snow. 32000 3200 6400 N/A

Source