Richard Farrese: Difference between revisions
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[[File:Richard_Farrese.png|thumb|272px|Richard Farrese.]] | [[File:Richard_Farrese.png|thumb|272px|Richard Farrese.]] | ||
'''Richard Farrese''' is a writer, narrative designer, and editor at [[Ubisoft]] Montréal. Since joining the studio in November 2010, Farrese has worked on multiple aspects of the [[Assassin's Creed (series)|Assassin's Creed]] franchise. These include main tier titles such as ''[[Assassin's Creed: Revelations]]'' as well as a variety of transmedia projects including ''[[Assassin's Creed: Project Legacy]]'', the [[Ubiworkshop|UbiWorkshop]] produced ''[[Assassin's Creed Encyclopedia]]'' and ''[[Assassin's Creed: Recollection]]'', as well as on the mentoring initiative for new writers alongside [[Ann Lemay]]. | '''Richard Farrese''' is a writer, narrative designer, and editor at [[Ubisoft]] Montréal. Since joining the studio in November 2010, Farrese has worked on multiple aspects of the [[Assassin's Creed (series)|Assassin's Creed]] franchise. These include main tier titles such as ''[[Assassin's Creed: Revelations]]'' and spin-offs such as ''[[Assassin's Creed III: Liberation]]'', as well as a variety of transmedia projects including ''[[Assassin's Creed: Project Legacy]]'', the [[Ubiworkshop|UbiWorkshop]] produced ''[[Assassin's Creed Encyclopedia]]'' and ''[[Assassin's Creed: Recollection]]'', as well as on the mentoring initiative for new writers alongside [[Ann Lemay]]. | ||
Before joining Ubisoft, Farrese had been a long time fan of the [[Assassin's Creed (series)|series]]. He also worked as a freelance writer, editor and game designer, primarily on RPG-related projects such as books and magazine articles, on franchises such as ''{{Wiki|World of Warcraft}}''. He also worked as a mentor to RPG designers and writers. | Before joining Ubisoft, Farrese had been a long time fan of the [[Assassin's Creed (series)|series]]. He also worked as a freelance writer, editor and game designer, primarily on RPG-related projects such as books and magazine articles, on franchises such as ''{{Wiki|World of Warcraft}}''. He also worked as a mentor to RPG designers and writers. | ||
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[[Category:Development Team]] | [[Category:Development Team]] | ||
[[Category:Assassin's Creed: Revelations Development Team]] | [[Category:Assassin's Creed: Revelations Development Team]] | ||
[[Category:Assassin's Creed III: Liberation Development Team]] | |||
Revision as of 22:02, 27 September 2012
Richard Farrese is a writer, narrative designer, and editor at Ubisoft Montréal. Since joining the studio in November 2010, Farrese has worked on multiple aspects of the Assassin's Creed franchise. These include main tier titles such as Assassin's Creed: Revelations and spin-offs such as Assassin's Creed III: Liberation, as well as a variety of transmedia projects including Assassin's Creed: Project Legacy, the UbiWorkshop produced Assassin's Creed Encyclopedia and Assassin's Creed: Recollection, as well as on the mentoring initiative for new writers alongside Ann Lemay.
Before joining Ubisoft, Farrese had been a long time fan of the series. He also worked as a freelance writer, editor and game designer, primarily on RPG-related projects such as books and magazine articles, on franchises such as World of Warcraft. He also worked as a mentor to RPG designers and writers.