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{{era|Realworld}}{{stub}}
{{era|Realworld}}
[[File:ACR_Raphael_Lacoste_ArtDirector.jpg|thumb|210px|Raphael Lacoste - Art Director on ''Assassin's Creed: Revelations''.]]
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[[File:ACR_Raphael_Lacoste_ArtDirector.jpg|thumb|200px|Raphael Lacoste - Art Director on ''Assassin's Creed: Revelations''.]]


'''Raphael Lacoste''' is an Art Director on ''[[Assassin's Creed Revelations|Assassin's Creed: Revelations]].''
'''Raphael Lacoste''' is an Art Director on ''[[Assassin's Creed Revelations|Assassin's Creed: Revelations]].''


==Biography==
==Biography==
<p style="margin: 0cm 0cm 0pt">Lacoste was born in Paris in 1974. After a few years working as photographer and composer for a theatre company, he went to the animation school of the National centre of the comic strip in Angoulême, France, to learn Softimage. He did there his first short movie “''Nîumb''” which was screened at Siggaph, Imagina and anima-mundi 2000.</p>
Lacoste was born in Paris in 1974. After a few years working as photographer and composer for a theatre company, he went to the animation school of the National centre of the comic strip in Angoulême, France, to learn Softimage. He did there his first short movie “''Nîumb''” which was screened at Siggaph, Imagina and anima-mundi 2000.


He worked then for Kalisto Entertainment as senior background artist. In 2002 he was contacted by [[Ubisoft]] to work as an art director on “''Prince of Persia: The Sands Of Time''”. Lacoste went on to work on such titles as ''Prince of Persia: The Two Thrones'' and ''[[Assassin's Creed]]'', winning a VES Award in February 2006 for his work on the "''Two Thrones''" cut scene. Wanting to challenge himself in the film industry, Lacoste stepped away from the game industry to work as a matte painter and senior concept artist on such feature films as: ''Terminator Salvation'', ''Journey to the Center of the Earth'', ''Death Race'', and ''Repo Men''.
He worked then for Kalisto Entertainment as senior background artist. In 2002 he was contacted by [[Ubisoft]] to work as an art director on “''Prince of Persia: The Sands Of Time''”. Lacoste went on to work on such titles as ''Prince of Persia: The Two Thrones'' and ''[[Assassin's Creed]]'', winning a VES Award in February 2006 for his work on the "''Two Thrones''" cut scene. Wanting to challenge himself in the film industry, Lacoste stepped away from the game industry to work as a matte painter and senior concept artist on such feature films as: ''Terminator Salvation'', ''Journey to the Center of the Earth'', ''Death Race'', and ''Repo Men''.


As of 2009, Lacoste has returned to the video game industry, working as a senior art director for EA, and again at Ubisoft Montreal on the Assassin's Creed series. His role on ''Assassin's Creed: Revelations'' is that of the senior concept artist, matte painter and production designer for both the in-game footage and for [[Assassin's Creed: Embers]] film.
As of 2009, Lacoste has returned to the video game industry, working as a senior art director for EA, and again at Ubisoft Montreal on the Assassin's Creed series. His role on ''Assassin's Creed: Revelations'' is that of the senior concept artist, matte painter and production designer for both the in-game footage and for [[Assassin's Creed: Embers]] film.
==Trivia==
==Trivia==
*Lacoste has been now Art Director on Videogames and Cinematics (CG) for more than 7 years.
*Lacoste has been now Art Director on Videogames and Cinematics (CG) for more than 7 years.
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==Gallery==
==Gallery==
<center><gallery captionalign="left">
<center><gallery captionalign="left">
North_Kingdom_R.Lacoste.jpg|Original New Kingdom Concept in Assassin's Creed (both hand drawn and digital manipulated by Lacoste).
North_Kingdom_R.Lacoste.jpg|Original New Kingdom Concept in Assassin's Creed (both hand drawn and digital manipulated by Lacoste).

Revision as of 05:32, 24 August 2011

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File:ACR Raphael Lacoste ArtDirector.jpg
Raphael Lacoste - Art Director on Assassin's Creed: Revelations.

Raphael Lacoste is an Art Director on Assassin's Creed: Revelations.

Biography

Lacoste was born in Paris in 1974. After a few years working as photographer and composer for a theatre company, he went to the animation school of the National centre of the comic strip in Angoulême, France, to learn Softimage. He did there his first short movie “Nîumb” which was screened at Siggaph, Imagina and anima-mundi 2000.

He worked then for Kalisto Entertainment as senior background artist. In 2002 he was contacted by Ubisoft to work as an art director on “Prince of Persia: The Sands Of Time”. Lacoste went on to work on such titles as Prince of Persia: The Two Thrones and Assassin's Creed, winning a VES Award in February 2006 for his work on the "Two Thrones" cut scene. Wanting to challenge himself in the film industry, Lacoste stepped away from the game industry to work as a matte painter and senior concept artist on such feature films as: Terminator Salvation, Journey to the Center of the Earth, Death Race, and Repo Men.

As of 2009, Lacoste has returned to the video game industry, working as a senior art director for EA, and again at Ubisoft Montreal on the Assassin's Creed series. His role on Assassin's Creed: Revelations is that of the senior concept artist, matte painter and production designer for both the in-game footage and for Assassin's Creed: Embers film.

Trivia

  • Lacoste has been now Art Director on Videogames and Cinematics (CG) for more than 7 years.
  • He had teachers like René Laloux, the director of "Time Masters", "Gandahar", and "Fantastic Planet". Raphael was very impressed by the work of his teacher and has stated that he was his main inspiration to moving into the computer game industry.
  • His nickname at Ubisoft is Raph.
  • He is skilled particularly in environments, moods, picture composition and lighting.

Gallery

External links