Officer: Difference between revisions
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Officers were almost ubiquitous in the cities, forts and frontiers alike, accompanied by a body of troops. They were armed with [[Swords and maces|sabers]] and [[Firearms|flintlocks]]. Officers could parry and attack in rapid succession and were dangerous if not countered properly. Direct attacks would often result in a parry and counterattacks led to retaliation. Disarms, defense breaks and execution streaks were all viable tactics. | Officers were almost ubiquitous in the cities, forts and frontiers alike, accompanied by a body of troops. They were armed with [[Swords and maces|sabers]] and [[Firearms|flintlocks]]. Officers could parry and attack in rapid succession and were dangerous if not countered properly. Direct attacks would often result in a parry and counterattacks led to retaliation. Disarms, defense breaks and execution streaks were all viable tactics. | ||
==Reference== | ==Reference== | ||
*''[[Assassin's Creed III]]'' | *''[[Assassin's Creed III]]'' | ||
Revision as of 03:03, 23 December 2012

Officers were troops appointed to positions of authority and power in the British Army and the Continental Army during the American Revolutionary War.
They usually commanded a section or above and are responsible for the well-being and deployment of their troops. Officers displayed wore riding boots, a gorget, shoulder cuffs and finely crafted leather riding gloves as well as shorter tunics and tarletons that denoted their position.
Officers were quite perceptive and could see through blended spots and disguises.
Combat
Officers were almost ubiquitous in the cities, forts and frontiers alike, accompanied by a body of troops. They were armed with sabers and flintlocks. Officers could parry and attack in rapid succession and were dangerous if not countered properly. Direct attacks would often result in a parry and counterattacks led to retaliation. Disarms, defense breaks and execution streaks were all viable tactics.
Reference