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→‎Subject 15: - adding tidbit about her being pregnant and "memory-within-memory" patterns mentioned by Lucy in AC:B
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===Subject 15===
===Subject 15===
Subject 15 was mentioned by [[Lucy]] to be female and pregnant. She suffered through the bleeding effect by seeing memories of her ancestors and other people from different time periods.
Subject 15 was mentioned by [[Lucy]] to be female and pregnant. She suffered through the bleeding effect by seeing memories of her ancestors and other people from different time periods. She also experienced "memory-within-memory" patterns, due to being pregnant and the memories of the fetus's father conflicted with Subject 15's ancestors' memories.


===Subject 16===
===Subject 16===

Revision as of 09:40, 30 November 2010

Subjects are people who have been selected by Abstergo Industries for use in their experiments with genetic memory and the Animus. There are (or have been) at least seventeen Subjects, of which only 5 are ever mentioned in Assassin's Creed. It is clear Abstergo Industries does not treat subjects well and if no more valuable information can be obtained from a subject's memories, they are sometimes eliminated.

Known Subjects

Only subjects 4, 12, 15, 16, and 17 are ever mentioned in the game. Subjects 1 through 14 besides 4 and 12, as well as any that may exist after 17, are never shown and never seen.

Subject 4

In Subject 16's truth cluster 8, Subject 4 was mentioned in a letter dating back to September, 1985. meaning that animus experiments are much older than previously believed. In the letter, an unknown person going by W.V. (most likely Warren Vidic) reported making a prototype Piece of Eden and would use it on Subject 4 between his/her animus sessions. Subject 4's fate is unknown but he/she is most likely dead by now.

Subject 12

Subject 12 was the direct descendant of an individual involved in (or subjected to) the Philadelphia Experiment, a popular conspiracy theory where a naval vessel is alleged to have traveled forward in time for 18 minutes. The email claims that the Templars obtained sufficient information to reconstruct the device responsible, but will not continue with development due to concerns about the creation of irreparable time paradoxes.

Subject 15

Subject 15 was mentioned by Lucy to be female and pregnant. She suffered through the bleeding effect by seeing memories of her ancestors and other people from different time periods. She also experienced "memory-within-memory" patterns, due to being pregnant and the memories of the fetus's father conflicted with Subject 15's ancestors' memories.

Subject 16

Main article: Subject 16
File:300px-Crypticmessages.jpg
Desmond using Eagle Vision to view a message from Subject 16

Subject Sixteen was the predecessor to Desmond Miles in Abstergo's experiments. His name is unknown, but he is at one point referred to as "Neumann." He is only "seen" once, as an indistinct personification hidden within his Cluster puzzles.

It is known that, due to the "Bleeding effect", Subject 16 went mad and wrote the cryptic messages throughout the Animus room and his bedroom, using his own blood (supposedly dying afterwards). He may also have, in his madness, murdered Leila Marino and used her blood to write some of

File:Subject 16.jpg
Subject 16

the cryptic messages as it is even stated by Subject 16 himself that if he would have written all of the messages with his own blood, he would have died before he finished.

However, when you finish the ten Rifts, he appears as an hologram and reveals that he is still alive. The achievement/trophy for Assassin's Creed: Brotherhood titled ".. .- -- .- .-.. .. ...- ." (morse code) translates to "I AM ALIVE." This achievement/trophy is earned by solving all of Subject 16's puzzles.

Subject 17 (Desmond Miles)

Main article: Desmond Miles
File:Desmond2.png
Subject 17, Desmond Miles

Desmond Miles is the true protagonist of Assassin's Creed, and the successor of Subject 16.

Brought to Abstergo against his will, he was threatened with a coma and death if he did not participate in the Animus project. Giving in to the threat, he entered the Animus. He was made to recreate the actions of his ancestor Altaïr, in order to find the location of the Piece of Eden. Like Subject 16 before him, Desmond experiences the Bleeding effect. However, he only experiences a relatively minor change- the ability to use Eagle Vision like his ancestor. This is probably due to Lucy urging him to take breaks from the Animus. In Assassin's Creed II though he gains all of Ezio's skills. In Assassin's Creed Abstergo were about to kill him until Lucy suggested that he can still be useful for finding more Pieces of Eden.

Assassin's Creed: Brotherhood

It has been noticed in the multiplayer walkthrough video that the players in the game are referred to as "Subjects" e.g. "Subject 6 killed Subject 2". This could likely be replaced with player's Gamertag when Assassin's Creed: Brotherhood goes live.