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AC2 Guard Model.jpg
AC2 Guard Model.jpg
AC2 Alternate female civilian Concept renders by Nicolas Collings.jpg
AC2 Alternate female civilian Concept renders by Nicolas Collings.jpg
AC2 Minerva Model.jpg
AC2 Checco Orsi Model.jpg
AC2 Ludovico Orsi Model.jpg
ACII Guard Armor render by Nicolas Colling.jpg
ACII Guard Armor render by Nicolas Colling.jpg
ACII Guards by Nicolas Colling.jpg
ACII Guards by Nicolas Colling.jpg

Revision as of 09:02, 28 April 2020

Nicolas Collings

Nicolas Collings (born 1983) is currently a Senior Character Modeler and Texture Painter at Blur Studio. Previously, he worked in a similar role at Ubisoft Montreal, where he was responsible for the creation of many main characters of Assassin's Creed: Brotherhood, including Cesare and Juan Borgia.

Games credited

  • Divinity II: Ego Draconis (2009) - dtp entertainment
  • Assassin's Creed II (2009) - Ubisoft
  • Divinity II: Flames of Vengeance (2010) - dtp entertainment
  • Assassin's Creed: Brotherhood (2010) - Ubisoft
  • Assassin's Creed III (pre-production only) (2012) - Ubisoft
  • Dishonored (2012) - Arkane Studios

Trivia

  • Collings is known to have a thorough understanding of human anatomy.

Gallery

Assassin's Creed II

Assassin's Creed: Brotherhood

Assassin's Creed III

References