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'''Nicolas Collings''' (born 1983) is currently a Senior Character Modeler and Texture Painter at Blur Studio. Previously, he worked in a similar role at [[Ubisoft]] Montreal, where he was responsible for the creation of many main characters of ''[[Assassin's Creed: Brotherhood]]'', including [[Cesare Borgia|Cesare]] and [[Juan Borgia the Elder|Juan Borgia]]. | '''Nicolas Collings''' (born 1983) is currently a Senior Character Modeler and Texture Painter at Blur Studio. Previously, he worked in a similar role at [[Ubisoft]] Montreal, where he was responsible for the creation of many main characters of ''[[Assassin's Creed: Brotherhood]]'', including [[Cesare Borgia|Cesare]] and [[Juan Borgia the Elder|Juan Borgia]]. | ||
== Games credited == | ==Games credited== | ||
*''Dishonored'' (2012), Arkane Studios | *''Dishonored'' (2012), Arkane Studios | ||
*''[[Assassin's Creed III]]'' (pre-production only), (2012), Ubisoft | *''[[Assassin's Creed III]]'' (pre-production only), (2012), Ubisoft | ||
| Line 11: | Line 11: | ||
*''Divinity II: Ego Draconis'' (2009), dtp entertainment | *''Divinity II: Ego Draconis'' (2009), dtp entertainment | ||
== Gallery == | ==Gallery== | ||
=== ''Assassin's Creed II'' === | ===''Assassin's Creed II''=== | ||
<gallery captionalign="left"> | <gallery captionalign="left"> | ||
004_ac2_07.jpg | 004_ac2_07.jpg | ||
| Line 37: | Line 37: | ||
</gallery> | </gallery> | ||
=== ''Assassin's Creed: Brotherhood'' === | ===''Assassin's Creed: Brotherhood''=== | ||
<gallery captionalign="left"> | <gallery captionalign="left"> | ||
BruteArt.jpg | BruteArt.jpg | ||
| Line 49: | Line 49: | ||
</gallery> | </gallery> | ||
=== ''Assassin's Creed III'' === | ===''Assassin's Creed III''=== | ||
<gallery captionalign="left"> | <gallery captionalign="left"> | ||
AC3 - Pre-Production Connor by Nicolas Collings 3.jpg|Pre-production design of [[Connor]]. | AC3 - Pre-Production Connor by Nicolas Collings 3.jpg|Pre-production design of [[Connor]]. | ||
| Line 57: | Line 57: | ||
</gallery> | </gallery> | ||
== Trivia == | ==Trivia== | ||
*Collings is known to have a thorough understanding of human anatomy. | *Collings is known to have a thorough understanding of human anatomy. | ||
== References == | ==References== | ||
*[http://nicolascollings.com/ Nicolas Collings]' official website. | *[http://nicolascollings.com/ Nicolas Collings]' official website. | ||
*[http://www.linkedin.com/in/nicolascollings Nicolas Collings]' professional profile on LinkedIn. | *[http://www.linkedin.com/in/nicolascollings Nicolas Collings]' professional profile on LinkedIn. | ||
| Line 66: | Line 66: | ||
{{DEFAULTSORT:Collings, Nicolas}} | {{DEFAULTSORT:Collings, Nicolas}} | ||
[[Category:Development Team]] | [[Category:Development Team]] | ||
[[Category:Assassin's Creed II development team]] | [[Category:Assassin's Creed II development team]] | ||
[[Category:Assassin's Creed: Brotherhood development team]] | [[Category:Assassin's Creed: Brotherhood development team]] | ||
[[Category:Assassin's Creed III development team]] | [[Category:Assassin's Creed III development team]] | ||
Revision as of 19:28, 16 March 2013

Nicolas Collings (born 1983) is currently a Senior Character Modeler and Texture Painter at Blur Studio. Previously, he worked in a similar role at Ubisoft Montreal, where he was responsible for the creation of many main characters of Assassin's Creed: Brotherhood, including Cesare and Juan Borgia.
Games credited
- Dishonored (2012), Arkane Studios
- Assassin's Creed III (pre-production only), (2012), Ubisoft
- Assassin's Creed: Brotherhood (2010), Ubisoft
- Divinity II: Flames of Vengeance (2010), dtp entertainment
- Assassin's Creed II (2009), Ubisoft
- Divinity II: Ego Draconis (2009), dtp entertainment
Gallery
Assassin's Creed II
Assassin's Creed: Brotherhood
Assassin's Creed III
-
Pre-production design of Connor.
-
Pre-production design of Connor.
-
Pre-production design of Connor.
-
Pre-production design of Connor.
Trivia
- Collings is known to have a thorough understanding of human anatomy.
References
- Nicolas Collings' official website.
- Nicolas Collings' professional profile on LinkedIn.
- Nicolas Collings' work on Cghub.