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{{Era|Realworld}}
{{Era|Realworld}}
[[File:Nicolas_Collings.jpg|thumb|Nicolas Collings.]]
[[File:Nicolas_Collings.jpg|thumb|Nicolas Collings.]]
'''Nicolas Collings''' (born 1983) is currently a senior character modeler and texture painter at Blur Studio. Previously, he worked in a similar role at [[Ubisoft]] Montreal, where he was responsible for the creation of many main characters of ''[[Assassin's Creed: Brotherhood]]'', including [[Cesare Borgia|Cesare]] and [[Juan Borgia the Elder|Juan Borgia]].
'''Nicolas Collings''' (born 1983) is currently a Senior Character Modeler and Texture Painter at Blur Studio. Previously, he worked in a similar role at [[Ubisoft]] Montreal, where he was responsible for the creation of many main characters of ''[[Assassin's Creed: Brotherhood]]'', including [[Cesare Borgia|Cesare]] and [[Juan Borgia the Elder|Juan Borgia]].


==Games credited==
==Games credited==
*''Dishonored'' (2012), Arkane Studios
*''Dishonored'' (2012), Arkane Studios
*''[[Assassin's Creed III]]'' (pre-production work only), (2012), Ubisoft
*''[[Assassin's Creed III]]'' (pre-production only), (2012), Ubisoft
*''Assassin's Creed: Brotherhood'' (2010), Ubisoft
*''Assassin's Creed: Brotherhood'' (2010), Ubisoft
*''Divinity II: Flames of Vengeance'' (2010), dtp entertainment
*''Divinity II: Flames of Vengeance'' (2010), dtp entertainment
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==References==
==References==
*[http://nicolascollings.com/ Official Website].
*[http://nicolascollings.com/ Nicolas Collings]' official website.
*[http://www.linkedin.com/in/nicolascollings Nicolas Collings] professional profile on Linkedin.
*[http://www.linkedin.com/in/nicolascollings Nicolas Collings]' professional profile on LinkedIn.
*[http://collings.cghub.com/ Nicolas Collings]'s work on Cghub.
*[http://collings.cghub.com/ Nicolas Collings]' work on Cghub.


{{DEFAULTSORT:Collings, Nicolas}}
{{DEFAULTSORT:Collings, Nicolas}}

Revision as of 07:34, 25 August 2012

Nicolas Collings.

Nicolas Collings (born 1983) is currently a Senior Character Modeler and Texture Painter at Blur Studio. Previously, he worked in a similar role at Ubisoft Montreal, where he was responsible for the creation of many main characters of Assassin's Creed: Brotherhood, including Cesare and Juan Borgia.

Games credited

  • Dishonored (2012), Arkane Studios
  • Assassin's Creed III (pre-production only), (2012), Ubisoft
  • Assassin's Creed: Brotherhood (2010), Ubisoft
  • Divinity II: Flames of Vengeance (2010), dtp entertainment
  • Assassin's Creed II (2009), Ubisoft
  • Divinity II: Ego Draconis (2009), dtp entertainment

Gallery

Assassin's Creed II

Assassin's Creed: Brotherhood

Trivia

  • Collings is known to have a thorough understanding of human anatomy.

References