Welcome to Assassin's Creed Wiki! Log in and join the community.
Nicolas Collings: Difference between revisions
Jump to navigation
Jump to search
imported>Slate Vesper m Minor. |
imported>Kaloneous m correcting external link, updated work according to linkedin information & adjusted gallery image placements |
||
| Line 5: | Line 5: | ||
==Games credited== | ==Games credited== | ||
*''Dishonored'' (2012), Arkane Studios | *''Dishonored'' (2012), Arkane Studios | ||
*''[[Assassin's Creed III]]'' (pre-production work only), (2012), Ubisoft | |||
*''Assassin's Creed: Brotherhood'' (2010), Ubisoft | *''Assassin's Creed: Brotherhood'' (2010), Ubisoft | ||
*''Divinity II: Flames of Vengeance'' (2010), dtp entertainment | *''Divinity II: Flames of Vengeance'' (2010), dtp entertainment | ||
| Line 13: | Line 14: | ||
<gallery captionalign="left"> | <gallery captionalign="left"> | ||
BruteArt.jpg | BruteArt.jpg | ||
enemy_agile.jpg | |||
enemy_crossbowman.jpg | |||
MilitiaArt.jpg | MilitiaArt.jpg | ||
PapalArt.jpg | PapalArt.jpg | ||
002_ac2_14.jpg | 002_ac2_14.jpg | ||
CesareArt.jpg | |||
JuanArt.jpg | |||
004_ac2_07.jpg | 004_ac2_07.jpg | ||
006_ac2_05.jpg | 006_ac2_05.jpg | ||
| Line 29: | Line 32: | ||
021_ac2_09.jpg | 021_ac2_09.jpg | ||
023_ac2_10.jpg | 023_ac2_10.jpg | ||
AC2 Alternate female civilian Concept renders by Nicolas Collings.jpg | |||
ACII Guard Armor render by Nicolas Colling.jpg | ACII Guard Armor render by Nicolas Colling.jpg | ||
ACII Guards by Nicolas Colling.jpg | ACII Guards by Nicolas Colling.jpg | ||
| Line 34: | Line 38: | ||
Maria Thorpe Concept renders by Nicolas Collings.jpg | Maria Thorpe Concept renders by Nicolas Collings.jpg | ||
AC2 female civilian Concept renders by Nicolas Collings.jpg | AC2 female civilian Concept renders by Nicolas Collings.jpg | ||
</gallery> | </gallery> | ||
| Line 44: | Line 45: | ||
==References== | ==References== | ||
*[http://nicolascollings.com/ Official Website]. | *[http://nicolascollings.com/ Official Website]. | ||
*[http://www.linkedin.com/ | *[http://www.linkedin.com/in/nicolascollings Nicolas Collings] professional profile on Linkedin. | ||
*[http://collings.cghub.com/ Nicolas Collings]'s work on Cghub. | *[http://collings.cghub.com/ Nicolas Collings]'s work on Cghub. | ||
| Line 51: | Line 52: | ||
[[Category:Assassin's Creed II Development Team]] | [[Category:Assassin's Creed II Development Team]] | ||
[[Category:Assassin's Creed: Brotherhood Development Team]] | [[Category:Assassin's Creed: Brotherhood Development Team]] | ||
[[Category:Assassin's Creed III Development Team]] | |||
Revision as of 01:22, 22 July 2012

Nicolas Collings (born 1983) is currently a senior character modeler and texture painter at Blur Studio. Previously, he worked in a similar role at Ubisoft Montreal, where he was responsible for the creation of many main characters of Assassin's Creed: Brotherhood, including Cesare and Juan Borgia.
Games credited
- Dishonored (2012), Arkane Studios
- Assassin's Creed III (pre-production work only), (2012), Ubisoft
- Assassin's Creed: Brotherhood (2010), Ubisoft
- Divinity II: Flames of Vengeance (2010), dtp entertainment
- Assassin's Creed II (2009), Ubisoft
- Divinity II: Ego Draconis (2009), dtp entertainment
Gallery
Trivia
- Collings is known to have a thorough understanding of human anatomy.
References
- Official Website.
- Nicolas Collings professional profile on Linkedin.
- Nicolas Collings's work on Cghub.