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imported>Kaloneous m added artist images |
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ACII Guards by Nicolas Colling.jpg | ACII Guards by Nicolas Colling.jpg | ||
Dante Moro concept render.jpg | Dante Moro concept render.jpg | ||
Maria Thorpe Concept renders by Nicolas Collings.jpg | |||
AC2 female civilian Concept renders by Nicolas Collings.jpg | |||
</gallery> | </gallery> | ||
Revision as of 04:05, 4 January 2012

Nicolas Collings (born 1983) is currently a senior character modeler and texture painter at Blur Studio. However, he used to have the very same job at Ubisoft Montreal, where he was responsible for the creation of many main characters of Assassin's Creed: Brotherhood, such as Cesare and Juan Borgia.
Games Credited
- Assassin's Creed: Brotherhood (2010), Ubisoft
- Divinity II: Flames of Vengeance (2010), dtp entertainment
- Assassin's Creed II (2009), Ubisoft
- Divinity II: Ego Draconis (2009), dtp entertainment
Gallery
Trivia
- Collings is known to have a thorough understanding of human anatomy.
External links
- Nicolas Collings professional profile on Linkedin.
- Nicolas Collings's work on Cghub.