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[[File:Nicolas_Collings.jpg|thumb|Nicolas Collings.]] | |||
'''Nicolas Collings''' (born 1983) is currently a senior character modeler and texture painter at Blur Studio. However, he used to have the very same job at [[Ubisoft]] Montreal, where he was responsible for the creation of many main characters of ''[[Assassin's Creed: Brotherhood]]'', such as [[Cesare Borgia|Cesare]] and [[Juan Borgia the Elder|Juan Borgia]]. | |||
'''Nicolas Collings''' (born 1983) is currently a senior character modeler and texture painter at Blur Studio. However, he used to have the very same job at Ubisoft Montreal, where he was responsible for the creation of many main characters of ''[[Assassin's Creed: Brotherhood]]'', such as [[Cesare Borgia|Cesare]] and [[Juan Borgia the Elder|Juan Borgia]]. | |||
==Games Credited== | ==Games Credited== | ||
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==Trivia== | ==Trivia== | ||
* | *Collings is known to have a thorough understanding of human anatomy. | ||
==External links== | ==External links== | ||
*[http://www.linkedin.com/profile/view?id=11019767&authType=NAME_SEARCH&authToken=O-8i&locale=en_US&srchid=6adfd17a-c3b8-4d66-a4b7-56cbfc5ef40b-0&srchindex=1&srchtotal=1&goback=.fps_PBCK_Nicolas+Collings_*1_*1_*1_*1_*1_*1_*2_*1_Y_*1_*1_*1_false_1_R_true_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2&pvs=ps&trk=pp_profile_name_link Nicolas Collings | *[http://www.linkedin.com/profile/view?id=11019767&authType=NAME_SEARCH&authToken=O-8i&locale=en_US&srchid=6adfd17a-c3b8-4d66-a4b7-56cbfc5ef40b-0&srchindex=1&srchtotal=1&goback=.fps_PBCK_Nicolas+Collings_*1_*1_*1_*1_*1_*1_*2_*1_Y_*1_*1_*1_false_1_R_true_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2&pvs=ps&trk=pp_profile_name_link Nicolas Collings] professional profile on Linkedin. | ||
*[http://collings.cghub.com/ Nicolas Collings | *[http://collings.cghub.com/ Nicolas Collings]'s work on Cghub. | ||
{{DEFAULTSORT:Collings, Nicolas}} | |||
[[Category:Development Team]] | [[Category:Development Team]] | ||
Revision as of 14:40, 19 September 2011

Nicolas Collings (born 1983) is currently a senior character modeler and texture painter at Blur Studio. However, he used to have the very same job at Ubisoft Montreal, where he was responsible for the creation of many main characters of Assassin's Creed: Brotherhood, such as Cesare and Juan Borgia.
Games Credited
- Assassin's Creed: Brotherhood (2010), Ubisoft
- Divinity II: Flames of Vengeance (2010), dtp entertainment
- Assassin's Creed II (2009), Ubisoft
- Divinity II: Ego Draconis (2009), dtp entertainment
Gallery
Trivia
- Collings is known to have a thorough understanding of human anatomy.
External links
- Nicolas Collings professional profile on Linkedin.
- Nicolas Collings's work on Cghub.