Welcome to Assassin's Creed Wiki! Log in and join the community.
Animus Core: Difference between revisions
Jump to navigation
Jump to search
imported>Slate Vesper m Cutting out unneeded code. |
imported>Crookandcharlatan No edit summary |
||
| Line 11: | Line 11: | ||
AC III Animus Core Death.jpg|The [[Night Stalker]] being killed by the [[Hessian]] in the Animus Core location | AC III Animus Core Death.jpg|The [[Night Stalker]] being killed by the [[Hessian]] in the Animus Core location | ||
AC III Independent and Huntsmen SS.jpg|The [[Huntsman]] throwing a [[Multiplayer Abilities#Throwing Knives|knife]] at the [[Independent]] to interrupt her escape | AC III Independent and Huntsmen SS.jpg|The [[Huntsman]] throwing a [[Multiplayer Abilities#Throwing Knives|knife]] at the [[Independent]] to interrupt her escape | ||
ACIII - Animus Core - Aerial.png|An aerial view of the Animus Core | |||
</gallery> | </gallery> | ||
Revision as of 17:37, 28 July 2013

The Animus Core was a simulated location created by Abstergo Industries' entertainment branch, for the console stage of their Animus technology.
The area's environment was stylized as pure, but raw and ever-changing Animus software that struggled to load New York, with the exception of the center, where City Hall was located, proving complete. Interestingly, the purely simulated portions of the Animus Core did not experience any weather conditions.
With the implementation of new technology, simulated locations in the console stage were upgraded to have multiple aesthetic variations. Because of this, the Animus Core could be utilized during the day, the night, or amidst rain, though the rain limited itself to the loaded area.
Gallery
-
The Night Stalker being killed by the Hessian in the Animus Core location
-
An aerial view of the Animus Core
Reference