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==Gallery== | ==Gallery== | ||
The following gallery contains Max Qin's concept development art for ''Assassin's Creed III''. | The following gallery contains Max Qin's concept development art for Assassin's Creed: Revelations and ''Assassin's Creed III''. | ||
<gallery captionalign="left" spacing="small"> | <gallery captionalign="left" spacing="small"> | ||
Underground Cappadocia city concept art by Max Qin.jpg|[[Cappadocia]] concept art. | Underground Cappadocia city concept art by Max Qin.jpg|[[Cappadocia]] concept art. | ||
Revision as of 23:44, 5 August 2012

Max Qin, real name Max QinPeng, is a Senior Concept Artist working at Ubisoft Singapore, and is best known for his work on the Assassin's Creed series, among which are Assassin's Creed: Brotherhood, Assassin's Creed: Revelations and the upcoming Assassin's Creed III. His areas of specialty are concept art, visual development and naval artwork all of which he has employed in creating artwork for the Assassin's Creed series.
Biography
Born in China, Max now lives in Singapore, where he works for Ubisoft's Singapore art’s division.
Games credited
- Assassin's Creed III (2011), Ubisoft
- Assassin's Creed: Revelations (2011), Ubisoft
- Assassin's Creed: Brotherhood (2010), Ubisoft
Other work
- MR.MOON-TVC, Sparky Animation
- Dinosaur Train-TVC, Sparky Animation
- FREE J-TVC, Sparky Animation
- Kongfu Master-MMORPG, Newco Shanghai
- RUN!-Online Game, Newco Shanghai
- Eight Honors and Disgraces, TVC
Gallery
The following gallery contains Max Qin's concept development art for Assassin's Creed: Revelations and Assassin's Creed III.
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Cappadocia concept art.
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Constantinople market concept art.
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Ghost of War concept illustration.
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A Dangerous Secret concept art.
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”Connor is Coming” concept art.
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Naval battle concept illustration.
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Naval battle on the high seas concept art.
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Naval battle during a maelstrom.
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Underground cistern concept art.